mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-29 19:05:34 -05:00
ff04b0ba5a
* Implement FLIC * Refactor/style * Remove library_flic.h * Exclude flic.cpp from naming * Temporary workaround * Fix type * Fix bugs in FLC decoding, and cleanup * Fix braces * Match ClampLine * Fix struct type --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
54 lines
1.9 KiB
C
54 lines
1.9 KiB
C
#ifndef FLIC_H
|
|
#define FLIC_H
|
|
|
|
#include "decomp.h"
|
|
|
|
#include <windows.h>
|
|
|
|
enum FLI_CHUNK_TYPE {
|
|
FLI_CHUNK_COLOR256 = 4, // 256-level color palette info
|
|
FLI_CHUNK_SS2 = 7, // Word-oriented delta compression
|
|
FLI_CHUNK_COLOR64 = 11, // 64-level color palette info
|
|
FLI_CHUNK_LC = 12, // Byte-oriented delta compression
|
|
FLI_CHUNK_BLACK = 13, // Entire frame is color index 0
|
|
FLI_CHUNK_BRUN = 15, // Byte run length compression
|
|
FLI_CHUNK_COPY = 16, // No compression
|
|
FLI_CHUNK_PSTAMP = 18, // Postage stamp sized image
|
|
FLI_CHUNK_FRAME = 0xf1fa // Frame
|
|
};
|
|
|
|
#pragma pack(push, 1)
|
|
// A basic FLIC header structure from the "EGI" documentation. Source: https://www.compuphase.com/flic.htm#FLICHEADER
|
|
// This also goes over the FLIC structures: https://github.com/thinkbeforecoding/nomemalloc.handson/blob/master/flic.txt
|
|
typedef struct {
|
|
DWORD size; /* Size of the chunk, including subchunks */ // 0x00
|
|
WORD type; // 0x04
|
|
} FLIC_CHUNK;
|
|
|
|
typedef struct : FLIC_CHUNK {
|
|
WORD frames; /* Number of frames in first segment */ // 0x06
|
|
WORD width; /* FLIC width in pixels */ // 0x08
|
|
WORD height; /* FLIC height in pixels */ // 0x0a
|
|
WORD depth; /* Bits per pixel (usually 8) */ // 0x0c
|
|
WORD flags; /* Set to zero or to three */ // 0x0e
|
|
DWORD speed; /* Delay between frames */ // 0x10
|
|
} FLIC_HEADER;
|
|
#pragma pack(pop)
|
|
|
|
typedef struct : FLIC_CHUNK {
|
|
WORD chunks; /* Number of subchunks */ // 0x06
|
|
WORD delay; /* Delay in milliseconds */ // 0x08
|
|
WORD reserved; /* Always zero */ // 0x0a
|
|
WORD width; /* Frame width override (if non-zero) */ // 0x0c
|
|
WORD height; /* Frame height override (if non-zero) */ // 0x0e
|
|
} FLIC_FRAME;
|
|
|
|
void DecodeFLCFrame(
|
|
LPBITMAPINFOHEADER p_bitmapHeader,
|
|
BYTE* p_pixelData,
|
|
FLIC_HEADER* p_flcHeader,
|
|
FLIC_FRAME* p_flcFrame,
|
|
BYTE* p_decodedColorMap
|
|
);
|
|
|
|
#endif // FLIC_H
|