mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-20 12:52:24 -05:00
1aff40dd94
* Implement/match several functions in Act3, refactor * Fix naming * Rename * Add comment * Add annotation * Add BETA assert
175 lines
4.7 KiB
C++
175 lines
4.7 KiB
C++
#ifndef __LEGONAVCONTROLLER_H
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#define __LEGONAVCONTROLLER_H
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#include "decomp.h"
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#include "mxcore.h"
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#include "mxtypes.h"
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struct LegoLocation;
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class Vector3;
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//////////////////////////////////////////////////////////////////////////////
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//
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// LegoMouseController
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// VTABLE: LEGO1 0x100d85b8
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// VTABLE: BETA10 0x101bcc80
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// SIZE 0x70
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class LegoNavController : public MxCore {
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public:
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LegoNavController();
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~LegoNavController() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: LEGO1 0x10054b80
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// FUNCTION: BETA10 0x1009e5f0
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f66d8
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return "LegoNavController";
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}
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// FUNCTION: LEGO1 0x10054b90
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
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}
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void SetTargets(int p_hPos, int p_vPos, MxBool p_accel);
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void SetControlMax(int p_hMax, int p_vMax);
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void SetToDefaultParams();
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MxBool CalculateNewPosDir(
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const Vector3& p_curPos,
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const Vector3& p_curDir,
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Vector3& p_newPos,
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Vector3& p_newDir,
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const Vector3* p_und
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);
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static void GetDefaults(
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int* p_dz,
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float* p_lv,
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float* p_rv,
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float* p_la,
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float* p_ra,
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float* p_ld,
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float* p_rd,
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float* p_lmina,
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float* p_rmina,
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float* p_rs,
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MxBool* p_urs
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);
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static void SetDefaults(
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int p_dz,
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float p_lv,
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float p_rv,
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float p_la,
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float p_ra,
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float p_ld,
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float p_rd,
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float p_lmina,
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float p_rmina,
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float p_rs,
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MxBool p_urs
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);
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static MxResult UpdateLocation(MxU32 p_location);
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static MxResult UpdateLocation(const char* p_location);
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static MxS32 GetNumLocations();
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static LegoLocation* GetLocation(MxU32 p_location);
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// FUNCTION: BETA10 0x100b0f40
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void SetLinearVel(MxFloat p_linearVel) { m_linearVel = p_linearVel; }
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// FUNCTION: BETA10 0x100c99e0
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void SetDeadZone(MxS32 p_deadZone) { m_deadZone = p_deadZone; }
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// FUNCTION: BETA10 0x100c7880
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void SetTrackDefault(MxS32 p_trackDefault) { m_trackDefault = p_trackDefault; }
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// FUNCTION: BETA10 0x100178a0
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void Reset()
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{
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m_trackDefault = TRUE;
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SetToDefaultParams();
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}
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MxFloat GetLinearVel() { return m_linearVel; }
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MxFloat GetRotationalVel() { return m_rotationalVel; }
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MxFloat GetMaxLinearVel() { return m_maxLinearVel; }
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MxFloat GetMaxLinearAccel() { return m_maxLinearAccel; }
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MxFloat GetMaxLinearDeccel() { return m_maxLinearDeccel; }
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void ResetMaxLinearVel(MxFloat p_maxLinearVel)
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{
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m_maxLinearVel = p_maxLinearVel;
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m_trackDefault = FALSE;
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}
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void ResetMaxLinearAccel(MxFloat p_maxLinearAccel)
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{
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m_maxLinearAccel = p_maxLinearAccel;
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m_trackDefault = FALSE;
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}
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void ResetMaxLinearDeccel(MxFloat p_maxLinearDeccel)
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{
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m_maxLinearDeccel = p_maxLinearDeccel;
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m_trackDefault = FALSE;
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}
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// FUNCTION: BETA10 0x100c9a10
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int GetDefaultDeadZone() { return g_defdeadZone; }
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// SYNTHETIC: LEGO1 0x10054c10
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// LegoNavController::`scalar deleting destructor'
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protected:
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float CalculateNewVel(float p_targetVel, float p_currentVel, float p_accel, float p_time);
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float CalculateNewTargetVel(int p_pos, int p_center, float p_max);
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float CalculateNewAccel(int p_pos, int p_center, float p_max, int p_min);
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MxResult ProcessJoystickInput(MxBool& p_und);
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MxResult ProcessKeyboardInput();
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int m_hMax; // 0x08
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int m_vMax; // 0x0c
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int m_deadZone; // 0x10
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float m_zeroThreshold; // 0x14
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float m_linearVel; // 0x18
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float m_rotationalVel; // 0x1c
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float m_targetLinearVel; // 0x20
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float m_targetRotationalVel; // 0x24
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float m_maxLinearVel; // 0x28
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float m_maxRotationalVel; // 0x2c
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float m_linearAccel; // 0x30
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float m_rotationalAccel; // 0x34
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float m_maxLinearAccel; // 0x38
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float m_maxRotationalAccel; // 0x3c
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float m_minLinearAccel; // 0x40
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float m_minRotationalAccel; // 0x44
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float m_maxLinearDeccel; // 0x48
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float m_maxRotationalDeccel; // 0x4c
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float m_rotSensitivity; // 0x50
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MxBool m_useRotationalVel; // 0x54
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MxTime m_lastTime; // 0x58
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MxBool m_trackDefault; // 0x5c
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MxBool m_unk0x5d; // 0x5d
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float m_unk0x60; // 0x60
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float m_unk0x64; // 0x64
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float m_unk0x68; // 0x68
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MxBool m_unk0x6c; // 0x6c
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// one copy of defaults (these can be set by App.)
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static int g_defdeadZone;
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static float g_defzeroThreshold;
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static float g_defmaxLinearVel;
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static float g_defmaxRotationalVel;
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static float g_defmaxLinearAccel;
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static float g_defmaxRotationalAccel;
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static float g_defminLinearAccel;
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static float g_defminRotationalAccel;
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static float g_defmaxLinearDeccel;
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static float g_defmaxRotationalDeccel;
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static float g_defrotSensitivity;
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static MxBool g_defuseRotationalVel;
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};
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#endif // __LEGOPOVCONTROLLER_H
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