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91fe09af3c
* Implement/match LegoPathController::Tickle * Implement various small LegoPathController functions * Add 0x10046b30
53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
#ifndef LEGOPATHSTRUCT_H
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#define LEGOPATHSTRUCT_H
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#include "decomp.h"
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#include "mxatom.h"
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#include "mxtypes.h"
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class LegoWorld;
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// VTABLE: LEGO1 0x100d7d9c
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// SIZE 0x0c
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struct LegoPathStructBase {
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public:
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LegoPathStructBase() : m_name(NULL), m_unk0x08(0) {}
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// FUNCTION: LEGO1 0x10047420
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virtual ~LegoPathStructBase()
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{
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if (m_name != NULL) {
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delete[] m_name;
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}
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}
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char* m_name; // 0x04
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undefined4 m_unk0x08; // 0x08
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};
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// VTABLE: LEGO1 0x100d7da0
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// SIZE 0x14
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struct LegoPathStruct : public LegoPathStructBase {
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public:
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// FUNCTION: LEGO1 0x100473a0
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LegoPathStruct() : m_world(NULL) {}
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// FUNCTION: LEGO1 0x10047470
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~LegoPathStruct() override {}
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void VTable0x04(undefined4, undefined4, undefined4); // vtable+0x04
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inline void SetWorld(LegoWorld* p_world) { m_world = p_world; }
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inline void SetAtomId(const MxAtomId& p_atomId) { m_atomId = p_atomId; }
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LegoWorld* m_world; // 0x0c
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MxAtomId m_atomId; // 0x10
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};
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// SYNTHETIC: LEGO1 0x10047440
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// LegoPathStructBase::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x10047890
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// LegoPathStruct::`vector deleting destructor'
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#endif // LEGOPATHSTRUCT_H
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