isle-portable/LEGO1/omni/include/mxpalette.h
Anonymous Maarten 5f413165cc
Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00

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C++

#ifndef MXPALETTE_H
#define MXPALETTE_H
#include "mxcore.h"
#include "mxtypes.h"
#include <ddraw.h>
// VTABLE: LEGO1 0x100dc848
// SIZE 0x414
class MxPalette : public MxCore {
public:
MxBool operator==(MxPalette& p_other);
void Detach();
MxPalette();
MxPalette(const RGBQUAD*);
virtual ~MxPalette();
void ApplySystemEntriesToPalette(LPPALETTEENTRY p_entries);
MxPalette* Clone();
void GetDefaultPalette(LPPALETTEENTRY p_entries);
MxResult GetEntries(LPPALETTEENTRY p_entries);
MxResult SetEntries(LPPALETTEENTRY p_palette);
MxResult SetSkyColor(LPPALETTEENTRY p_skyColor);
void Reset(MxBool p_ignoreSkyColor);
LPDIRECTDRAWPALETTE CreateNativePalette();
inline void SetOverrideSkyColor(MxBool p_value) { this->m_overrideSkyColor = p_value; }
// SYNTHETIC: LEGO1 0x100beeb0
// MxPalette::`scalar deleting destructor'
private:
LPDIRECTDRAWPALETTE m_palette;
PALETTEENTRY m_entries[256]; // 0xc
MxBool m_overrideSkyColor; // 0x40c
PALETTEENTRY m_skyColor; // 0x40d
};
#endif // MXPALETTE_H