mirror of
https://github.com/isledecomp/isle-portable.git
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a6644801f1
* feat: Implement many ::Serialize functions * address review comments, part 1 [skip ci] * address review comments, part 2 [skip ci] * review comments (final part) * refactor: Remove Read/Write duplication * fix merge conflict * Match PizzeriaState::Serialize again * Remove unused variable, add LegoVehicleBuildState::Serialize * Implement AnimState::Serialize * fix: Conform with naming scheme * refactor: change names back * refactor: int to MxS32 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
151 lines
4 KiB
C++
151 lines
4 KiB
C++
#ifndef LEGORACE_H
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#define LEGORACE_H
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#include "decomp.h"
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#include "legogamestate.h"
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#include "legostate.h"
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#include "legoworld.h"
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#include "mxrect32.h"
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#include "mxtypes.h"
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class Act1State;
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class LegoEventNotificationParam;
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class LegoPathActor;
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class MxEndActionNotificationParam;
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class MxNotificationParam;
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class LegoPathStructEvent;
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// VTABLE: LEGO1 0x100d5e30
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// SIZE 0x2c
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class RaceState : public LegoState {
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public:
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// SIZE 0x06
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struct Entry {
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public:
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inline MxS16 GetUnknown0x02() { return m_unk0x02; }
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inline MxS16 GetHighScore() { return m_score; }
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inline MxResult Serialize(LegoFile* p_file)
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{
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if (p_file->IsReadMode()) {
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Read(p_file, &m_id);
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Read(p_file, &m_unk0x02);
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Read(p_file, &m_score);
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}
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else if (p_file->IsWriteMode()) {
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Write(p_file, m_id);
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Write(p_file, m_unk0x02);
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Write(p_file, m_score);
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}
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return SUCCESS;
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}
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// TODO: Possibly private
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MxU8 m_id; // 0x00
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MxS16 m_unk0x02; // 0x02
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MxS16 m_score; // 0x04
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};
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RaceState();
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// FUNCTION: LEGO1 0x10016010
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f07d0
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return "RaceState";
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}
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// FUNCTION: LEGO1 0x10016020
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, RaceState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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Entry* GetState(MxU8 p_id);
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inline undefined4 GetUnknown0x28() { return m_unk0x28; }
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// SYNTHETIC: LEGO1 0x1000f6f0
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// RaceState::~RaceState
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// SYNTHETIC: LEGO1 0x100160d0
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// RaceState::`scalar deleting destructor'
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// TODO: Most likely getters/setters are not used according to BETA.
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Entry m_state[5]; // 0x08
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undefined4 m_unk0x28; // 0x28
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};
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// VTABLE: LEGO1 0x100d5db0
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// SIZE 0x144
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class LegoRace : public LegoWorld {
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public:
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LegoRace();
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~LegoRace() override; // vtable+0x00
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: BETA10 0x100a8970
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static const char* HandlerClassName()
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{
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// STRING: LEGO1 0x100f07c4
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return "LegoRace";
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}
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// FUNCTION: LEGO1 0x10015ba0
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// FUNCTION: BETA10 0x100a8940
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inline const char* ClassName() const override // vtable+0x0c
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{
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return HandlerClassName();
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}
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// FUNCTION: LEGO1 0x10015bb0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoRace::ClassName()) || LegoWorld::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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// FUNCTION: LEGO1 0x1000dae0
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MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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virtual MxLong HandleClick(LegoEventNotificationParam&) = 0; // vtable+0x6c
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virtual MxLong HandlePathStruct(LegoPathStructEvent&); // vtable+0x70
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virtual MxLong HandleEndAction(MxEndActionNotificationParam&); // vtable+0x74
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// FUNCTION: LEGO1 0x1000dab0
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virtual MxLong HandleType0Notification(MxNotificationParam&) { return 0; } // vtable+0x78
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// STUB: LEGO1 0x1000dac0
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virtual void VTable0x7c(undefined4, undefined4) {} // vtable+0x7c
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// SYNTHETIC: LEGO1 0x10015cc0
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// LegoRace::`scalar deleting destructor'
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protected:
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undefined4 m_unk0xf8; // 0xf8
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undefined4 m_unk0xfc; // 0xfc
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undefined4 m_unk0x100; // 0x100
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undefined4 m_unk0x104; // 0x104
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undefined4 m_unk0x108; // 0x108
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undefined4 m_unk0x10c; // 0x10c
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undefined4 m_unk0x110; // 0x110
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undefined4 m_unk0x114; // 0x114
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undefined4 m_unk0x118; // 0x118
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LegoGameState::Area m_destLocation; // 0x11c
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LegoPathActor* m_pathActor; // 0x120
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Act1State* m_act1State; // 0x124
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undefined4 m_unk0x128; // 0x128
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undefined4 m_unk0x12c; // 0x12c
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MxRect32 m_unk0x130; // 0x130
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undefined4 m_unk0x140; // 0x140
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};
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#endif // LEGORACE_H
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