isle-portable/LEGO1/lego/legoomni/src/video/legovideomanager.cpp
Misha b279e8b8b9
Begin LegoNavController::Notify (#716)
* Partial implementation of LegoNavController::Notify

* Mark as stub

* Update legoanimationmanager.cpp

* Rename function/style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 19:00:34 +01:00

548 lines
12 KiB
C++

#include "legovideomanager.h"
#include "legoomni.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxtimer.h"
#include "mxtransitionmanager.h"
#include "realtime/matrix.h"
#include "realtime/realtime.h"
#include "roi/legoroi.h"
#include "tgl/d3drm/impl.h"
#include "viewmanager/viewroi.h"
DECOMP_SIZE_ASSERT(LegoVideoManager, 0x590)
DECOMP_SIZE_ASSERT(MxStopWatch, 0x18)
DECOMP_SIZE_ASSERT(MxFrequencyMeter, 0x20)
// FUNCTION: LEGO1 0x1007aa20
LegoVideoManager::LegoVideoManager()
{
m_renderer = NULL;
m_3dManager = NULL;
m_viewROI = NULL;
m_direct3d = NULL;
m_unk0xe6 = FALSE;
memset(m_unk0x78, 0, sizeof(m_unk0x78));
m_unk0x78[0] = 0x6c;
m_unk0x100d9d00 = NULL;
m_isFullscreenMovie = FALSE;
m_palette = NULL;
m_stopWatch = NULL;
m_drawCursor = FALSE;
m_cursorX = m_cursorY;
m_cursorYCopy = m_cursorY;
m_cursorXCopy = m_cursorY;
m_cursorSurface = NULL;
m_fullScreenMovie = FALSE;
m_drawFPS = FALSE;
m_unk0x528 = 0;
m_arialFont = NULL;
m_unk0xe5 = FALSE;
m_unk0x554 = FALSE;
m_paused = FALSE;
}
// FUNCTION: LEGO1 0x1007ab40
LegoVideoManager::~LegoVideoManager()
{
Destroy();
delete m_palette;
}
// FUNCTION: LEGO1 0x1007abb0
MxResult LegoVideoManager::CreateDirect3D()
{
if (!m_direct3d) {
m_direct3d = new MxDirect3D;
}
return m_direct3d ? SUCCESS : FAILURE;
}
// FUNCTION: LEGO1 0x1007ac40
MxResult LegoVideoManager::Create(MxVideoParam& p_videoParam, MxU32 p_frequencyMS, MxBool p_createThread)
{
MxResult result = FAILURE;
MxBool paletteCreated = FALSE;
MxS32 deviceNum = -1;
Direct3DDeviceInfo* device = NULL;
MxDriver* driver = NULL;
MxDeviceEnumerate100d9cc8 deviceEnumerate;
Mx3DPointFloat posVec(0.0, 1.25, -50.0);
Mx3DPointFloat dirVec(0.0, 0.0, 1.0);
Mx3DPointFloat upVec(0.0, 1.0, 0.0);
MxMatrix outMatrix;
HWND hwnd = MxOmni::GetInstance()->GetWindowHandle();
MxS32 bits = p_videoParam.Flags().Get16Bit() ? 16 : 8;
if (!p_videoParam.GetPalette()) {
MxPalette* palette = new MxPalette;
p_videoParam.SetPalette(palette);
if (!p_videoParam.GetPalette()) {
goto done;
}
paletteCreated = TRUE;
}
PALETTEENTRY paletteEntries[256];
p_videoParam.GetPalette()->GetEntries(paletteEntries);
if (CreateDirect3D() != SUCCESS) {
goto done;
}
if (deviceEnumerate.DoEnumerate() != SUCCESS) {
goto done;
}
if (p_videoParam.GetDeviceName()) {
deviceNum = deviceEnumerate.ParseDeviceName(p_videoParam.GetDeviceName());
if (deviceNum >= 0) {
if ((deviceNum = deviceEnumerate.GetDevice(deviceNum, driver, device)) != SUCCESS) {
deviceNum = -1;
}
}
}
if (deviceNum < 0) {
deviceEnumerate.FUN_1009d210();
deviceNum = deviceEnumerate.FUN_1009d0d0();
deviceNum = deviceEnumerate.GetDevice(deviceNum, driver, device);
}
m_direct3d->SetDevice(deviceEnumerate, driver, device);
if (!driver->m_ddCaps.dwCaps2 && driver->m_ddCaps.dwSVBRops[7] != 2) {
p_videoParam.Flags().SetF2bit0(TRUE);
}
else {
p_videoParam.Flags().SetF2bit0(FALSE);
}
ViewROI::SetUnk101013d8(p_videoParam.Flags().GetF2bit0() == FALSE);
if (!m_direct3d->Create(
hwnd,
p_videoParam.Flags().GetFullScreen(),
p_videoParam.Flags().GetFlipSurfaces(),
p_videoParam.Flags().GetBackBuffers() == FALSE,
p_videoParam.GetRect().GetWidth(),
p_videoParam.GetRect().GetHeight(),
bits,
paletteEntries,
sizeof(paletteEntries) / sizeof(paletteEntries[0])
)) {
goto done;
}
if (MxVideoManager::VTable0x28(
p_videoParam,
m_direct3d->DirectDraw(),
m_direct3d->Direct3D(),
m_direct3d->FrontBuffer(),
m_direct3d->BackBuffer(),
m_direct3d->Clipper(),
p_frequencyMS,
p_createThread
) != SUCCESS) {
goto done;
}
m_renderer = Tgl::CreateRenderer();
if (!m_renderer) {
goto done;
}
m_3dManager = new Lego3DManager;
if (!m_3dManager) {
goto done;
}
Lego3DManager::CreateStruct createStruct;
memset(&createStruct, 0, sizeof(createStruct));
createStruct.m_hWnd = LegoOmni::GetInstance()->GetWindowHandle();
createStruct.m_pDirectDraw = m_pDirectDraw;
createStruct.m_pFrontBuffer = m_displaySurface->GetDirectDrawSurface1();
createStruct.m_pBackBuffer = m_displaySurface->GetDirectDrawSurface2();
createStruct.m_pPalette = m_videoParam.GetPalette()->CreateNativePalette();
createStruct.m_isFullScreen = FALSE;
createStruct.m_isWideViewAngle = m_videoParam.Flags().GetWideViewAngle();
createStruct.m_direct3d = m_direct3d->Direct3D();
createStruct.m_d3dDevice = m_direct3d->Direct3DDevice();
if (!m_3dManager->Create(createStruct)) {
goto done;
}
ViewLODList* pLODList;
if (ConfigureD3DRM() != SUCCESS) {
goto done;
}
pLODList = m_3dManager->GetViewLODListManager()->Create("CameraROI", 1);
m_viewROI = new TimeROI(m_renderer, pLODList, Timer()->GetTime());
pLODList->Release();
CalcLocalTransform(posVec, dirVec, upVec, outMatrix);
m_viewROI->WrappedSetLocalTransform(outMatrix);
m_3dManager->Add(*m_viewROI);
m_3dManager->SetPointOfView(*m_viewROI);
m_unk0x100d9d00 = new LegoUnknown100d9d00;
SetRender3D(FALSE);
m_stopWatch = new MxStopWatch;
m_stopWatch->Start();
result = SUCCESS;
done:
if (paletteCreated) {
delete p_videoParam.GetPalette();
p_videoParam.SetPalette(NULL);
}
return result;
}
// FUNCTION: LEGO1 0x1007b5e0
void LegoVideoManager::Destroy()
{
// todo: delete m_unk0x512
// todo: delete m_unk0x258
if (m_arialFont != NULL) {
DeleteObject(m_arialFont);
m_arialFont = NULL;
}
// delete m_unk0x64; //TODO: delete d3drm
delete m_3dManager;
MxVideoManager::Destroy();
delete m_stopWatch;
}
// FUNCTION: LEGO1 0x1007b6a0
void LegoVideoManager::MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY)
{
m_cursorX = p_cursorX;
m_cursorY = p_cursorY;
m_drawCursor = TRUE;
if (623 < p_cursorX) {
m_cursorX = 623;
}
if (463 < p_cursorY) {
m_cursorY = 463;
}
}
// FUNCTION: LEGO1 0x1007b6f0
void LegoVideoManager::ToggleFPS(MxBool p_visible)
{
if (p_visible && !m_drawFPS) {
m_drawFPS = TRUE;
m_unk0x550 = 1.0;
m_unk0x54c = Timer()->GetTime();
}
else {
m_drawFPS = p_visible;
}
}
// FUNCTION: LEGO1 0x1007b770
MxResult LegoVideoManager::Tickle()
{
if (m_unk0x554 && !m_videoParam.Flags().GetFlipSurfaces() &&
TransitionManager()->GetTransitionType() == MxTransitionManager::e_notTransitioning) {
Sleep(30);
}
m_stopWatch->Stop();
m_elapsedSeconds = m_stopWatch->ElapsedSeconds();
m_stopWatch->Reset();
m_stopWatch->Start();
m_direct3d->RestoreSurfaces();
SortPresenterList();
MxPresenter* presenter;
MxPresenterListCursor cursor(m_presenters);
while (cursor.Next(presenter)) {
presenter->Tickle();
}
if (m_render3d && !m_paused) {
m_3dManager->GetLego3DView()->GetView()->Clear();
}
MxRect32 rect(0, 0, m_videoParam.GetRect().GetWidth() - 1, m_videoParam.GetRect().GetHeight() - 1);
InvalidateRect(rect);
if (!m_paused && (m_render3d || m_unk0xe5)) {
cursor.Reset();
while (cursor.Next(presenter) && presenter->GetDisplayZ() >= 0) {
presenter->PutData();
}
if (!m_unk0xe5) {
m_3dManager->Render(0.0);
m_3dManager->GetLego3DView()->GetDevice()->Update();
}
cursor.Prev();
while (cursor.Next(presenter)) {
presenter->PutData();
}
if (m_drawCursor) {
DrawCursor();
}
if (m_drawFPS) {
DrawFPS();
}
}
else if (m_fullScreenMovie) {
MxPresenter* presenter;
MxPresenterListCursor cursor(m_presenters);
if (cursor.Last(presenter)) {
presenter->PutData();
}
}
if (!m_paused) {
if (m_render3d && m_videoParam.Flags().GetFlipSurfaces()) {
m_3dManager->GetLego3DView()
->GetView()
->ForceUpdate(0, 0, m_videoParam.GetRect().GetWidth(), m_videoParam.GetRect().GetHeight());
}
UpdateRegion();
}
m_region->Reset();
return SUCCESS;
}
inline void LegoVideoManager::DrawCursor()
{
if (m_cursorX != m_cursorXCopy || m_cursorY != m_cursorYCopy) {
if (m_cursorX >= 0 && m_cursorY >= 0) {
m_cursorXCopy = m_cursorX;
m_cursorYCopy = m_cursorY;
}
}
LPDIRECTDRAWSURFACE ddSurface2 = m_displaySurface->GetDirectDrawSurface2();
if (!m_cursorSurface) {
m_cursorRect.top = 0;
m_cursorRect.left = 0;
m_cursorRect.bottom = 16;
m_cursorRect.right = 16;
m_cursorSurface = MxDisplaySurface::CreateCursorSurface();
if (!m_cursorSurface) {
m_drawCursor = FALSE;
}
}
ddSurface2
->BltFast(m_cursorXCopy, m_cursorYCopy, m_cursorSurface, &m_cursorRect, DDBLTFAST_WAIT | DDBLTFAST_SRCCOLORKEY);
}
// STUB: LEGO1 0x1007bbc0
void LegoVideoManager::DrawFPS()
{
// TODO
}
// FUNCTION: LEGO1 0x1007c080
MxPresenter* LegoVideoManager::GetPresenterAt(MxS32 p_x, MxS32 p_y)
{
MxPresenterListCursor cursor(m_presenters);
MxPresenter* presenter;
while (cursor.Prev(presenter)) {
if (presenter->IsHit(p_x, p_y)) {
return presenter;
}
}
return NULL;
}
// FUNCTION: LEGO1 0x1007c290
MxResult LegoVideoManager::RealizePalette(MxPalette* p_pallete)
{
if (p_pallete && m_videoParam.GetPalette()) {
p_pallete->GetEntries(m_paletteEntries);
m_videoParam.GetPalette()->SetEntries(m_paletteEntries);
m_displaySurface->SetPalette(m_videoParam.GetPalette());
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x1007c2d0
MxResult LegoVideoManager::ResetPalette(MxBool p_ignoreSkyColor)
{
MxResult result = FAILURE;
if (m_videoParam.GetPalette() != NULL) {
m_videoParam.GetPalette()->Reset(p_ignoreSkyColor);
m_displaySurface->SetPalette(m_videoParam.GetPalette());
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x1007c300
void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable)
{
EnableFullScreenMovie(p_enable, TRUE);
}
// FUNCTION: LEGO1 0x1007c310
void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable, MxBool p_scale)
{
if (m_isFullscreenMovie != p_enable) {
m_isFullscreenMovie = p_enable;
if (p_enable) {
m_palette = m_videoParam.GetPalette()->Clone();
OverrideSkyColor(FALSE);
m_displaySurface->GetVideoParam().Flags().SetF1bit3(p_scale);
m_render3d = FALSE;
m_fullScreenMovie = TRUE;
}
else {
m_displaySurface->ClearScreen();
m_displaySurface->GetVideoParam().Flags().SetF1bit3(FALSE);
// restore previous pallete
RealizePalette(m_palette);
delete m_palette;
m_palette = NULL;
// update region where video used to be
MxRect32 rect(
0,
0,
m_videoParam.GetRect().GetRight() - m_videoParam.GetRect().GetLeft(),
m_videoParam.GetRect().GetBottom() - m_videoParam.GetRect().GetTop()
);
InvalidateRect(rect);
UpdateRegion();
OverrideSkyColor(TRUE);
m_render3d = TRUE;
m_fullScreenMovie = FALSE;
}
}
if (p_enable) {
m_displaySurface->GetVideoParam().Flags().SetF1bit3(p_scale);
}
else {
m_displaySurface->GetVideoParam().Flags().SetF1bit3(FALSE);
}
}
// FUNCTION: LEGO1 0x1007c440
void LegoVideoManager::SetSkyColor(float p_red, float p_green, float p_blue)
{
PALETTEENTRY colorStrucure;
colorStrucure.peRed = (p_red * 255.0f);
colorStrucure.peGreen = (p_green * 255.0f);
colorStrucure.peBlue = (p_blue * 255.0f);
colorStrucure.peFlags = -124;
m_videoParam.GetPalette()->SetSkyColor(&colorStrucure);
m_videoParam.GetPalette()->SetOverrideSkyColor(TRUE);
m_3dManager->GetLego3DView()->GetView()->SetBackgroundColor(p_red, p_green, p_blue);
}
// FUNCTION: LEGO1 0x1007c4c0
void LegoVideoManager::OverrideSkyColor(MxBool p_shouldOverride)
{
this->m_videoParam.GetPalette()->SetOverrideSkyColor(p_shouldOverride);
}
// FUNCTION: LEGO1 0x1007c4d0
void LegoVideoManager::UpdateView(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height)
{
if (p_width == 0) {
p_width = m_videoParam.GetRect().GetWidth();
}
if (p_height == 0) {
p_height = m_videoParam.GetRect().GetHeight();
}
if (!m_paused) {
m_3dManager->GetLego3DView()->GetView()->ForceUpdate(p_x, p_y, p_width, p_height);
}
}
// STUB: LEGO1 0x1007c520
void LegoVideoManager::FUN_1007c520()
{
// TODO
}
// STUB: LEGO1 0x1007c560
int LegoVideoManager::EnableRMDevice()
{
// TODO
return 0;
}
// STUB: LEGO1 0x1007c740
int LegoVideoManager::DisableRMDevice()
{
// TODO
return 0;
}
// FUNCTION: LEGO1 0x1007c930
MxResult LegoVideoManager::ConfigureD3DRM()
{
IDirect3DRMDevice2* d3drm =
((TglImpl::DeviceImpl*) m_3dManager->GetLego3DView()->GetDevice())->ImplementationData();
if (!d3drm) {
return FAILURE;
}
MxAssignedDevice* assignedDevice = m_direct3d->AssignedDevice();
if (assignedDevice && assignedDevice->GetFlags() & MxAssignedDevice::c_hardwareMode) {
if (assignedDevice->GetDesc().dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_LINEAR) {
d3drm->SetTextureQuality(D3DRMTEXTURE_LINEAR);
}
d3drm->SetDither(TRUE);
if (assignedDevice->GetDesc().dpcTriCaps.dwShadeCaps & D3DPSHADECAPS_ALPHAFLATBLEND) {
d3drm->SetRenderMode(D3DRMRENDERMODE_BLENDEDTRANSPARENCY);
}
}
return SUCCESS;
}