isle-portable/LEGO1/lego/legoomni/include/legobuildingmanager.h
MS 761b120aee
CustomizeAnimFile MxVariable (#584)
* CustomizeAnimFile MxVariable

* Fixes

* Remove returns

* Add size asserts

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-21 21:30:02 +01:00

41 lines
854 B
C++

#ifndef LEGOBUILDINGMANAGER_H
#define LEGOBUILDINGMANAGER_H
#include "decomp.h"
#include "mxcore.h"
// VTABLE: LEGO1 0x100d6f50
// SIZE 0x30
class LegoBuildingManager : public MxCore {
public:
LegoBuildingManager();
~LegoBuildingManager() override;
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1002f930
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f37d0
return "LegoBuildingManager";
}
static void configureLegoBuildingManager(MxS32);
static void SetCustomizeAnimFile(const char* p_value);
void FUN_1002fa00();
void FUN_1002fb30();
void FUN_10030590();
// SYNTHETIC: LEGO1 0x1002f940
// LegoBuildingManager::`scalar deleting destructor'
private:
static char* g_customizeAnimFile;
void Init();
undefined m_unk0x08[0x28]; // 0x08
};
#endif // LEGOBUILDINGMANAGER_H