isle-portable/LEGO1/tgl/d3drm
Anonymous Maarten 8113a17167
Backports of isle-portable x64 fixes (#1044)
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata

* Fix warning about assigning const string literals to variable char pointers

* Don't cast pointers to integers on non-32-bit architectures

* memset 2nd argument is int

* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else

* Store HFILE in its own member variable
2024-06-25 17:56:30 +02:00
..
camera.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
device.cpp (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00
group.cpp Implement ViewManager::FUN_100a65b0 (#650) 2024-03-10 05:12:15 +01:00
impl.h Backports of isle-portable x64 fixes (#1044) 2024-06-25 17:56:30 +02:00
light.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
mesh.cpp Implement TglImpl::MeshBuilder::CreateMesh (#635) 2024-03-08 17:55:25 +01:00
meshbuilder.cpp Implement/match LegoCharacterManager::FUN_10085870 (#764) 2024-04-02 14:04:17 +02:00
renderer.cpp Implement TglImpl::MeshBuilder::CreateMesh (#635) 2024-03-08 17:55:25 +01:00
texture.cpp Backports of isle-portable x64 fixes (#1044) 2024-06-25 17:56:30 +02:00
view.cpp Backports of isle-portable x64 fixes (#1044) 2024-06-25 17:56:30 +02:00