mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 15:37:55 -05:00
319b52f248
Also clarify .exe on script because Wine cares about that
24 lines
545 B
C++
24 lines
545 B
C++
#ifndef DEFINE_H
|
|
#define DEFINE_H
|
|
|
|
#include <Windows.h>
|
|
|
|
class Isle;
|
|
|
|
extern Isle *g_isle;
|
|
extern int g_closed;
|
|
#define WNDCLASS_NAME "Lego Island MainNoM App"
|
|
extern const char *WINDOW_TITLE;
|
|
extern unsigned char g_mousedown;
|
|
extern unsigned char g_mousemoved;
|
|
extern RECT g_windowRect;
|
|
extern int g_rmDisabled;
|
|
extern int g_waitingForTargetDepth;
|
|
extern int g_targetWidth;
|
|
extern int g_targetHeight;
|
|
extern unsigned int g_targetDepth;
|
|
extern int g_reqEnableRMDevice;
|
|
extern int g_startupDelay;
|
|
extern long g_lastFrameTime;
|
|
|
|
#endif // DEFINE_H
|