isle-portable/LEGO1/lego/legoomni/src/actors/dunebuggy.cpp
Christian Semmler 6da2faa48c
Refactor actor states, define enum (#1220)
* Refactor actor states, define enum

* Revert

* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00

201 lines
5.1 KiB
C++

#include "dunebuggy.h"
#include "decomp.h"
#include "isle.h"
#include "isle_actions.h"
#include "jukebox_actions.h"
#include "legoanimationmanager.h"
#include "legocontrolmanager.h"
#include "legonavcontroller.h"
#include "legopathstruct.h"
#include "legoutils.h"
#include "legovariables.h"
#include "legoworld.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxsoundpresenter.h"
#include "mxtimer.h"
#include "mxtransitionmanager.h"
#include "mxvariabletable.h"
DECOMP_SIZE_ASSERT(DuneBuggy, 0x16c)
// GLOBAL: LEGO1 0x100f7660
// STRING: LEGO1 0x100f7634
const char* g_varDBFRFNY4 = "C_DBFRFNY4";
// FUNCTION: LEGO1 0x10067bb0
DuneBuggy::DuneBuggy()
{
m_maxLinearVel = 25.0;
m_fuel = 1.0;
}
// FUNCTION: LEGO1 0x10067e30
MxResult DuneBuggy::Create(MxDSAction& p_dsAction)
{
MxResult result = IslePathActor::Create(p_dsAction);
m_world = CurrentWorld();
if (m_world) {
m_world->Add(this);
}
VariableTable()->SetVariable(g_varDUNEFUEL, "1.0");
m_fuel = 1.0;
m_time = Timer()->GetTime();
return result;
}
// FUNCTION: LEGO1 0x10067ec0
void DuneBuggy::Animate(float p_time)
{
IslePathActor::Animate(p_time);
char buf[200];
float speed = abs(m_worldSpeed);
float maxLinearVel = NavController()->GetMaxLinearVel();
sprintf(buf, "%g", speed / maxLinearVel);
VariableTable()->SetVariable(g_varDUNESPEED, buf);
m_fuel += (p_time - m_time) * -3.333333333e-06f;
if (m_fuel < 0) {
m_fuel = 0;
}
m_time = p_time;
sprintf(buf, "%g", m_fuel);
VariableTable()->SetVariable(g_varDUNEFUEL, buf);
}
// FUNCTION: LEGO1 0x10067fa0
void DuneBuggy::Exit()
{
IslePathActor::Exit();
GameState()->m_currentArea = LegoGameState::e_dunecar;
RemoveFromCurrentWorld(*g_isleScript, m_dashboard);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarArms_Ctl);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarHorn_Ctl);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarHorn_Sound);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarInfo_Ctl);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarSpeedMeter);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_DuneCarFuelMeter);
ControlManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x10068060
MxLong DuneBuggy::HandleClick()
{
if (!FUN_1003ef60()) {
return 1;
}
FUN_10015820(TRUE, 0);
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_dunecar);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
if (GameState()->GetActorId() != UserActor()->GetActorId()) {
((IslePathActor*) UserActor())->Exit();
}
m_time = Timer()->GetTime();
m_dashboard = IsleScript::c_DuneCarSpeedMeter + GetColorOffset(g_varDBFRFNY4);
InvokeAction(Extra::ActionType::e_start, *g_isleScript, m_dashboard, NULL);
InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_DuneCarDashboard, NULL);
GetCurrentAction().SetObjectId(-1);
Vector3 position = m_roi->GetWorldPosition();
AnimationManager()->FUN_10064670(&position);
AnimationManager()->FUN_10064740(&position);
Enter();
ControlManager()->Register(this);
return 1;
}
// FUNCTION: LEGO1 0x100681b0
MxLong DuneBuggy::HandleControl(LegoControlManagerNotificationParam& p_param)
{
MxLong result = 0;
if (p_param.GetUnknown0x28() == 1) {
switch (p_param.GetClickedObjectId()) {
case IsleScript::c_DuneCarArms_Ctl:
Exit();
GameState()->m_currentArea = LegoGameState::e_unk66;
result = 1;
break;
case IsleScript::c_DuneCarInfo_Ctl:
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
Exit();
result = 1;
break;
case IsleScript::c_DuneCarHorn_Ctl:
MxSoundPresenter* presenter =
(MxSoundPresenter*) CurrentWorld()->Find("MxSoundPresenter", "DuneCarHorn_Sound");
presenter->Enable(p_param.GetUnknown0x28());
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x10068270
MxLong DuneBuggy::HandlePathStruct(LegoPathStructNotificationParam& p_param)
{
// 0x168 corresponds to the path at the gas station
if (p_param.GetData() == 0x168) {
m_fuel = 1.0f;
}
return 0;
}
// FUNCTION: LEGO1 0x10068290
MxS32 DuneBuggy::GetColorOffset(const char* p_variable)
{
MxS32 offset = 1;
const char* colorName = VariableTable()->GetVariable(p_variable);
if (strcmpi(colorName, "lego green")) {
if (!strcmpi(colorName, "lego red")) {
offset = 2;
}
else if (!strcmpi(colorName, "lego yellow")) {
offset = 3;
}
else if (!strcmpi(colorName, "lego black")) {
offset = 4;
}
else if (!strcmpi(colorName, "lego blue")) {
offset = 5;
}
else if (!strcmpi(colorName, "lego white")) {
offset = 6;
}
}
return offset;
}
// FUNCTION: LEGO1 0x10068350
void DuneBuggy::ActivateSceneActions()
{
PlayMusic(JukeboxScript::c_GarageArea_Music);
Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
if (!act1state->m_unk0x022) {
act1state->m_unk0x022 = TRUE;
MxMatrix mat(UserActor()->GetROI()->GetLocal2World());
mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.7, mat[2][2] * 2.5);
AnimationManager()
->FUN_10060dc0(IsleScript::c_sns005in_RunAnim, &mat, TRUE, FALSE, NULL, FALSE, TRUE, TRUE, TRUE);
}
}