isle-portable/LEGO1/realtime/orientableroi.h
Anonymous Maarten 9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00

60 lines
2.1 KiB
C++

#ifndef ORIENTABLEROI_H
#define ORIENTABLEROI_H
#include "decomp.h"
#include "mxgeometry/mxmatrix.h"
#include "roi.h"
// VTABLE: LEGO1 0x100dbc08
// SIZE 0xdc
class OrientableROI : public ROI {
public:
enum {
c_bit1 = 0x01,
c_bit2 = 0x02
};
OrientableROI();
const float* GetWorldVelocity() const override; // vtable+0x08
const BoundingBox& GetWorldBoundingBox() const override; // vtable+0x0c
const BoundingSphere& GetWorldBoundingSphere() const override; // vtable+0x10
// FUNCTION: LEGO1 0x100a5db0
virtual void VTable0x14() { VTable0x1c(); } // vtable+0x14
virtual void UpdateWorldBoundingVolumes() = 0; // vtable+0x18
virtual void VTable0x1c(); // vtable+0x1c
virtual void SetLocalTransform(const Matrix4& p_transform); // vtable+0x20
virtual void VTable0x24(const MxMatrix& p_transform); // vtable+0x24
virtual void UpdateWorldData(const MxMatrix& p_transform); // vtable+0x28
virtual void UpdateWorldVelocity(); // vtable+0x2c
const MxMatrix& GetLocal2World() const { return m_local2world; }
const float* GetWorldPosition() const { return m_local2world[3]; }
const float* GetWorldDirection() const { return m_local2world[2]; }
const float* GetWorldUp() const { return m_local2world[1]; }
OrientableROI* GetUnknown0xd4() const { return m_unk0xd4; }
protected:
MxMatrix m_local2world; // 0x10
BoundingBox m_world_bounding_box; // 0x58
// Unclear whether the following vectors are:
// 1) Part of m_world_bounding_box;
// 2) A second BoundingBox;
// 3) Standalone vectors
Mx3DPointFloat m_unk0x80; // 0x80
Mx3DPointFloat m_unk0x94; // 0x94
BoundingSphere m_world_bounding_sphere; // 0xa8
Mx3DPointFloat m_world_velocity; // 0xc0
OrientableROI* m_unk0xd4; // 0xd4
undefined4 m_unk0xd8; // 0xd8
};
// SYNTHETIC: LEGO1 0x100a4630
// OrientableROI::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x100aa2f0
// OrientableROI::~OrientableROI
#endif // ORIENTABLEROI_H