isle-portable/LEGO1/mxgeometry
Christian Semmler 68bb20f04f
Implement LegoCharacterManager::CreateROI (#709)
* WIP

* Create globals

* Add Read

* Name Init

* Add LegoCharacter init data

* Add define for NULL

* Use MxS8

* Add LegoCharacterLOD

* WIP CreateROI

* Fix

* WIP

* Match

* Match

* Match, implement Find

* Fix MeshBuilder

* Fix

* space
2024-03-22 18:40:19 +01:00
..
mxgeometry3d.h Implement LegoCharacterManager::CreateROI (#709) 2024-03-22 18:40:19 +01:00
mxmatrix.h Implement/match FUN_10032620 (#687) 2024-03-18 15:38:02 +01:00