isle-portable/LEGO1/lego/legoomni/include/pizza.h
jonschz a6644801f1
feat: Implement several ::Serialize functions (#1017)
* feat: Implement many ::Serialize functions

* address review comments, part 1 [skip ci]

* address review comments, part 2 [skip ci]

* review comments (final part)

* refactor: Remove Read/Write duplication

* fix merge conflict

* Match PizzeriaState::Serialize again

* Remove unused variable, add LegoVehicleBuildState::Serialize

* Implement AnimState::Serialize

* fix: Conform with naming scheme

* refactor: change names back

* refactor: int to MxS32

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-14 23:24:34 +02:00

127 lines
3.1 KiB
C++

#ifndef PIZZA_H
#define PIZZA_H
#include "decomp.h"
#include "isleactor.h"
#include "legostate.h"
class Act1State;
class SkateBoard;
// VTABLE: LEGO1 0x100d7408
// SIZE 0xb4
class PizzaMissionState : public LegoState {
public:
// SIZE 0x20
struct Entry {
public:
inline MxResult WriteToFile(LegoFile* p_file)
{
Write(p_file, m_unk0x06);
Write(p_file, m_unk0x14);
Write(p_file, m_unk0x16);
Write(p_file, m_score);
return SUCCESS;
}
inline MxResult ReadFromFile(LegoFile* p_file)
{
Read(p_file, &m_unk0x06);
Read(p_file, &m_unk0x14);
Read(p_file, &m_unk0x16);
Read(p_file, &m_score);
return SUCCESS;
}
undefined2 m_unk0x00; // 0x00
MxU8 m_id; // 0x02
undefined m_unk0x03[3]; // 0x03
MxS16 m_unk0x06; // 0x06
undefined m_unk0x08[8]; // 0x08
MxS16 m_unk0x10; // 0x10
MxS16 m_unk0x12; // 0x12
MxS16 m_unk0x14; // 0x14
MxS16 m_unk0x16; // 0x16
MxS16 m_score; // 0x18
undefined m_unk0x1a[6]; // 0x1a
};
PizzaMissionState();
// FUNCTION: LEGO1 0x10039290
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00d4
return "PizzaMissionState";
}
// FUNCTION: LEGO1 0x100392a0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
inline MxS16 GetHighScore(MxU8 p_id) { return GetState(p_id)->m_score; }
// SYNTHETIC: LEGO1 0x10039350
// PizzaMissionState::`scalar deleting destructor'
Entry* GetState(MxU8 p_id);
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
Entry m_state[5]; // 0x10
undefined4 m_unk0xb0; // 0xb0
};
// VTABLE: LEGO1 0x100d7380
// SIZE 0x9c
class Pizza : public IsleActor {
public:
Pizza();
~Pizza() override;
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10037f90
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f038c
return "Pizza";
}
// FUNCTION: LEGO1 0x10037fa0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Pizza::ClassName()) || IsleActor::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
undefined4 HandleClick() override; // vtable+0x68
undefined4 HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
undefined4 VTable0x80(MxParam&) override; // vtable+0x80
void CreateState();
void FUN_10038220(MxU32 p_objectId);
void FUN_100382b0();
void FUN_10038380();
inline void SetSkateboard(SkateBoard* p_skateboard) { m_skateboard = p_skateboard; }
// SYNTHETIC: LEGO1 0x100380e0
// Pizza::`scalar deleting destructor'
private:
PizzaMissionState* m_state; // 0x7c
undefined4 m_unk0x80; // 0x80
SkateBoard* m_skateboard; // 0x84
Act1State* m_act1state; // 0x88
undefined4 m_unk0x8c; // 0x8c
undefined4 m_unk0x90; // 0x90
undefined4 m_unk0x94; // 0x94
undefined m_unk0x98; // 0x98
};
#endif // PIZZA_H