mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-30 03:15:34 -05:00
8069923651
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager * Refactor mxomni into mxomni/mxmisc * Refactor legoomni into legoomni/misc * Resolve deps * Refactor atom * Refactor mxutil * Refactor mxio * Rename/relocate files * Fix format
915 lines
20 KiB
C++
915 lines
20 KiB
C++
#include "isleapp.h"
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#include "decomp.h"
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#include "legoanimationmanager.h"
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#include "legobuildingmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legomodelpresenter.h"
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#include "legoomni.h"
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#include "legopartpresenter.h"
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#include "legovideomanager.h"
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#include "legoworldpresenter.h"
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#include "misc.h"
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#include "mxbackgroundaudiomanager.h"
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#include "mxdsaction.h"
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#include "mxmisc.h"
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#include "mxomnicreateflags.h"
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#include "mxomnicreateparam.h"
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#include "mxstreamer.h"
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#include "mxticklemanager.h"
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#include "mxtimer.h"
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#include "mxtransitionmanager.h"
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#include "res/resource.h"
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#include "viewmanager/viewmanager.h"
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#include <dsound.h>
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DECOMP_SIZE_ASSERT(IsleApp, 0x8c)
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// GLOBAL: ISLE 0x410030
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IsleApp* g_isle = NULL;
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// GLOBAL: ISLE 0x410034
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unsigned char g_mousedown = 0;
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// GLOBAL: ISLE 0x410038
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unsigned char g_mousemoved = 0;
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// GLOBAL: ISLE 0x41003c
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BOOL g_closed = FALSE;
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// GLOBAL: ISLE 0x410040
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RECT g_windowRect = {0, 0, 640, 480};
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// GLOBAL: ISLE 0x410050
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BOOL g_rmDisabled = FALSE;
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// GLOBAL: ISLE 0x410054
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BOOL g_waitingForTargetDepth = TRUE;
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// GLOBAL: ISLE 0x410058
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int g_targetWidth = 640;
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// GLOBAL: ISLE 0x41005c
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int g_targetHeight = 480;
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// GLOBAL: ISLE 0x410060
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int g_targetDepth = 16;
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// GLOBAL: ISLE 0x410064
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BOOL g_reqEnableRMDevice = FALSE;
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// STRING: ISLE 0x4101c4
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#define WNDCLASS_NAME "Lego Island MainNoM App"
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// STRING: ISLE 0x4101dc
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#define WINDOW_TITLE "LEGO\xAE"
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// Might be static functions of IsleApp
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BOOL FindExistingInstance();
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BOOL StartDirectSound();
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// FUNCTION: ISLE 0x401000
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IsleApp::IsleApp()
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{
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m_hdPath = NULL;
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m_cdPath = NULL;
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m_deviceId = NULL;
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m_savePath = NULL;
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m_fullScreen = TRUE;
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m_flipSurfaces = FALSE;
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m_backBuffersInVram = TRUE;
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m_using8bit = FALSE;
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m_using16bit = TRUE;
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m_unk0x24 = 0;
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m_drawCursor = FALSE;
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m_use3dSound = TRUE;
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m_useMusic = TRUE;
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m_useJoystick = FALSE;
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m_joystickIndex = 0;
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m_wideViewAngle = TRUE;
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m_islandQuality = 1;
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m_islandTexture = 1;
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m_gameStarted = FALSE;
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m_frameDelta = 10;
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m_windowActive = TRUE;
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#ifdef COMPAT_MODE
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{
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MxRect32 r(0, 0, 639, 479);
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MxVideoParamFlags flags;
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m_videoParam = MxVideoParam(r, NULL, 1, flags);
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}
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#else
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m_videoParam = MxVideoParam(MxRect32(0, 0, 639, 479), NULL, 1, MxVideoParamFlags());
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#endif
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m_videoParam.Flags().Set16Bit(MxDirectDraw::GetPrimaryBitDepth() == 16);
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m_windowHandle = NULL;
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m_cursorArrow = NULL;
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m_cursorBusy = NULL;
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m_cursorNo = NULL;
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m_cursorCurrent = NULL;
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LegoOmni::CreateInstance();
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}
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// FUNCTION: ISLE 0x4011a0
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IsleApp::~IsleApp()
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{
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if (LegoOmni::GetInstance()) {
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Close();
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MxOmni::DestroyInstance();
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}
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if (m_hdPath) {
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delete[] m_hdPath;
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}
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if (m_cdPath) {
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delete[] m_cdPath;
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}
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if (m_deviceId) {
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delete[] m_deviceId;
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}
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if (m_savePath) {
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delete[] m_savePath;
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}
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}
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// FUNCTION: ISLE 0x401260
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void IsleApp::Close()
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{
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MxDSAction ds;
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ds.SetUnknown24(-2);
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if (Lego()) {
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GameState()->Save(0);
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if (InputManager()) {
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InputManager()->QueueEvent(c_notificationKeyPress, 0, 0, 0, 0x20);
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}
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveAll(NULL);
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Lego()->RemoveWorld(ds.GetAtomId(), ds.GetObjectId());
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Lego()->DeleteObject(ds);
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TransitionManager()->SetWaitIndicator(NULL);
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Lego()->StopTimer();
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MxLong lVar8;
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do {
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lVar8 = Streamer()->Close(NULL);
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} while (lVar8 == 0);
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while (Lego()) {
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if (Lego()->DoesEntityExist(ds)) {
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break;
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}
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Timer()->GetRealTime();
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TickleManager()->Tickle();
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}
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}
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}
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// FUNCTION: ISLE 0x4013b0
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BOOL IsleApp::SetupLegoOmni()
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{
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BOOL result = FALSE;
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char mediaPath[256];
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GetProfileStringA("LEGO Island", "MediaPath", "", mediaPath, sizeof(mediaPath));
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#ifdef COMPAT_MODE
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BOOL failure;
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{
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MxOmniCreateParam param(mediaPath, (struct HWND__*) m_windowHandle, m_videoParam, MxOmniCreateFlags());
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failure = Lego()->Create(param) == FAILURE;
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}
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#else
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BOOL failure =
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Lego()->Create(MxOmniCreateParam(mediaPath, (struct HWND__*) m_windowHandle, m_videoParam, MxOmniCreateFlags())
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) == FAILURE;
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#endif
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if (!failure) {
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VariableTable()->SetVariable("ACTOR_01", "");
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TickleManager()->SetClientTickleInterval(VideoManager(), 10);
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result = TRUE;
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}
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return result;
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}
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// FUNCTION: ISLE 0x401560
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void IsleApp::SetupVideoFlags(
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BOOL fullScreen,
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BOOL flipSurfaces,
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BOOL backBuffers,
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BOOL using8bit,
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BOOL using16bit,
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BOOL param_6,
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BOOL param_7,
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BOOL wideViewAngle,
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char* deviceId
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)
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{
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m_videoParam.Flags().SetFullScreen(fullScreen);
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m_videoParam.Flags().SetFlipSurfaces(flipSurfaces);
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m_videoParam.Flags().SetBackBuffers(!backBuffers);
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m_videoParam.Flags().SetF2bit0(!param_6);
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m_videoParam.Flags().SetF1bit7(param_7);
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m_videoParam.Flags().SetWideViewAngle(wideViewAngle);
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m_videoParam.Flags().SetF2bit1(1);
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m_videoParam.SetDeviceName(deviceId);
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if (using8bit) {
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m_videoParam.Flags().Set16Bit(0);
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}
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if (using16bit) {
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m_videoParam.Flags().Set16Bit(1);
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}
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}
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// FUNCTION: ISLE 0x401610
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
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{
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// Look for another instance, if we find one, bring it to the foreground instead
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if (!FindExistingInstance()) {
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return 0;
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}
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// Attempt to create DirectSound instance
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BOOL soundReady = FALSE;
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for (int i = 0; i < 20; i++) {
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if (StartDirectSound()) {
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soundReady = TRUE;
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break;
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}
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Sleep(500);
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}
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// Throw error if sound unavailable
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if (!soundReady) {
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MessageBoxA(
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NULL,
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"\"LEGO\xAE Island\" is not detecting a DirectSound compatible sound card. Please quit all other "
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"applications and try again.",
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"Lego Island Error",
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MB_OK
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);
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return 0;
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}
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// Create global app instance
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g_isle = new IsleApp();
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// Create window
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if (g_isle->SetupWindow(hInstance, lpCmdLine) != SUCCESS) {
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MessageBoxA(
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NULL,
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"\"LEGO\xAE Island\" failed to start. Please quit all other applications and try again.",
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"LEGO\xAE Island Error",
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MB_OK
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);
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return 0;
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}
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// Get reference to window
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HWND window;
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if (g_isle->GetWindowHandle()) {
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window = g_isle->GetWindowHandle();
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}
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// Load accelerators (this call actually achieves nothing - there is no "AppAccel" resource in the original - but
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// we'll keep this for authenticity) This line may actually be here because it's in DFVIEW, an example project that
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// ships with MSVC420, and was such a clean example of a Win32 app, that it was later adapted into an "ExeSkeleton"
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// sample for MSVC600. It's quite possible Mindscape derived this app from that example since they no longer had the
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// luxury of the MFC AppWizard which we know they used for the frontend used during development (ISLEMFC.EXE,
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// MAIN.EXE, et al.)
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LoadAcceleratorsA(hInstance, "AppAccel");
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MSG msg;
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while (!g_closed) {
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while (!PeekMessageA(&msg, NULL, 0, 0, PM_NOREMOVE)) {
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if (g_isle) {
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g_isle->Tick(1);
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}
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}
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if (g_isle) {
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g_isle->Tick(0);
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}
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while (!g_closed) {
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if (!PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) {
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break;
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}
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MSG nextMsg;
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if (!g_isle || !g_isle->GetWindowHandle() || msg.message != WM_MOUSEMOVE ||
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!PeekMessageA(&nextMsg, NULL, 0, 0, PM_NOREMOVE) || nextMsg.message != WM_MOUSEMOVE) {
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TranslateMessage(&msg);
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DispatchMessageA(&msg);
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}
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if (g_reqEnableRMDevice) {
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g_reqEnableRMDevice = FALSE;
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VideoManager()->EnableRMDevice();
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g_rmDisabled = FALSE;
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Lego()->StopTimer();
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}
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if (g_closed) {
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break;
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}
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if (g_mousedown && g_mousemoved && g_isle) {
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g_isle->Tick(0);
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}
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if (g_mousemoved) {
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g_mousemoved = FALSE;
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}
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}
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}
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DestroyWindow(window);
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return msg.wParam;
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}
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// FUNCTION: ISLE 0x401ca0
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BOOL FindExistingInstance()
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{
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HWND hWnd = FindWindowA(WNDCLASS_NAME, WINDOW_TITLE);
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if (hWnd) {
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if (SetForegroundWindow(hWnd)) {
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ShowWindow(hWnd, SW_RESTORE);
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}
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return 0;
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}
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return 1;
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}
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// FUNCTION: ISLE 0x401ce0
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BOOL StartDirectSound()
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{
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LPDIRECTSOUND lpDS = NULL;
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HRESULT ret = DirectSoundCreate(NULL, &lpDS, NULL);
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if (ret == DS_OK && lpDS != NULL) {
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lpDS->Release();
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return TRUE;
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}
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return FALSE;
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}
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// FUNCTION: ISLE 0x401d20
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LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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NotificationId type;
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unsigned char keyCode = 0;
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if (!g_isle) {
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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}
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switch (uMsg) {
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case WM_PAINT:
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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case WM_ACTIVATE:
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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case WM_ACTIVATEAPP:
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if (g_isle) {
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if ((wParam != 0) && (g_isle->GetFullScreen())) {
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MoveWindow(
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hWnd,
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g_windowRect.left,
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g_windowRect.top,
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(g_windowRect.right - g_windowRect.left) + 1,
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(g_windowRect.bottom - g_windowRect.top) + 1,
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TRUE
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);
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}
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g_isle->SetWindowActive(wParam);
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}
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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case WM_CLOSE:
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if (!g_closed && g_isle) {
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if (g_isle) {
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delete g_isle;
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}
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g_isle = NULL;
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g_closed = TRUE;
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return 0;
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}
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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case WM_GETMINMAXINFO:
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((MINMAXINFO*) lParam)->ptMaxTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1;
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((MINMAXINFO*) lParam)->ptMaxTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1;
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((MINMAXINFO*) lParam)->ptMinTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1;
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((MINMAXINFO*) lParam)->ptMinTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1;
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return 0;
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case WM_ENTERMENULOOP:
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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case WM_SYSCOMMAND:
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if (wParam == SC_SCREENSAVE) {
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return 0;
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}
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if (wParam == SC_CLOSE && g_closed == FALSE) {
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if (g_isle) {
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if (g_rmDisabled) {
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ShowWindow(g_isle->GetWindowHandle(), SW_RESTORE);
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}
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PostMessageA(g_isle->GetWindowHandle(), WM_CLOSE, 0, 0);
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return 0;
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}
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}
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else if (g_isle && g_isle->GetFullScreen() && (wParam == SC_MOVE || wParam == SC_KEYMENU)) {
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return 0;
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}
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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case WM_EXITMENULOOP:
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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case WM_MOVING:
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if (g_isle && g_isle->GetFullScreen()) {
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GetWindowRect(hWnd, (LPRECT) lParam);
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return 0;
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}
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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case WM_NCPAINT:
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if (g_isle && g_isle->GetFullScreen()) {
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return 0;
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}
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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case WM_DISPLAYCHANGE:
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if (g_isle && VideoManager() && g_isle->GetFullScreen() && VideoManager()->GetDirect3D()) {
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if (VideoManager()->GetDirect3D()->AssignedDevice()) {
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int targetDepth = wParam;
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int targetWidth = LOWORD(lParam);
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int targetHeight = HIWORD(lParam);
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if (g_waitingForTargetDepth) {
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g_waitingForTargetDepth = FALSE;
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g_targetDepth = targetDepth;
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}
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else {
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BOOL valid = FALSE;
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if (g_targetWidth == targetWidth && g_targetHeight == targetHeight &&
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g_targetDepth == targetDepth) {
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valid = TRUE;
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}
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if (g_rmDisabled) {
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if (valid) {
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g_reqEnableRMDevice = TRUE;
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}
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}
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else if (!valid) {
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g_rmDisabled = TRUE;
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Lego()->StartTimer();
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VideoManager()->DisableRMDevice();
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}
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}
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}
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}
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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case WM_KEYDOWN:
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// While this probably should be (HIWORD(lParam) & KF_REPEAT), this seems
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// to be what the assembly is actually doing
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if (lParam & (KF_REPEAT << 16)) {
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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}
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type = c_notificationKeyPress;
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keyCode = wParam;
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break;
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case WM_MOUSEMOVE:
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g_mousemoved = 1;
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type = c_notificationMouseMove;
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break;
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case WM_TIMER:
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type = c_notificationTimer;
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break;
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case WM_LBUTTONDOWN:
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g_mousedown = 1;
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type = c_notificationButtonDown;
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break;
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case WM_LBUTTONUP:
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g_mousedown = 0;
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type = c_notificationButtonUp;
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break;
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case 0x5400:
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if (g_isle) {
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g_isle->SetupCursor(wParam);
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return 0;
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}
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break;
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case WM_SETCURSOR:
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if (g_isle && (g_isle->GetCursorCurrent() == g_isle->GetCursorBusy() ||
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g_isle->GetCursorCurrent() == g_isle->GetCursorNo() || !g_isle->GetCursorCurrent())) {
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SetCursor(g_isle->GetCursorCurrent());
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return 0;
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}
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break;
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default:
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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}
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if (g_isle) {
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if (InputManager()) {
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InputManager()->QueueEvent(type, wParam, LOWORD(lParam), HIWORD(lParam), keyCode);
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}
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if (g_isle && g_isle->GetDrawCursor() && type == c_notificationMouseMove) {
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int x = LOWORD(lParam);
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int y = HIWORD(lParam);
|
|
if (x >= 640) {
|
|
x = 639;
|
|
}
|
|
if (y >= 480) {
|
|
y = 479;
|
|
}
|
|
VideoManager()->MoveCursor(x, y);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// FUNCTION: ISLE 0x4023e0
|
|
MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
|
|
{
|
|
WNDCLASSA wndclass;
|
|
ZeroMemory(&wndclass, sizeof(WNDCLASSA));
|
|
|
|
LoadConfig();
|
|
|
|
SetupVideoFlags(
|
|
m_fullScreen,
|
|
m_flipSurfaces,
|
|
m_backBuffersInVram,
|
|
m_using8bit,
|
|
m_using16bit,
|
|
m_unk0x24,
|
|
FALSE,
|
|
m_wideViewAngle,
|
|
m_deviceId
|
|
);
|
|
|
|
MxOmni::SetSound3D(m_use3dSound);
|
|
|
|
srand(timeGetTime() / 1000);
|
|
SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, NULL, 0);
|
|
|
|
ZeroMemory(&wndclass, sizeof(WNDCLASSA));
|
|
|
|
wndclass.cbClsExtra = 0;
|
|
wndclass.style = CS_HREDRAW | CS_VREDRAW;
|
|
wndclass.lpfnWndProc = WndProc;
|
|
wndclass.cbWndExtra = 0;
|
|
wndclass.hIcon = LoadIconA(hInstance, MAKEINTRESOURCEA(APP_ICON));
|
|
wndclass.hCursor = m_cursorArrow = m_cursorCurrent = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_ARROW));
|
|
m_cursorBusy = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_BUSY));
|
|
m_cursorNo = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_NO));
|
|
wndclass.hInstance = hInstance;
|
|
wndclass.hbrBackground = (HBRUSH) GetStockObject(BLACK_BRUSH);
|
|
wndclass.lpszClassName = WNDCLASS_NAME;
|
|
|
|
if (!RegisterClassA(&wndclass)) {
|
|
return FAILURE;
|
|
}
|
|
|
|
if (m_fullScreen) {
|
|
AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
|
|
|
|
m_windowHandle = CreateWindowExA(
|
|
WS_EX_APPWINDOW,
|
|
WNDCLASS_NAME,
|
|
WINDOW_TITLE,
|
|
WS_CAPTION | WS_SYSMENU,
|
|
g_windowRect.left,
|
|
g_windowRect.top,
|
|
g_windowRect.right - g_windowRect.left + 1,
|
|
g_windowRect.bottom - g_windowRect.top + 1,
|
|
NULL,
|
|
NULL,
|
|
hInstance,
|
|
NULL
|
|
);
|
|
}
|
|
else {
|
|
AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
|
|
|
|
m_windowHandle = CreateWindowExA(
|
|
WS_EX_APPWINDOW,
|
|
WNDCLASS_NAME,
|
|
WINDOW_TITLE,
|
|
WS_CAPTION | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX,
|
|
CW_USEDEFAULT,
|
|
CW_USEDEFAULT,
|
|
g_windowRect.right - g_windowRect.left + 1,
|
|
g_windowRect.bottom - g_windowRect.top + 1,
|
|
NULL,
|
|
NULL,
|
|
hInstance,
|
|
NULL
|
|
);
|
|
}
|
|
|
|
if (!m_windowHandle) {
|
|
return FAILURE;
|
|
}
|
|
|
|
if (m_fullScreen) {
|
|
MoveWindow(
|
|
m_windowHandle,
|
|
g_windowRect.left,
|
|
g_windowRect.top,
|
|
(g_windowRect.right - g_windowRect.left) + 1,
|
|
(g_windowRect.bottom - g_windowRect.top) + 1,
|
|
TRUE
|
|
);
|
|
}
|
|
|
|
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
|
|
UpdateWindow(m_windowHandle);
|
|
if (!SetupLegoOmni()) {
|
|
return FAILURE;
|
|
}
|
|
|
|
GameState()->SetSavePath(m_savePath);
|
|
GameState()->SerializePlayersInfo(1);
|
|
GameState()->SerializeScoreHistory(1);
|
|
|
|
int iVar10;
|
|
switch (m_islandQuality) {
|
|
case 0:
|
|
iVar10 = 1;
|
|
break;
|
|
case 1:
|
|
iVar10 = 2;
|
|
break;
|
|
default:
|
|
iVar10 = 100;
|
|
}
|
|
|
|
int uVar1 = (m_islandTexture == 0);
|
|
LegoModelPresenter::configureLegoModelPresenter(uVar1);
|
|
LegoPartPresenter::configureLegoPartPresenter(uVar1, iVar10);
|
|
LegoWorldPresenter::configureLegoWorldPresenter(m_islandQuality);
|
|
LegoBuildingManager::configureLegoBuildingManager(m_islandQuality);
|
|
LegoROI::configureLegoROI(iVar10);
|
|
LegoAnimationManager::configureLegoAnimationManager(m_islandQuality);
|
|
if (LegoOmni::GetInstance()) {
|
|
if (LegoOmni::GetInstance()->GetInputManager()) {
|
|
LegoOmni::GetInstance()->GetInputManager()->SetUseJoystick(m_useJoystick);
|
|
LegoOmni::GetInstance()->GetInputManager()->SetJoystickIndex(m_joystickIndex);
|
|
}
|
|
}
|
|
if (m_fullScreen) {
|
|
MoveWindow(
|
|
m_windowHandle,
|
|
g_windowRect.left,
|
|
g_windowRect.top,
|
|
(g_windowRect.right - g_windowRect.left) + 1,
|
|
(g_windowRect.bottom - g_windowRect.top) + 1,
|
|
TRUE
|
|
);
|
|
}
|
|
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
|
|
UpdateWindow(m_windowHandle);
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: ISLE 0x402740
|
|
BOOL IsleApp::ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize)
|
|
{
|
|
HKEY hKey;
|
|
DWORD valueType;
|
|
|
|
BOOL out = FALSE;
|
|
DWORD size = outSize;
|
|
if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Mindscape\\LEGO Island", 0, KEY_READ, &hKey) == ERROR_SUCCESS) {
|
|
if (RegQueryValueExA(hKey, name, NULL, &valueType, (LPBYTE) outValue, &size) == ERROR_SUCCESS) {
|
|
if (RegCloseKey(hKey) == ERROR_SUCCESS) {
|
|
out = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
// FUNCTION: ISLE 0x4027b0
|
|
BOOL IsleApp::ReadRegBool(LPCSTR name, BOOL* out)
|
|
{
|
|
char buffer[256];
|
|
|
|
BOOL read = ReadReg(name, buffer, sizeof(buffer));
|
|
if (read) {
|
|
if (strcmp("YES", buffer) == 0) {
|
|
*out = TRUE;
|
|
return read;
|
|
}
|
|
|
|
if (strcmp("NO", buffer) == 0) {
|
|
*out = FALSE;
|
|
return read;
|
|
}
|
|
|
|
read = FALSE;
|
|
}
|
|
return read;
|
|
}
|
|
|
|
// FUNCTION: ISLE 0x402880
|
|
BOOL IsleApp::ReadRegInt(LPCSTR name, int* out)
|
|
{
|
|
char buffer[256];
|
|
|
|
BOOL read = ReadReg(name, buffer, sizeof(buffer));
|
|
if (read) {
|
|
*out = atoi(buffer);
|
|
}
|
|
|
|
return read;
|
|
}
|
|
|
|
// FUNCTION: ISLE 0x4028d0
|
|
void IsleApp::LoadConfig()
|
|
{
|
|
char buffer[1024];
|
|
|
|
if (!ReadReg("diskpath", buffer, sizeof(buffer))) {
|
|
strcpy(buffer, MxOmni::GetHD());
|
|
}
|
|
|
|
m_hdPath = new char[strlen(buffer) + 1];
|
|
strcpy(m_hdPath, buffer);
|
|
MxOmni::SetHD(m_hdPath);
|
|
|
|
if (!ReadReg("cdpath", buffer, sizeof(buffer))) {
|
|
strcpy(buffer, MxOmni::GetCD());
|
|
}
|
|
|
|
m_cdPath = new char[strlen(buffer) + 1];
|
|
strcpy(m_cdPath, buffer);
|
|
MxOmni::SetCD(m_cdPath);
|
|
|
|
ReadRegBool("Flip Surfaces", &m_flipSurfaces);
|
|
ReadRegBool("Full Screen", &m_fullScreen);
|
|
ReadRegBool("Wide View Angle", &m_wideViewAngle);
|
|
ReadRegBool("3DSound", &m_use3dSound);
|
|
ReadRegBool("Music", &m_useMusic);
|
|
ReadRegBool("UseJoystick", &m_useJoystick);
|
|
ReadRegInt("JoystickIndex", &m_joystickIndex);
|
|
ReadRegBool("Draw Cursor", &m_drawCursor);
|
|
|
|
int backBuffersInVRAM;
|
|
if (ReadRegBool("Back Buffers in Video RAM", &backBuffersInVRAM)) {
|
|
m_backBuffersInVram = !backBuffersInVRAM;
|
|
}
|
|
|
|
int bitDepth;
|
|
if (ReadRegInt("Display Bit Depth", &bitDepth)) {
|
|
if (bitDepth == 8) {
|
|
m_using8bit = TRUE;
|
|
}
|
|
else if (bitDepth == 16) {
|
|
m_using16bit = TRUE;
|
|
}
|
|
}
|
|
|
|
if (!ReadReg("Island Quality", buffer, sizeof(buffer))) {
|
|
strcpy(buffer, "1");
|
|
}
|
|
m_islandQuality = atoi(buffer);
|
|
|
|
if (!ReadReg("Island Texture", buffer, sizeof(buffer))) {
|
|
strcpy(buffer, "1");
|
|
}
|
|
m_islandTexture = atoi(buffer);
|
|
|
|
if (ReadReg("3D Device ID", buffer, sizeof(buffer))) {
|
|
m_deviceId = new char[strlen(buffer) + 1];
|
|
strcpy(m_deviceId, buffer);
|
|
}
|
|
|
|
if (ReadReg("savepath", buffer, sizeof(buffer))) {
|
|
m_savePath = new char[strlen(buffer) + 1];
|
|
strcpy(m_savePath, buffer);
|
|
}
|
|
}
|
|
|
|
// FUNCTION: ISLE 0x402c20
|
|
inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
|
|
{
|
|
// GLOBAL: ISLE 0x4101c0
|
|
static MxLong g_lastFrameTime = 0;
|
|
|
|
// GLOBAL: ISLE 0x4101bc
|
|
static int g_startupDelay = 200;
|
|
|
|
if (!m_windowActive) {
|
|
Sleep(0);
|
|
return;
|
|
}
|
|
|
|
if (!Lego()) {
|
|
return;
|
|
}
|
|
if (!TickleManager()) {
|
|
return;
|
|
}
|
|
if (!Timer()) {
|
|
return;
|
|
}
|
|
|
|
MxLong currentTime = Timer()->GetRealTime();
|
|
if (currentTime < g_lastFrameTime) {
|
|
g_lastFrameTime = -m_frameDelta;
|
|
}
|
|
|
|
if (m_frameDelta + g_lastFrameTime < currentTime) {
|
|
if (!Lego()->IsTimerRunning()) {
|
|
TickleManager()->Tickle();
|
|
}
|
|
g_lastFrameTime = currentTime;
|
|
|
|
if (g_startupDelay == 0) {
|
|
return;
|
|
}
|
|
|
|
g_startupDelay--;
|
|
if (g_startupDelay != 0) {
|
|
return;
|
|
}
|
|
|
|
LegoOmni::GetInstance()->CreateBackgroundAudio();
|
|
BackgroundAudioManager()->Enable(this->m_useMusic);
|
|
|
|
MxStreamController* stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", MxStreamer::e_diskStream);
|
|
MxDSAction ds;
|
|
|
|
if (!stream) {
|
|
stream = Streamer()->Open("\\lego\\scripts\\nocd", MxStreamer::e_diskStream);
|
|
if (!stream) {
|
|
return;
|
|
}
|
|
|
|
ds.SetAtomId(stream->GetAtom());
|
|
ds.SetUnknown24(-1);
|
|
ds.SetObjectId(0);
|
|
VideoManager()->EnableFullScreenMovie(TRUE, TRUE);
|
|
|
|
if (Start(&ds) != SUCCESS) {
|
|
return;
|
|
}
|
|
}
|
|
else {
|
|
ds.SetAtomId(stream->GetAtom());
|
|
ds.SetUnknown24(-1);
|
|
ds.SetObjectId(0);
|
|
if (Start(&ds) != SUCCESS) {
|
|
return;
|
|
}
|
|
m_gameStarted = TRUE;
|
|
}
|
|
}
|
|
else if (sleepIfNotNextFrame != 0) {
|
|
Sleep(0);
|
|
}
|
|
}
|
|
|
|
// FUNCTION: ISLE 0x402e80
|
|
void IsleApp::SetupCursor(WPARAM wParam)
|
|
{
|
|
switch (wParam) {
|
|
case 0:
|
|
m_cursorCurrent = m_cursorArrow;
|
|
break;
|
|
case 1:
|
|
m_cursorCurrent = m_cursorBusy;
|
|
break;
|
|
case 2:
|
|
m_cursorCurrent = m_cursorNo;
|
|
break;
|
|
case 0xB:
|
|
m_cursorCurrent = NULL;
|
|
case 3:
|
|
case 4:
|
|
case 5:
|
|
case 6:
|
|
case 7:
|
|
case 8:
|
|
case 9:
|
|
case 0xA:
|
|
break;
|
|
}
|
|
|
|
SetCursor(m_cursorCurrent);
|
|
}
|