mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-23 07:58:21 -05:00
792 lines
16 KiB
C++
792 lines
16 KiB
C++
#include "legoanim.h"
|
|
|
|
#include "mxgeometry/mxmatrix.h"
|
|
|
|
#include <limits.h>
|
|
|
|
DECOMP_SIZE_ASSERT(LegoAnimKey, 0x08)
|
|
DECOMP_SIZE_ASSERT(LegoTranslationKey, 0x14)
|
|
DECOMP_SIZE_ASSERT(LegoRotationKey, 0x18)
|
|
DECOMP_SIZE_ASSERT(LegoScaleKey, 0x14)
|
|
DECOMP_SIZE_ASSERT(LegoMorphKey, 0x0c)
|
|
DECOMP_SIZE_ASSERT(LegoUnknownKey, 0x0c)
|
|
DECOMP_SIZE_ASSERT(LegoAnimNodeData, 0x34)
|
|
DECOMP_SIZE_ASSERT(LegoAnimActorEntry, 0x08)
|
|
DECOMP_SIZE_ASSERT(LegoAnimScene, 0x24)
|
|
DECOMP_SIZE_ASSERT(LegoAnim, 0x18)
|
|
|
|
// FUNCTION: LEGO1 0x1009f000
|
|
LegoUnknownKey::LegoUnknownKey()
|
|
{
|
|
m_unk0x08 = 0;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009f020
|
|
LegoResult LegoUnknownKey::Read(LegoStorage* p_storage)
|
|
{
|
|
LegoResult result;
|
|
|
|
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08));
|
|
return result == SUCCESS ? SUCCESS : result;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009f0a0
|
|
LegoAnimScene::LegoAnimScene()
|
|
{
|
|
m_unk0x00 = 0;
|
|
m_unk0x04 = NULL;
|
|
m_unk0x08 = 0;
|
|
m_unk0x0c = NULL;
|
|
m_unk0x10 = 0;
|
|
m_unk0x14 = NULL;
|
|
m_unk0x18 = 0;
|
|
m_unk0x1c = 0;
|
|
m_unk0x20 = 0;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009f0d0
|
|
LegoAnimScene::~LegoAnimScene()
|
|
{
|
|
if (m_unk0x04 != NULL) {
|
|
delete[] m_unk0x04;
|
|
m_unk0x04 = NULL;
|
|
}
|
|
|
|
if (m_unk0x0c != NULL) {
|
|
delete[] m_unk0x0c;
|
|
m_unk0x0c = NULL;
|
|
}
|
|
|
|
if (m_unk0x14 != NULL) {
|
|
delete[] m_unk0x14;
|
|
m_unk0x14 = NULL;
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009f200
|
|
LegoResult LegoAnimScene::Read(LegoStorage* p_storage)
|
|
{
|
|
LegoResult result;
|
|
LegoS32 i;
|
|
|
|
if ((result = p_storage->Read(&m_unk0x00, sizeof(m_unk0x00))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if (m_unk0x00) {
|
|
m_unk0x04 = new LegoTranslationKey[m_unk0x00];
|
|
for (i = 0; i < m_unk0x00; i++) {
|
|
if ((result = m_unk0x04[i].Read(p_storage)) != SUCCESS) {
|
|
goto done;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if (m_unk0x08) {
|
|
m_unk0x0c = new LegoTranslationKey[m_unk0x08];
|
|
for (i = 0; i < m_unk0x08; i++) {
|
|
if ((result = m_unk0x0c[i].Read(p_storage)) != SUCCESS) {
|
|
goto done;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_unk0x10, sizeof(m_unk0x10))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if (m_unk0x10) {
|
|
m_unk0x14 = new LegoUnknownKey[m_unk0x10];
|
|
for (i = 0; i < m_unk0x10; i++) {
|
|
if ((result = m_unk0x14[i].Read(p_storage)) != SUCCESS) {
|
|
goto done;
|
|
}
|
|
}
|
|
}
|
|
|
|
return SUCCESS;
|
|
|
|
done:
|
|
if (m_unk0x04 != NULL) {
|
|
delete[] m_unk0x04;
|
|
m_unk0x00 = 0;
|
|
m_unk0x04 = NULL;
|
|
}
|
|
|
|
if (m_unk0x0c != NULL) {
|
|
delete[] m_unk0x0c;
|
|
m_unk0x08 = 0;
|
|
m_unk0x0c = NULL;
|
|
}
|
|
|
|
if (m_unk0x14 != NULL) {
|
|
delete[] m_unk0x14;
|
|
m_unk0x10 = 0;
|
|
m_unk0x14 = NULL;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009f900
|
|
LegoAnimKey::LegoAnimKey()
|
|
{
|
|
m_flags = 0;
|
|
m_time = 0;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009f910
|
|
LegoResult LegoAnimKey::Read(LegoStorage* p_storage)
|
|
{
|
|
LegoResult result;
|
|
LegoS32 und;
|
|
|
|
if ((result = p_storage->Read(&und, sizeof(und))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
m_flags = (LegoU32) und >> 24;
|
|
m_time = und & 0xffffff;
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009f990
|
|
LegoTranslationKey::LegoTranslationKey()
|
|
{
|
|
m_x = 0.0F;
|
|
m_y = 0.0F;
|
|
m_z = 0.0F;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009f9b0
|
|
LegoResult LegoTranslationKey::Read(LegoStorage* p_storage)
|
|
{
|
|
LegoResult result;
|
|
|
|
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if (m_x > 1e-05F || m_x < -1e-05F || m_y > 1e-05F || m_y < -1e-05F || m_z > 1e-05F || m_z < -1e-05F) {
|
|
m_flags |= c_bit1;
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009faa0
|
|
LegoRotationKey::LegoRotationKey()
|
|
{
|
|
m_angle = 1.0F;
|
|
m_x = 0.0F;
|
|
m_y = 0.0F;
|
|
m_z = 0.0F;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009fac0
|
|
LegoResult LegoRotationKey::Read(LegoStorage* p_storage)
|
|
{
|
|
LegoResult result;
|
|
|
|
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_angle, sizeof(m_angle))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if (m_angle != 1.0F) {
|
|
m_flags |= c_bit1;
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009fba0
|
|
LegoScaleKey::LegoScaleKey()
|
|
{
|
|
m_x = 1.0F;
|
|
m_y = 1.0F;
|
|
m_z = 1.0F;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009fbc0
|
|
LegoResult LegoScaleKey::Read(LegoStorage* p_storage)
|
|
{
|
|
LegoResult result;
|
|
|
|
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if (m_x > 1.00001 || m_x < 0.99999 || m_y > 1.00001 || m_y < 0.99999 || m_z > 1.00001 || m_z < 0.99999) {
|
|
m_flags |= c_bit1;
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009fcf0
|
|
LegoAnimNodeData::LegoAnimNodeData()
|
|
{
|
|
m_numTranslationKeys = 0;
|
|
m_numRotationKeys = 0;
|
|
m_numScaleKeys = 0;
|
|
m_numMorphKeys = 0;
|
|
|
|
m_name = NULL;
|
|
m_translationKeys = NULL;
|
|
m_unk0x20 = 0;
|
|
m_rotationKeys = NULL;
|
|
m_unk0x22 = 0;
|
|
m_scaleKeys = NULL;
|
|
m_morphKeys = NULL;
|
|
m_translationIndex = 0;
|
|
m_rotationIndex = 0;
|
|
m_scaleIndex = 0;
|
|
m_morphIndex = 0;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009fda0
|
|
LegoAnimNodeData::~LegoAnimNodeData()
|
|
{
|
|
if (m_name) {
|
|
delete[] m_name;
|
|
}
|
|
if (m_translationKeys) {
|
|
delete[] m_translationKeys;
|
|
}
|
|
if (m_rotationKeys) {
|
|
delete[] m_rotationKeys;
|
|
}
|
|
if (m_scaleKeys) {
|
|
delete[] m_scaleKeys;
|
|
}
|
|
if (m_morphKeys) {
|
|
delete[] m_morphKeys;
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009fe60
|
|
LegoResult LegoAnimNodeData::Read(LegoStorage* p_storage)
|
|
{
|
|
LegoResult result;
|
|
|
|
LegoU32 length;
|
|
if ((result = p_storage->Read(&length, sizeof(length))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
if (m_name) {
|
|
delete[] m_name;
|
|
m_name = NULL;
|
|
}
|
|
if (length) {
|
|
m_name = new LegoChar[length + 1];
|
|
if ((result = p_storage->Read(m_name, length)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
m_name[length] = '\0';
|
|
}
|
|
|
|
LegoU32 i;
|
|
|
|
if ((result = p_storage->Read(&m_numTranslationKeys, sizeof(m_numTranslationKeys))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if (m_translationKeys) {
|
|
delete[] m_translationKeys;
|
|
m_translationKeys = NULL;
|
|
}
|
|
if (m_numTranslationKeys) {
|
|
m_translationKeys = new LegoTranslationKey[m_numTranslationKeys];
|
|
for (i = 0; i < m_numTranslationKeys; i++) {
|
|
if ((result = m_translationKeys[i].Read(p_storage)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_numRotationKeys, sizeof(m_numRotationKeys))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if (m_rotationKeys) {
|
|
delete[] m_rotationKeys;
|
|
m_rotationKeys = NULL;
|
|
}
|
|
if (m_numRotationKeys) {
|
|
m_rotationKeys = new LegoRotationKey[m_numRotationKeys];
|
|
for (i = 0; i < m_numRotationKeys; i++) {
|
|
if ((result = m_rotationKeys[i].Read(p_storage)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_numScaleKeys, sizeof(m_numScaleKeys))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if (m_scaleKeys) {
|
|
delete[] m_scaleKeys;
|
|
m_scaleKeys = NULL;
|
|
}
|
|
if (m_numScaleKeys) {
|
|
m_scaleKeys = new LegoScaleKey[m_numScaleKeys];
|
|
for (i = 0; i < m_numScaleKeys; i++) {
|
|
if ((result = m_scaleKeys[i].Read(p_storage)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_numMorphKeys, sizeof(m_numMorphKeys))) != SUCCESS) {
|
|
return result;
|
|
}
|
|
if (m_morphKeys) {
|
|
delete[] m_morphKeys;
|
|
m_morphKeys = NULL;
|
|
}
|
|
if (m_numMorphKeys) {
|
|
m_morphKeys = new LegoMorphKey[m_numMorphKeys];
|
|
for (i = 0; i < m_numMorphKeys; i++) {
|
|
if ((result = m_morphKeys[i].Read(p_storage)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
// STUB: LEGO1 0x100a01e0
|
|
LegoResult LegoAnimNodeData::Write(LegoStorage* p_storage)
|
|
{
|
|
// TODO
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a03c0
|
|
LegoResult LegoAnimNodeData::CreateLocalTransform(LegoFloat p_time, Matrix4& p_matrix)
|
|
{
|
|
LegoU32 index;
|
|
|
|
if (m_scaleKeys != NULL) {
|
|
index = GetScaleIndex();
|
|
GetScale(m_numScaleKeys, m_scaleKeys, p_time, p_matrix, index);
|
|
SetScaleIndex(index);
|
|
|
|
if (m_rotationKeys != NULL) {
|
|
MxMatrix a, b;
|
|
a.SetIdentity();
|
|
|
|
index = GetRotationIndex();
|
|
GetRotation(m_numRotationKeys, m_rotationKeys, p_time, a, index);
|
|
SetRotationIndex(index);
|
|
|
|
b = p_matrix;
|
|
p_matrix.Product(b, a);
|
|
}
|
|
}
|
|
else if (m_rotationKeys != NULL) {
|
|
index = GetRotationIndex();
|
|
GetRotation(m_numRotationKeys, m_rotationKeys, p_time, p_matrix, index);
|
|
SetRotationIndex(index);
|
|
}
|
|
|
|
if (m_translationKeys != NULL) {
|
|
index = GetTranslationIndex();
|
|
GetTranslation(m_numTranslationKeys, m_translationKeys, p_time, p_matrix, index);
|
|
SetTranslationIndex(index);
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a0600
|
|
inline void LegoAnimNodeData::GetTranslation(
|
|
LegoU16 p_numTranslationKeys,
|
|
LegoTranslationKey* p_translationKeys,
|
|
LegoFloat p_time,
|
|
Matrix4& p_matrix,
|
|
LegoU32& p_old_index
|
|
)
|
|
{
|
|
LegoU32 i, n;
|
|
LegoFloat x, y, z;
|
|
n = FindKeys(
|
|
p_time,
|
|
p_numTranslationKeys & USHRT_MAX,
|
|
p_translationKeys,
|
|
sizeof(*p_translationKeys),
|
|
i,
|
|
p_old_index
|
|
);
|
|
|
|
switch (n) {
|
|
case 0:
|
|
return;
|
|
case 1:
|
|
if (!p_translationKeys[i].TestBit1()) {
|
|
return;
|
|
}
|
|
|
|
x = p_translationKeys[i].GetX();
|
|
y = p_translationKeys[i].GetY();
|
|
z = p_translationKeys[i].GetZ();
|
|
break;
|
|
case 2:
|
|
if (!p_translationKeys[i].TestBit1() && !p_translationKeys[i + 1].TestBit1()) {
|
|
return;
|
|
}
|
|
|
|
x = Interpolate(
|
|
p_time,
|
|
p_translationKeys[i],
|
|
p_translationKeys[i].GetX(),
|
|
p_translationKeys[i + 1],
|
|
p_translationKeys[i + 1].GetX()
|
|
);
|
|
y = Interpolate(
|
|
p_time,
|
|
p_translationKeys[i],
|
|
p_translationKeys[i].GetY(),
|
|
p_translationKeys[i + 1],
|
|
p_translationKeys[i + 1].GetY()
|
|
);
|
|
z = Interpolate(
|
|
p_time,
|
|
p_translationKeys[i],
|
|
p_translationKeys[i].GetZ(),
|
|
p_translationKeys[i + 1],
|
|
p_translationKeys[i + 1].GetZ()
|
|
);
|
|
break;
|
|
}
|
|
|
|
p_matrix.TranslateBy(&x, &y, &z);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a06f0
|
|
/*inline*/ void LegoAnimNodeData::GetRotation(
|
|
LegoU16 p_numRotationKeys,
|
|
LegoRotationKey* p_rotationKeys,
|
|
LegoFloat p_time,
|
|
Matrix4& p_matrix,
|
|
LegoU32& p_old_index
|
|
)
|
|
{
|
|
LegoU32 i, n;
|
|
n = FindKeys(p_time, p_numRotationKeys & USHRT_MAX, p_rotationKeys, sizeof(*p_rotationKeys), i, p_old_index);
|
|
|
|
switch (n) {
|
|
case 0:
|
|
return;
|
|
case 1:
|
|
if (p_rotationKeys[i].TestBit1()) {
|
|
p_matrix.FromQuaternion(Mx4DPointFloat(
|
|
p_rotationKeys[i].GetX(),
|
|
p_rotationKeys[i].GetY(),
|
|
p_rotationKeys[i].GetZ(),
|
|
p_rotationKeys[i].GetAngle()
|
|
));
|
|
}
|
|
break;
|
|
case 2:
|
|
Mx4DPointFloat a;
|
|
UnknownMx4DPointFloat b;
|
|
|
|
if (p_rotationKeys[i].TestBit1() || p_rotationKeys[i + 1].TestBit1()) {
|
|
a[0] = p_rotationKeys[i].GetX();
|
|
a[1] = p_rotationKeys[i].GetY();
|
|
a[2] = p_rotationKeys[i].GetZ();
|
|
a[3] = p_rotationKeys[i].GetAngle();
|
|
|
|
if (p_rotationKeys[i + 1].TestBit3()) {
|
|
p_matrix.FromQuaternion(a);
|
|
return;
|
|
}
|
|
|
|
Mx4DPointFloat c;
|
|
if (p_rotationKeys[i + 1].TestBit2()) {
|
|
c[0] = -p_rotationKeys[i + 1].GetX();
|
|
c[1] = -p_rotationKeys[i + 1].GetY();
|
|
c[2] = -p_rotationKeys[i + 1].GetZ();
|
|
c[3] = -p_rotationKeys[i + 1].GetAngle();
|
|
}
|
|
else {
|
|
c[0] = p_rotationKeys[i + 1].GetX();
|
|
c[1] = p_rotationKeys[i + 1].GetY();
|
|
c[2] = p_rotationKeys[i + 1].GetZ();
|
|
c[3] = p_rotationKeys[i + 1].GetAngle();
|
|
}
|
|
|
|
b.Unknown1(a);
|
|
b.Unknown2(c);
|
|
b.Unknown_100040a0(
|
|
p_matrix,
|
|
(p_time - p_rotationKeys[i].GetTime()) / (p_rotationKeys[i + 1].GetTime() - p_rotationKeys[i].GetTime())
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void LegoAnimNodeData::GetScale(
|
|
LegoU16 p_numScaleKeys,
|
|
LegoScaleKey* p_scaleKeys,
|
|
LegoFloat p_time,
|
|
Matrix4& p_matrix,
|
|
LegoU32& p_old_index
|
|
)
|
|
{
|
|
LegoU32 i, n;
|
|
LegoFloat x, y, z;
|
|
n = FindKeys(p_time, p_numScaleKeys & USHRT_MAX, p_scaleKeys, sizeof(*p_scaleKeys), i, p_old_index);
|
|
|
|
switch (n) {
|
|
case 0:
|
|
return;
|
|
case 1:
|
|
x = p_scaleKeys[i].GetX();
|
|
y = p_scaleKeys[i].GetY();
|
|
z = p_scaleKeys[i].GetZ();
|
|
break;
|
|
case 2:
|
|
x = Interpolate(p_time, p_scaleKeys[i], p_scaleKeys[i].GetX(), p_scaleKeys[i + 1], p_scaleKeys[i + 1].GetX());
|
|
y = Interpolate(p_time, p_scaleKeys[i], p_scaleKeys[i].GetY(), p_scaleKeys[i + 1], p_scaleKeys[i + 1].GetY());
|
|
z = Interpolate(p_time, p_scaleKeys[i], p_scaleKeys[i].GetZ(), p_scaleKeys[i + 1], p_scaleKeys[i + 1].GetZ());
|
|
break;
|
|
}
|
|
|
|
p_matrix.Scale(x, y, z);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a0990
|
|
LegoBool LegoAnimNodeData::FUN_100a0990(LegoFloat p_time)
|
|
{
|
|
LegoU32 i, n;
|
|
LegoU32 index = GetMorphIndex();
|
|
LegoBool result;
|
|
|
|
n = FindKeys(p_time, m_numMorphKeys, m_morphKeys, sizeof(*m_morphKeys), i, index);
|
|
SetMorphIndex(index);
|
|
|
|
switch (n) {
|
|
case 0:
|
|
result = TRUE;
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
result = m_morphKeys[i].GetUnknown0x08();
|
|
break;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
// STUB: LEGO1 0x100a0a00
|
|
LegoU32 LegoAnimNodeData::FindKeys(
|
|
LegoFloat p_time,
|
|
LegoU32 p_numKeys,
|
|
LegoAnimKey* p_keys,
|
|
LegoU32 p_size,
|
|
LegoU32& p_new_index,
|
|
LegoU32& p_old_index
|
|
)
|
|
{
|
|
// TODO
|
|
return 0;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a0b00
|
|
inline LegoFloat LegoAnimNodeData::Interpolate(
|
|
LegoFloat p_time,
|
|
LegoAnimKey& p_key1,
|
|
LegoFloat p_value1,
|
|
LegoAnimKey& p_key2,
|
|
LegoFloat p_value2
|
|
)
|
|
{
|
|
return p_value1 + (p_value2 - p_value1) * (p_time - p_key1.GetTime()) / (p_key2.GetTime() - p_key1.GetTime());
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a0b30
|
|
LegoAnim::LegoAnim()
|
|
{
|
|
m_duration = 0;
|
|
m_actors = NULL;
|
|
m_numActors = 0;
|
|
m_scene = NULL;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a0bc0
|
|
LegoAnim::~LegoAnim()
|
|
{
|
|
if (m_actors != NULL) {
|
|
for (LegoU32 i = 0; i < m_numActors; i++) {
|
|
delete[] m_actors[i].m_name;
|
|
}
|
|
|
|
delete[] m_actors;
|
|
}
|
|
|
|
if (m_scene != NULL) {
|
|
delete m_scene;
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a0c70
|
|
LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32 p_parseScene)
|
|
{
|
|
LegoResult result = FAILURE;
|
|
LegoU32 length, i;
|
|
|
|
if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
|
|
goto done;
|
|
}
|
|
|
|
m_actors = new LegoAnimActorEntry[length];
|
|
m_numActors = 0;
|
|
|
|
for (i = 0; i < length; i++) {
|
|
LegoU32 length;
|
|
if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
|
|
goto done;
|
|
}
|
|
|
|
if (length) {
|
|
m_actors[i].m_name = new LegoChar[length + 1];
|
|
|
|
if (p_storage->Read(m_actors[i].m_name, length) != SUCCESS) {
|
|
goto done;
|
|
}
|
|
|
|
m_actors[i].m_name[length] = '\0';
|
|
|
|
if (p_storage->Read(&m_actors[i].m_unk0x04, sizeof(m_actors[i].m_unk0x04)) != SUCCESS) {
|
|
goto done;
|
|
}
|
|
}
|
|
|
|
m_numActors++;
|
|
}
|
|
|
|
if ((result = p_storage->Read(&m_duration, sizeof(m_duration))) != SUCCESS) {
|
|
goto done;
|
|
}
|
|
|
|
if (p_parseScene) {
|
|
m_scene = new LegoAnimScene();
|
|
|
|
result = m_scene->Read(p_storage);
|
|
|
|
if (result != SUCCESS) {
|
|
goto done;
|
|
}
|
|
}
|
|
|
|
result = LegoTree::Read(p_storage);
|
|
|
|
done:
|
|
if (result != SUCCESS && m_actors != NULL) {
|
|
for (i = 0; i < m_numActors; i++) {
|
|
delete[] m_actors[i].m_name;
|
|
}
|
|
|
|
m_numActors = 0;
|
|
delete[] m_actors;
|
|
m_actors = NULL;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
// STUB: LEGO1 0x100a0e30
|
|
LegoResult LegoAnim::Write(LegoStorage* p_storage)
|
|
{
|
|
// TODO
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a0f20
|
|
const LegoChar* LegoAnim::GetActorName(LegoU32 p_index)
|
|
{
|
|
if (p_index < m_numActors) {
|
|
return m_actors[p_index].m_name;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a0f40
|
|
undefined4 LegoAnim::GetActorUnknown0x04(LegoU32 p_index)
|
|
{
|
|
if (p_index < m_numActors) {
|
|
return m_actors[p_index].m_unk0x04;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a0f60
|
|
LegoMorphKey::LegoMorphKey()
|
|
{
|
|
m_unk0x08 = 0;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100a0f70
|
|
LegoResult LegoMorphKey::Read(LegoStorage* p_storage)
|
|
{
|
|
LegoResult result;
|
|
|
|
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
|
|
return result;
|
|
}
|
|
|
|
result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08));
|
|
return result == SUCCESS ? SUCCESS : result;
|
|
}
|