mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-29 10:55:42 -05:00
a6f3acf5b7
* Squashed commit of the following: commit 1fe03a4a787693616c56f59622bcaae8fd53b30b Author: ecumber <ecumber05@gmail.com> Date: Thu Jul 6 21:04:15 2023 -0700 data types commit 7c8432f88236c42c17998d51e820b5e219f3c326 Author: ecumber <ecumber05@gmail.com> Date: Thu Jul 6 12:39:13 2023 -0700 Destroy commit f60eb3923b24bc87bb31ba783676c6a50d48e9b8 Author: ecumber <ecumber05@gmail.com> Date: Thu Jul 6 12:15:33 2023 -0700 compile fix commit e2f78d557f223c2552a046470578d154c29e473b Author: ecumber <ecumber05@gmail.com> Date: Tue Jul 4 13:37:33 2023 -0700 Timer functions commit 447e234e6324a5b0958e9e94c5cda53703abada2 Author: ecumber <ecumber05@gmail.com> Date: Thu Jul 6 02:40:10 2023 -0700 fix commit 4670fd790b16a15b5797d50bc3cd1f6e2c9e890d Author: ecumber <ecumber05@gmail.com> Date: Thu Jul 6 02:39:04 2023 -0700 improvements commit 7f70bce1eefe550fe6bef193e7ee54948af354b6 Author: ecumber <ecumber05@gmail.com> Date: Tue Jul 4 03:42:47 2023 -0700 Update legoinputmanager.cpp commit 0d3433a75d2b20a3fff1da8147ce502b279b1e9c Author: ecumber <ecumber05@gmail.com> Date: Tue Jul 4 03:38:32 2023 -0700 Add ReleaseDX commit 72d27fd402efb37da1ce8c41a3350df66c99db1d Author: ecumber <ecumber05@gmail.com> Date: Tue Jul 4 02:27:12 2023 -0700 Update CMakeLists.txt commit 09626a62f9d2c56a523ca582be95a4dfb29ee188 Author: ecumber <ecumber05@gmail.com> Date: Mon Jul 3 13:48:46 2023 -0700 Move to new branch * Squashed commit of the following: commit d9148242a322ec54750c89357a0db2154310907d Author: ecumber <ecumber05@gmail.com> Date: Sun Jul 16 23:56:54 2023 -0700 Update legoinputmanager.cpp commit 983d08650eb3df0b9103761b4023a6d3395686b2 Author: ecumber <ecumber05@gmail.com> Date: Thu Jul 6 21:04:15 2023 -0700 data types commit 4e8aac36ece6f3d7cfff39432ebc4e731876fb75 Author: ecumber <ecumber05@gmail.com> Date: Thu Jul 6 12:39:13 2023 -0700 Destroy commit 907801567a8c93ebd242b25b4aa2b00d38eaedc8 Author: ecumber <ecumber05@gmail.com> Date: Thu Jul 6 12:15:33 2023 -0700 compile fix commit 91a5f75e938d796f153cc872e46acef2c342818c Author: ecumber <ecumber05@gmail.com> Date: Tue Jul 4 13:37:33 2023 -0700 Timer functions commit e77f08f5358b6cc4ee41583f70281c40b95bea29 Author: ecumber <ecumber05@gmail.com> Date: Thu Jul 6 02:40:10 2023 -0700 fix commit 30d204b7734a56b4140a3bf53c9825126a1f80c7 Author: ecumber <ecumber05@gmail.com> Date: Thu Jul 6 02:39:04 2023 -0700 improvements commit dd4ff493355796c41a6fb328fda1892c0f1fec0a Author: ecumber <ecumber05@gmail.com> Date: Tue Jul 4 03:42:47 2023 -0700 Update legoinputmanager.cpp commit 852658cdbc0e6f792a6a79dfc77df3539ea4a15a Author: ecumber <ecumber05@gmail.com> Date: Tue Jul 4 03:38:32 2023 -0700 Add ReleaseDX commit 430d4e100811bc00dc983a9fe78aa1482fb92f7f Author: ecumber <ecumber05@gmail.com> Date: Tue Jul 4 02:27:12 2023 -0700 Update CMakeLists.txt commit 6fb94f007613e920b1d64775b7b76cb721482884 Author: ecumber <ecumber05@gmail.com> Date: Mon Jul 3 13:48:46 2023 -0700 Move to new branch * Fixes * Remove obsolete stuff * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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CMake
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CMake
cmake_minimum_required(VERSION 3.13 FATAL_ERROR)
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project(isle CXX)
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option(ISLE_BUILD_APP "Build ISLE.EXE application" ON)
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option(ISLE_USE_SMARTHEAP "Build with SmartHeap" ${MSVC})
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option(ISLE_USE_DX5 "Build with internal DirectX 5 SDK" ON)
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add_library(lego1 SHARED
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LEGO1/act1state.cpp
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LEGO1/act2brick.cpp
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LEGO1/act2policestation.cpp
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LEGO1/act3.cpp
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LEGO1/act3shark.cpp
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LEGO1/act3state.cpp
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LEGO1/ambulance.cpp
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LEGO1/ambulancemissionstate.cpp
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LEGO1/animstate.cpp
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LEGO1/beachhouseentity.cpp
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LEGO1/bike.cpp
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LEGO1/buildingentity.cpp
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LEGO1/bumpbouy.cpp
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LEGO1/carrace.cpp
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LEGO1/define.cpp
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LEGO1/dllmain.cpp
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LEGO1/dunebuggy.cpp
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LEGO1/elevatorbottom.cpp
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LEGO1/gasstation.cpp
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LEGO1/gasstationentity.cpp
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LEGO1/gasstationstate.cpp
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LEGO1/helicopter.cpp
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LEGO1/helicopterstate.cpp
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LEGO1/historybook.cpp
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LEGO1/hospital.cpp
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LEGO1/hospitalentity.cpp
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LEGO1/hospitalstate.cpp
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LEGO1/infocenter.cpp
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LEGO1/infocenterdoor.cpp
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LEGO1/infocenterentity.cpp
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LEGO1/infocenterstate.cpp
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LEGO1/isle.cpp
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LEGO1/isleactor.cpp
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LEGO1/islepathactor.cpp
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LEGO1/jetski.cpp
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LEGO1/jetskirace.cpp
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LEGO1/jukebox.cpp
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LEGO1/jukeboxentity.cpp
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LEGO1/jukeboxstate.cpp
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LEGO1/legoact2state.cpp
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LEGO1/legoactioncontrolpresenter.cpp
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LEGO1/legoactor.cpp
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LEGO1/legoactor.cpp
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LEGO1/legoanimactor.cpp
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LEGO1/legoanimationmanager.cpp
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LEGO1/legoanimmmpresenter.cpp
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LEGO1/legoanimpresenter.cpp
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LEGO1/legobackgroundcolor.cpp
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LEGO1/legobackgroundcolor.cpp
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LEGO1/legobuildingmanager.cpp
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LEGO1/legocachesound.cpp
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LEGO1/legocameracontroller.cpp
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LEGO1/legocarbuild.cpp
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LEGO1/legocarbuildanimpresenter.cpp
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LEGO1/legocontrolmanager.cpp
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LEGO1/legoentity.cpp
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LEGO1/legoentitypresenter.cpp
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LEGO1/legoflctexturepresenter.cpp
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LEGO1/legofullscreenmovie.cpp
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LEGO1/legogamestate.cpp
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LEGO1/legohideanimpresenter.cpp
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LEGO1/legoinputmanager.cpp
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LEGO1/legojetski.cpp
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LEGO1/legoloadcachesoundpresenter.cpp
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LEGO1/legolocomotionanimpresenter.cpp
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LEGO1/legomodelpresenter.cpp
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LEGO1/legonavcontroller.cpp
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LEGO1/legoomni.cpp
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LEGO1/legopalettepresenter.cpp
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LEGO1/legopartpresenter.cpp
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LEGO1/legopathactor.cpp
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LEGO1/legopathcontroller.cpp
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LEGO1/legopathpresenter.cpp
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LEGO1/legophonemepresenter.cpp
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LEGO1/legoplantmanager.cpp
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LEGO1/legorace.cpp
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LEGO1/legoroi.cpp
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LEGO1/legosoundmanager.cpp
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LEGO1/legostate.cpp
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LEGO1/legostream.cpp
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LEGO1/legotexturepresenter.cpp
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LEGO1/legoutil.cpp
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LEGO1/legovideomanager.cpp
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LEGO1/legoworld.cpp
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LEGO1/legoworldpresenter.cpp
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LEGO1/motorcycle.cpp
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LEGO1/mxatomid.cpp
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LEGO1/mxatomidcounter.cpp
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LEGO1/mxaudiomanager.cpp
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LEGO1/mxaudiopresenter.cpp
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LEGO1/mxautolocker.cpp
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LEGO1/mxbackgroundaudiomanager.cpp
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LEGO1/mxbitmap.cpp
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LEGO1/mxcompositemediapresenter.cpp
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LEGO1/mxcompositepresenter.cpp
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LEGO1/mxcontrolpresenter.cpp
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LEGO1/mxcore.cpp
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LEGO1/mxcriticalsection.cpp
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LEGO1/mxdirect3d.cpp
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LEGO1/mxdirectdraw.cpp
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LEGO1/mxdiskstreamcontroller.cpp
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LEGO1/mxdiskstreamprovider.cpp
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LEGO1/mxdisplaysurface.cpp
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LEGO1/mxdsaction.cpp
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LEGO1/mxdsactionlist.cpp
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LEGO1/mxdsanim.cpp
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LEGO1/mxdsbuffer.cpp
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LEGO1/mxdschunk.cpp
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LEGO1/mxdsevent.cpp
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LEGO1/mxdsfile.cpp
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LEGO1/mxdsmediaaction.cpp
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LEGO1/mxdsmultiaction.cpp
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LEGO1/mxdsobject.cpp
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LEGO1/mxdsobjectaction.cpp
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LEGO1/mxdsparallelaction.cpp
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LEGO1/mxdsselectaction.cpp
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LEGO1/mxdsserialaction.cpp
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LEGO1/mxdssound.cpp
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LEGO1/mxdssource.cpp
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LEGO1/mxdsstill.cpp
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LEGO1/mxdsstreamingaction.cpp
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LEGO1/mxdssubscriber.cpp
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LEGO1/mxentity.cpp
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LEGO1/mxeventmanager.cpp
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LEGO1/mxeventpresenter.cpp
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LEGO1/mxflcpresenter.cpp
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LEGO1/mxioinfo.cpp
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LEGO1/mxloopingflcpresenter.cpp
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LEGO1/mxloopingmidipresenter.cpp
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LEGO1/mxloopingsmkpresenter.cpp
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LEGO1/mxmatrix.cpp
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LEGO1/mxmediamanager.cpp
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LEGO1/mxmediapresenter.cpp
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LEGO1/mxmidipresenter.cpp
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LEGO1/mxmusicpresenter.cpp
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LEGO1/mxnotificationmanager.cpp
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LEGO1/mxobjectfactory.cpp
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LEGO1/mxomni.cpp
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LEGO1/mxomnicreateflags.cpp
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LEGO1/mxomnicreateparam.cpp
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LEGO1/mxomnicreateparambase.cpp
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LEGO1/mxpalette.cpp
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LEGO1/mxparam.cpp
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LEGO1/mxpresenter.cpp
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LEGO1/mxpresenterlist.cpp
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LEGO1/mxramstreamcontroller.cpp
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LEGO1/mxscheduler.cpp
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LEGO1/mxsemaphore.cpp
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LEGO1/mxsmkpresenter.cpp
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LEGO1/mxsoundmanager.cpp
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LEGO1/mxsoundpresenter.cpp
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LEGO1/mxstillpresenter.cpp
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LEGO1/mxstreamcontroller.cpp
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LEGO1/mxstreamer.cpp
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LEGO1/mxstring.cpp
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LEGO1/mxthread.cpp
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LEGO1/mxticklemanager.cpp
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LEGO1/mxtimer.cpp
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LEGO1/mxtransitionmanager.cpp
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LEGO1/mxvariable.cpp
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LEGO1/mxvariabletable.cpp
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LEGO1/mxvector.cpp
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LEGO1/mxvideomanager.cpp
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LEGO1/mxvideoparam.cpp
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LEGO1/mxvideoparamflags.cpp
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LEGO1/mxvideopresenter.cpp
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LEGO1/mxwavepresenter.cpp
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LEGO1/pizza.cpp
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LEGO1/pizzamissionstate.cpp
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LEGO1/pizzeria.cpp
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LEGO1/pizzeriastate.cpp
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LEGO1/police.cpp
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LEGO1/policeentity.cpp
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LEGO1/policestate.cpp
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LEGO1/racecar.cpp
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LEGO1/racestandsentity.cpp
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LEGO1/racestate.cpp
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LEGO1/radio.cpp
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LEGO1/radiostate.cpp
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LEGO1/realtimeview.cpp
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LEGO1/registrationbook.cpp
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LEGO1/score.cpp
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LEGO1/scorestate.cpp
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LEGO1/skateboard.cpp
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LEGO1/towtrack.cpp
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LEGO1/towtrackmissionstate.cpp
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LEGO1/viewmanager.cpp
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)
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if (ISLE_USE_SMARTHEAP)
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add_library(SmartHeap::SmartHeap STATIC IMPORTED)
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set_target_properties(SmartHeap::SmartHeap PROPERTIES
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IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/3rdparty/smartheap/SHLW32MT.LIB"
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INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_SOURCE_DIR}/3rdparty/smartheap"
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INTERFACE_COMPILE_OPTIONS "/FI${CMAKE_SOURCE_DIR}/3rdparty/smartheap/SMRTHEAP.HPP")
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target_link_libraries(lego1 PRIVATE SmartHeap::SmartHeap)
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endif()
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# Use internal DirectX 5 if required
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if (ISLE_USE_DX5)
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target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/inc")
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target_link_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/lib")
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endif()
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# Link libraries
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target_link_libraries(lego1 PRIVATE ddraw dsound dxguid dinput winmm)
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# Make sure filenames are ALL CAPS
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set_property(TARGET lego1 PROPERTY OUTPUT_NAME LEGO1)
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set_property(TARGET lego1 PROPERTY SUFFIX ".DLL")
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if (ISLE_BUILD_APP)
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add_executable(isle WIN32
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ISLE/res/isle.rc
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ISLE/isleapp.cpp
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ISLE/define.cpp
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)
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# Include LEGO1 headers in ISLE
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target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1")
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# Use internal DirectX 5 if required
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if (ISLE_USE_DX5)
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target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/inc")
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target_link_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/lib")
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endif()
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if (ISLE_USE_SMARTHEAP)
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target_link_libraries(isle PRIVATE SmartHeap::SmartHeap)
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endif()
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# Link DSOUND, WINMM, and LEGO1
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target_link_libraries(isle PRIVATE dsound winmm lego1)
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# Make sure filenames are ALL CAPS
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set_property(TARGET isle PROPERTY OUTPUT_NAME ISLE)
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set_property(TARGET isle PROPERTY SUFFIX ".EXE")
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endif()
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if (MSVC)
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# These flags have been taken from the defaults for a Visual C++ 4.20 project (the compiler the
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# game was originally built with) and tweaked slightly to produce more debugging info for reccmp.
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# They ensure a recompilation that can be byte/instruction accurate to the original binaries.
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target_compile_options(isle PRIVATE "/ML$<$<CONFIG:Debug>:d>")
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target_compile_options(lego1 PRIVATE "/MT$<$<CONFIG:Debug>:d>")
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set(CMAKE_CXX_FLAGS "/W3 /GX /D \"WIN32\" /D \"_WINDOWS\"")
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set(CMAKE_CXX_FLAGS_DEBUG "/Gm /Zi /Od /D \"_DEBUG\"")
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set(CMAKE_CXX_FLAGS_RELEASE "/O2 /D \"NDEBUG\"")
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set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/Zi /O2 /D \"NDEBUG\"")
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set(CMAKE_CXX_FLAGS_MINSIZEREL "/Os /D \"NDEBUG\"")
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set(CMAKE_EXE_LINKER_FLAGS "/machine:I386")
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set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/incremental:yes /debug")
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/incremental:no")
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set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "/incremental:no /debug")
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set(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "/incremental:no")
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set(CMAKE_SHARED_LINKER_FLAGS "/machine:I386")
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set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "/incremental:yes /debug")
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set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/incremental:no")
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set(CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "/incremental:no /debug")
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set(CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL "/incremental:no")
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endif() |