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ff13dc691c
* Start IslePathActor * Update types/add needed type in LegoPathActor for Pizza Yes, this is a recommit because last time I pushed my cmake dir * Fix types in islepathactor * Adjust variables * add size asserts --------- Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
23 lines
308 B
C++
23 lines
308 B
C++
#include "legoentity.h"
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DECOMP_SIZE_ASSERT(LegoEntity, 0x68)
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// OFFSET: LEGO1 0x1000c290
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LegoEntity::~LegoEntity()
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{
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Destroy();
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}
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// OFFSET: LEGO1 0x100114f0 STUB
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MxLong LegoEntity::Notify(MxParam &p)
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{
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// TODO
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return 0;
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}
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// OFFSET: LEGO1 0x10010810 STUB
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void LegoEntity::Destroy()
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{
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// TODO
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}
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