isle-portable/LEGO1/lego/legoomni/include/legoworld.h
Christian Semmler a4c4ee656f
Implement lists used in LegoWorld (#443)
* Add LegoEntityList

* Add MxCoreList, match LegoWorld::Create
2024-01-15 21:44:04 +01:00

99 lines
3.3 KiB
C++

#ifndef LEGOWORLD_H
#define LEGOWORLD_H
#include "legocameracontroller.h"
#include "legoentity.h"
#include "legoentitylist.h"
#include "legopathcontrollerlist.h"
#include "mxcorelist.h"
#include "mxpresenter.h"
#include "mxpresenterlist.h"
class IslePathActor;
class LegoPathBoundary;
// VTABLE: LEGO1 0x100d6280
// SIZE 0xf8
class LegoWorld : public LegoEntity {
public:
__declspec(dllexport) LegoWorld();
__declspec(dllexport) virtual ~LegoWorld(); // vtable+0x0
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
// FUNCTION: LEGO1 0x1001d690
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0058
return "LegoWorld";
}
// FUNCTION: LEGO1 0x1001d6a0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoWorld::ClassName()) || LegoEntity::IsA(p_name);
}
virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
virtual void VTable0x50(); // vtable+0x50
virtual LegoCameraController* VTable0x54(); // vtable+0x54
virtual void VTable0x58(MxCore* p_object); // vtable+0x58
virtual MxBool VTable0x5c(); // vtable+0x5c
// FUNCTION: LEGO1 0x100010a0
virtual void VTable0x60() {} // vtable+0x60
virtual MxBool VTable0x64(); // vtable+0x64
virtual void VTable0x68(MxBool p_add); // vtable+0x68
inline LegoCameraController* GetCamera() { return m_cameraController; }
inline undefined4 GetUnknown0xec() { return m_unk0xec; }
undefined FUN_100220e0();
void EndAction(MxCore* p_object);
void FUN_1001fc80(IslePathActor* p_actor);
MxBool FUN_100727e0(MxU32, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
MxBool FUN_10072980(MxU32, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
void FUN_10073400();
void FUN_10073430();
MxS32 GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value);
protected:
LegoPathControllerList m_list0x68; // 0x68
MxPresenterList m_list0x80; // 0x80
LegoCameraController* m_cameraController; // 0x98
LegoEntityList* m_entityList; // 0x9c
MxCoreList* m_coreList; // 0xa0
undefined m_unk0xa4[0x14]; // 0xa4
MxPresenterList m_list0xb8; // 0xb8
undefined m_unk0xd0[0x1c]; // 0xd0
undefined4 m_unk0xec; // 0xec
undefined4 m_unk0xf0; // 0xf0
MxS16 m_unk0xf4; // 0xf4
MxBool m_worldStarted; // 0xf6
undefined m_unk0xf7; // 0xf7
};
// SYNTHETIC: LEGO1 0x1001eed0
// MxPresenterListCursor::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x1001ef40
// MxPtrListCursor<MxPresenter>::~MxPtrListCursor<MxPresenter>
// SYNTHETIC: LEGO1 0x1001ef90
// MxListCursor<MxPresenter *>::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x1001f000
// MxPtrListCursor<MxPresenter>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x1001f070
// MxListCursor<MxPresenter *>::~MxListCursor<MxPresenter *>
// FUNCTION: LEGO1 0x1001f0c0
// MxPresenterListCursor::~MxPresenterListCursor
// TEMPLATE: LEGO1 0x10020760
// MxListCursor<MxPresenter *>::MxListCursor<MxPresenter *>
#endif // LEGOWORLD_H