isle-portable/LEGO1/omni/include/mxdsactionlist.h
MS 7e9d3bde65
Reccmp: Use symbol names in asm output (#433)
* Name substitution for reccmp asm output

* Decomp marker corrections

* Fix a few annotations

* Fix IslePathActor dtor

* Fix audio presenter

* Fix LegoEntity::Create

* Fix Pizza and related

* Fix path part

* Add missing annotations

* Add missing annotations

* Add more missing annotations

* Fix MxNotificationParam

* More fixes

* More fixes

* Add missing annotations

* Fixes

* More annotations

* More annotations

* More annotations

* More annotations

* Fixes and annotations

* Find imports and thunk functions

* Fix more bugs

* Add some markers for LEGO1 imports, fix SIZE comment

* Add more annotations

* Rename annotation

* Fix bugs and annotations

* Fix bug

* Order

* Update legoanimpresenter.h

* Re-enable print-rec-addr option

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-14 22:28:46 +01:00

62 lines
1.4 KiB
C++

#ifndef MXDSACTIONLIST_H
#define MXDSACTIONLIST_H
#include "decomp.h"
#include "mxlist.h"
class MxDSAction;
// VTABLE: LEGO1 0x100dcea8
// class MxCollection<MxDSAction *>
// VTABLE: LEGO1 0x100dcec0
// class MxList<MxDSAction *>
// VTABLE: LEGO1 0x100dced8
// SIZE 0x1c
class MxDSActionList : public MxList<MxDSAction*> {
public:
MxDSActionList() { this->m_unk0x18 = 0; }
// FUNCTION: LEGO1 0x100c9c90
virtual MxS8 Compare(MxDSAction* p_a, MxDSAction* p_b) override
{
return p_a == p_b ? 0 : p_a < p_b ? -1 : 1;
} // vtable+0x14
// FUNCTION: LEGO1 0x100c9cb0
static void Destroy(MxDSAction* p_action) { delete p_action; }
private:
undefined m_unk0x18;
};
// VTABLE: LEGO1 0x100d7e68
// class MxListCursor<MxDSAction *>
// VTABLE: LEGO1 0x100d7e50
// SIZE 0x10
class MxDSActionListCursor : public MxListCursor<MxDSAction*> {
public:
MxDSActionListCursor(MxDSActionList* p_list) : MxListCursor<MxDSAction*>(p_list){};
};
// TEMPLATE: LEGO1 0x100c9cc0
// MxCollection<MxDSAction *>::Compare
// TEMPLATE: LEGO1 0x100c9cd0
// MxCollection<MxDSAction *>::~MxCollection<MxDSAction *>
// TEMPLATE: LEGO1 0x100c9d20
// MxCollection<MxDSAction *>::Destroy
// TEMPLATE: LEGO1 0x100c9d30
// MxList<MxDSAction *>::~MxList<MxDSAction *>
// SYNTHETIC: LEGO1 0x100c9e30
// MxCollection<MxDSAction *>::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x100c9ea0
// MxList<MxDSAction *>::`scalar deleting destructor'
#endif // MXDSACTIONLIST_H