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https://github.com/isledecomp/isle-portable.git
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7f7e6e37dd
* push changes * Match and add annotations * Fix annotations --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
80 lines
1.9 KiB
C++
80 lines
1.9 KiB
C++
#ifndef LEGOWORLDLIST_H
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#define LEGOWORLDLIST_H
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#include "mxlist.h"
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#include "mxtypes.h"
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class LegoWorld;
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// VTABLE: LEGO1 0x100d8700
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// class MxCollection<LegoWorld *>
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// VTABLE: LEGO1 0x100d8718
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// class MxList<LegoWorld *>
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// VTABLE: LEGO1 0x100d8730
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// class MxPtrList<LegoWorld>
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// VTABLE: LEGO1 0x100d8680
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// SIZE 0x18
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class LegoWorldList : public MxPtrList<LegoWorld> {
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public:
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LegoWorldList(MxBool p_ownership = FALSE) : MxPtrList<LegoWorld>(p_ownership) {}
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// FUNCTION: LEGO1 0x100598d0
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virtual MxS8 Compare(LegoWorld* p_a, LegoWorld* p_b) override
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{
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return p_a == p_b ? 0 : p_a < p_b ? -1 : 1;
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}; // vtable+0x14
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};
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// VTABLE: LEGO1 0x100d75b8
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// class MxListCursor<LegoWorld *>
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// VTABLE: LEGO1 0x100d7588
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// class MxPtrListCursor<LegoWorld>
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// VTABLE: LEGO1 0x100d75a0
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// SIZE 0x10
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class LegoWorldListCursor : public MxPtrListCursor<LegoWorld> {
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public:
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LegoWorldListCursor(LegoWorldList* p_list) : MxPtrListCursor<LegoWorld>(p_list){};
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};
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// TEMPLATE: LEGO1 0x100598f0
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// MxCollection<LegoWorld *>::Compare
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// TEMPLATE: LEGO1 0x10059900
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// MxCollection<LegoWorld *>::~MxCollection<LegoWorld *>
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// TEMPLATE: LEGO1 0x10059950
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// MxCollection<LegoWorld *>::Destroy
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// TEMPLATE: LEGO1 0x10059960
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// MxList<LegoWorld *>::~MxList<LegoWorld *>
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// TEMPLATE: LEGO1 0x100599f0
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// MxPtrList<LegoWorld>::Destroy
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// SYNTHETIC: LEGO1 0x10059ac0
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// MxCollection<LegoWorld *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x10059b30
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// MxList<LegoWorld *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x10059be0
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// MxPtrList<LegoWorld>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1003e870
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// LegoWorldListCursor::`scalar deleting destructor'
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// FUNCTION: LEGO1 0x1003e8e0
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// MxPtrListCursor<LegoWorld>::~MxPtrListCursor<LegoWorld>
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// FUNCTION: LEGO1 0x1003ea10
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// MxListCursor<LegoWorld *>::~MxListCursor<LegoWorld *>
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// FUNCTION: LEGO1 0x1003ea60
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// LegoWorldListCursor::~LegoWorldListCursor
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#endif // LEGOWORLDLIST_H
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