isle-portable/LEGO1/lego/legoomni/src/worlds
Ramen2X 8cffa7cf8c
implement Hospital::HandleClick() (#708)
* implement Hospital::HandleClick()

* style

* style
2024-03-21 13:27:51 -04:00
..
act3.cpp Refactor files based on beta debug build (#645) 2024-03-09 21:07:52 +01:00
elevatorbottom.cpp Implement/match Isle::HandleClick (#690) 2024-03-18 17:31:22 +01:00
gasstation.cpp slight style tweaks to legogamestate and related members (#666) 2024-03-13 13:17:20 -04:00
historybook.cpp Implement/match Isle::HandleTransitionEnd (#683) 2024-03-17 18:01:47 +01:00
hospital.cpp implement Hospital::HandleClick() (#708) 2024-03-21 13:27:51 -04:00
infocenter.cpp Finish LegoVariables class (#698) 2024-03-19 19:44:42 +01:00
infocenterdoor.cpp Use script values from enum for clicked objects (#688) 2024-03-18 16:05:05 +01:00
isle.cpp Finish LegoVariables class (#698) 2024-03-19 19:44:42 +01:00
jukebox.cpp Implement/match Isle::HandleTransitionEnd (#683) 2024-03-17 18:01:47 +01:00
legoact2.cpp Refactor files based on beta debug build (#645) 2024-03-09 21:07:52 +01:00
police.cpp Implement/match Isle::HandleTransitionEnd (#683) 2024-03-17 18:01:47 +01:00
registrationbook.cpp Implement a few registrationbook methods (#703) 2024-03-20 17:26:10 +01:00
score.cpp Use script values from enum for clicked objects (#688) 2024-03-18 16:05:05 +01:00