mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-23 22:32:32 -05:00
316 lines
7.3 KiB
C++
316 lines
7.3 KiB
C++
#include "mxdirect3d.h"
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#include <SDL3/SDL.h> // for SDL_Log
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DECOMP_SIZE_ASSERT(MxDirect3D, 0x894)
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#if !defined(MXDIRECTX_FOR_CONFIG)
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#define RELEASE(x) \
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if (x != NULL) { \
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x->Release(); \
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x = NULL; \
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}
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// FUNCTION: LEGO1 0x1009b0a0
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MxDirect3D::MxDirect3D()
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{
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this->m_pDirect3d = NULL;
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this->m_pDirect3dDevice = NULL;
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this->m_bTexturesDisabled = FALSE;
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this->m_assignedDevice = NULL;
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}
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// FUNCTION: LEGO1 0x1009b140
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MxDirect3D::~MxDirect3D()
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{
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Destroy();
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}
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// FUNCTION: LEGO1 0x1009b1a0
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BOOL MxDirect3D::Create(
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HWND hWnd,
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BOOL fullscreen_1,
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BOOL surface_fullscreen,
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BOOL onlySystemMemory,
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int width,
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int height,
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int bpp,
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const PALETTEENTRY* pPaletteEntries,
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int paletteEntryCount
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)
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{
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BOOL success = FALSE;
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BOOL ret = MxDirectDraw::Create(
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hWnd,
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fullscreen_1,
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surface_fullscreen,
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onlySystemMemory,
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width,
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height,
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bpp,
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pPaletteEntries,
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paletteEntryCount
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);
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if (ret && D3DCreate() && D3DSetMode()) {
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success = TRUE;
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}
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if (!success) {
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FUN_1009d920();
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}
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return success;
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}
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// FUNCTION: LEGO1 0x1009b210
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void MxDirect3D::Destroy()
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{
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RELEASE(m_pDirect3dDevice);
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RELEASE(m_pDirect3d);
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if (this->m_assignedDevice) {
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delete m_assignedDevice;
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this->m_assignedDevice = NULL;
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}
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if (m_pCurrentDeviceModesList) {
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m_pCurrentDeviceModesList = NULL;
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}
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MxDirectDraw::Destroy();
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}
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// FUNCTION: LEGO1 0x1009b290
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void MxDirect3D::DestroyButNotDirectDraw()
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{
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RELEASE(m_pDirect3dDevice);
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RELEASE(m_pDirect3d);
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MxDirectDraw::DestroyButNotDirectDraw();
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}
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// FUNCTION: LEGO1 0x1009b2d0
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BOOL MxDirect3D::D3DCreate()
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{
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HRESULT result;
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result = DirectDraw()->QueryInterface(IID_IDirect3D2, (LPVOID*) &m_pDirect3d);
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if (result != DD_OK) {
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Error("Creation of IDirect3D failed", result);
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return FALSE;
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}
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return TRUE;
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}
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// FUNCTION: LEGO1 0x1009b310
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BOOL MxDirect3D::D3DSetMode()
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{
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if (m_assignedDevice->m_flags & MxAssignedDevice::c_hardwareMode) {
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if (m_bOnlySoftRender) {
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Error("Failed to place vital surfaces in video memory for hardware driver", DDERR_GENERIC);
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return FALSE;
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}
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if (m_assignedDevice->m_desc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) {
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m_bTexturesDisabled = FALSE;
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}
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else {
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m_bTexturesDisabled = TRUE;
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}
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if (!CreateZBuffer(DDSCAPS_VIDEOMEMORY, ZBufferDepth(m_assignedDevice))) {
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return FALSE;
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}
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}
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else {
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if (m_assignedDevice->m_desc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_PERSPECTIVE) {
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m_bTexturesDisabled = FALSE;
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}
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else {
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m_bTexturesDisabled = TRUE;
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}
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if (!CreateZBuffer(DDSCAPS_SYSTEMMEMORY, ZBufferDepth(m_assignedDevice))) {
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return FALSE;
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}
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}
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HRESULT result = m_pDirect3d->CreateDevice(m_assignedDevice->m_guid, m_pBackBuffer, &m_pDirect3dDevice);
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if (result != DD_OK) {
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Error("Create D3D device failed", result);
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return FALSE;
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}
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DeviceModesInfo::Mode mode = m_currentMode;
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if (IsFullScreen()) {
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if (!IsSupportedMode(mode.width, mode.height, mode.bitsPerPixel)) {
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Error("This device cannot support the current display mode", DDERR_GENERIC);
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return FALSE;
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}
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}
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LPDIRECTDRAWSURFACE frontBuffer = m_pFrontBuffer;
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LPDIRECTDRAWSURFACE backBuffer = m_pBackBuffer;
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DDSURFACEDESC desc;
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memset(&desc, 0, sizeof(desc));
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desc.dwSize = sizeof(desc);
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if (backBuffer->Lock(NULL, &desc, DDLOCK_WAIT, NULL) == DD_OK) {
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unsigned char* surface = (unsigned char*) desc.lpSurface;
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for (int i = mode.height; i > 0; i--) {
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memset(surface, 0, mode.width * desc.ddpfPixelFormat.dwRGBBitCount / 8);
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surface += desc.lPitch;
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}
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backBuffer->Unlock(desc.lpSurface);
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}
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else {
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SDL_Log("MxDirect3D::D3DSetMode() back lock failed\n");
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}
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if (m_bFullScreen) {
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memset(&desc, 0, sizeof(desc));
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desc.dwSize = sizeof(desc);
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if (frontBuffer->Lock(NULL, &desc, DDLOCK_WAIT, NULL) == DD_OK) {
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unsigned char* surface = (unsigned char*) desc.lpSurface;
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for (int i = mode.height; i > 0; i--) {
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memset(surface, 0, mode.width * desc.ddpfPixelFormat.dwRGBBitCount / 8);
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surface += desc.lPitch;
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}
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frontBuffer->Unlock(desc.lpSurface);
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}
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else {
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SDL_Log("MxDirect3D::D3DSetMode() front lock failed\n");
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}
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}
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return TRUE;
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}
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// FUNCTION: LEGO1 0x1009b5a0
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int MxDirect3D::ZBufferDepth(MxAssignedDevice* p_assignedDevice)
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{
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int depth;
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DWORD deviceDepth;
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if (p_assignedDevice->m_desc.dwFlags & D3DDD_DEVICEZBUFFERBITDEPTH) {
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deviceDepth = p_assignedDevice->m_desc.dwDeviceZBufferBitDepth;
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}
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else {
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deviceDepth = 0;
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}
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if (deviceDepth & DDBD_32) {
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depth = 32;
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}
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else if (deviceDepth & DDBD_24) {
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depth = 24;
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}
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else if (deviceDepth & DDBD_16) {
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depth = 16;
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}
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else if (deviceDepth & DDBD_8) {
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depth = 8;
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}
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else {
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depth = -1;
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}
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return depth;
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}
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// FUNCTION: LEGO1 0x1009b5f0
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// FUNCTION: BETA10 0x1011bbca
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BOOL MxDirect3D::SetDevice(MxDeviceEnumerate& p_deviceEnumerate, MxDriver* p_driver, Direct3DDeviceInfo* p_device)
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{
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if (m_assignedDevice) {
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delete m_assignedDevice;
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m_assignedDevice = NULL;
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m_pCurrentDeviceModesList = NULL;
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}
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MxAssignedDevice* assignedDevice = new MxAssignedDevice;
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int i = 0;
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for (list<MxDriver>::iterator it = p_deviceEnumerate.m_list.begin(); it != p_deviceEnumerate.m_list.end(); it++) {
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MxDriver& driver = *it;
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if (&driver == p_driver) {
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assignedDevice->m_deviceInfo = new DeviceModesInfo;
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if (driver.m_guid) {
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assignedDevice->m_deviceInfo->m_guid = new GUID;
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memcpy(assignedDevice->m_deviceInfo->m_guid, driver.m_guid, sizeof(GUID));
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}
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assignedDevice->m_deviceInfo->m_count = driver.m_displayModes.size();
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if (assignedDevice->m_deviceInfo->m_count > 0) {
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assignedDevice->m_deviceInfo->m_modeArray =
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new DeviceModesInfo::Mode[assignedDevice->m_deviceInfo->m_count];
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int j = 0;
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for (list<MxDisplayMode>::iterator it2 = driver.m_displayModes.begin();
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it2 != driver.m_displayModes.end();
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it2++) {
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assignedDevice->m_deviceInfo->m_modeArray[j].width = (*it2).m_width;
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assignedDevice->m_deviceInfo->m_modeArray[j].height = (*it2).m_height;
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assignedDevice->m_deviceInfo->m_modeArray[j].bitsPerPixel = (*it2).m_bitsPerPixel;
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j++;
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}
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}
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memcpy(
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&assignedDevice->m_deviceInfo->m_ddcaps,
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&driver.m_ddCaps,
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sizeof(assignedDevice->m_deviceInfo->m_ddcaps)
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);
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if (i == 0) {
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assignedDevice->m_flags |= MxAssignedDevice::c_primaryDevice;
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}
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for (list<Direct3DDeviceInfo>::iterator it2 = driver.m_devices.begin(); it2 != driver.m_devices.end();
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it2++) {
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Direct3DDeviceInfo& device = *it2;
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if (&device != p_device) {
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continue;
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}
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memcpy(&assignedDevice->m_guid, device.m_guid, sizeof(assignedDevice->m_guid));
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D3DDEVICEDESC* desc;
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if (device.m_HWDesc.dcmColorModel) {
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assignedDevice->m_flags |= MxAssignedDevice::c_hardwareMode;
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desc = &device.m_HWDesc;
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}
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else {
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desc = &device.m_HELDesc;
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}
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memcpy(&assignedDevice->m_desc, desc, sizeof(assignedDevice->m_desc));
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m_assignedDevice = assignedDevice;
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m_pCurrentDeviceModesList = assignedDevice->m_deviceInfo;
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break;
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}
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}
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i++;
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}
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if (!m_assignedDevice) {
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delete assignedDevice;
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return FALSE;
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}
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return TRUE;
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}
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#endif
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