isle-portable/LEGO1/lego/legoomni/src/actors/isleactor.cpp
2024-12-03 15:51:03 -07:00

59 lines
1.3 KiB
C++

#include "isleactor.h"
#include "legoentity.h"
#include "legoworld.h"
#include "misc.h"
#include "mxnotificationparam.h"
#include "scripts.h"
DECOMP_SIZE_ASSERT(IsleActor, 0x7c)
// FUNCTION: LEGO1 0x1002c780
MxResult IsleActor::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoEntity::Create(p_dsAction);
if (result == SUCCESS) {
m_world = CurrentWorld();
if (!m_world) {
result = FAILURE;
}
}
return result;
}
// FUNCTION: LEGO1 0x1002c7b0
// FUNCTION: BETA10 0x1003622e
MxLong IsleActor::Notify(MxParam& p_param)
{
MxLong result = 0;
MxNotificationParam& param = (MxNotificationParam&) p_param;
switch (param.GetNotification()) {
case c_notificationType0:
result = VTable0x6c();
break;
case c_notificationEndAction:
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
break;
case c_notificationButtonUp:
result = HandleButtonUp((LegoControlManagerNotificationParam&) p_param);
break;
case c_notificationButtonDown:
result = HandleButtonDown((LegoControlManagerNotificationParam&) p_param);
break;
case c_notificationClick:
result = HandleClick();
break;
case c_notificationEndAnim:
result = HandleEndAnim();
break;
case c_notificationPathStruct:
result = HandlePathStruct((LegoPathStructNotificationParam&) p_param);
break;
}
return result;
}