mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-21 05:12:32 -05:00
7fad763699
* add autogenerated action headers * refactor police * refactor infocenter * refactor jukebox * refactor regbook * format * scope headers in namespaces instead * attempt to dynamically build headers ignore list in ncc * correct whitespace in naming.yml * fix wrong folder * fix accidental extra newline in cmakelists
195 lines
4.9 KiB
C++
195 lines
4.9 KiB
C++
#include "police.h"
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#include "jukebox.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legoomni.h"
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#include "misc.h"
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#include "mxbackgroundaudiomanager.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxtransitionmanager.h"
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#include "policestate.h"
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DECOMP_SIZE_ASSERT(Police, 0x110)
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// FUNCTION: LEGO1 0x1005e130
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Police::Police()
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{
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m_policeState = NULL;
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m_transitionDestination = LegoGameState::e_noArea;
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NotificationManager()->Register(this);
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}
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// FUNCTION: LEGO1 0x1005e1d0
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MxBool Police::VTable0x5c()
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{
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return TRUE;
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}
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// FUNCTION: LEGO1 0x1005e320
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Police::~Police()
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{
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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ControlManager()->Unregister(this);
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InputManager()->UnRegister(this);
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NotificationManager()->Unregister(this);
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}
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// FUNCTION: LEGO1 0x1005e3e0
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MxResult Police::Create(MxDSAction& p_dsAction)
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{
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MxResult ret = LegoWorld::Create(p_dsAction);
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if (ret == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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}
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SetIsWorldActive(FALSE);
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InputManager()->Register(this);
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LegoGameState* gameState = GameState();
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PoliceState* policeState = (PoliceState*) gameState->GetState("PoliceState");
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if (!policeState) {
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policeState = (PoliceState*) gameState->CreateState("PoliceState");
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}
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m_policeState = policeState;
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GameState()->SetCurrentArea(LegoGameState::e_police);
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GameState()->StopArea(LegoGameState::e_previousArea);
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return ret;
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}
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// FUNCTION: LEGO1 0x1005e480
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MxLong Police::Notify(MxParam& p_param)
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{
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MxLong result = 0;
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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case c_notificationEndAction:
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result = HandleEndAction((MxEndActionNotificationParam&) p_param);
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break;
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case c_notificationKeyPress:
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result = HandleKeyPress(((LegoEventNotificationParam&) p_param));
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break;
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case c_notificationClick:
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result = HandleClick((LegoControlManagerEvent&) p_param);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_transitionDestination);
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break;
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x1005e530
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void Police::ReadyWorld()
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{
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LegoWorld::ReadyWorld();
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PlayMusic(JukeboxScript::c_PoliceStation_Music);
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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}
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// FUNCTION: LEGO1 0x1005e550
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MxLong Police::HandleClick(LegoControlManagerEvent& p_param)
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{
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if (p_param.GetUnknown0x28() == 1) {
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switch (p_param.GetClickedObjectId()) {
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case PoliceScript::c_LeftArrow_Ctl:
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case PoliceScript::c_RightArrow_Ctl:
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if (m_policeState->GetUnknown0x0c() == 1) {
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DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, PoliceScript::c_nps002la_RunAnim);
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}
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BackgroundAudioManager()->Stop();
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m_transitionDestination = LegoGameState::Area::e_polidoor;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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break;
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case PoliceScript::c_Info_Ctl:
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if (m_policeState->GetUnknown0x0c() == 1) {
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DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, PoliceScript::c_nps002la_RunAnim);
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}
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BackgroundAudioManager()->Stop();
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m_transitionDestination = LegoGameState::Area::e_infomain;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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break;
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case PoliceScript::c_Door_Ctl:
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if (m_policeState->GetUnknown0x0c() == 1) {
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DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, PoliceScript::c_nps002la_RunAnim);
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}
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BackgroundAudioManager()->Stop();
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m_transitionDestination = LegoGameState::Area::e_copter;
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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break;
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case PoliceScript::c_Donut_Ctl:
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m_policeState->FUN_1005ea40();
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}
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}
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return 1;
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}
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// FUNCTION: LEGO1 0x1005e6a0
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MxLong Police::HandleEndAction(MxEndActionNotificationParam& p_param)
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{
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MxDSAction* action = p_param.GetAction();
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if (m_radio.Notify(p_param) == 0 && m_atom == action->GetAtomId()) {
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if (m_policeState->GetUnknown0x0c() == 1) {
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m_policeState->SetUnknown0x0c(0);
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return 1;
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}
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return 0;
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}
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return 0;
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}
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// FUNCTION: LEGO1 0x1005e6f0
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MxLong Police::HandleKeyPress(LegoEventNotificationParam& p_param)
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{
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MxLong result = 0;
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if (p_param.GetKey() == ' ' && m_policeState->GetUnknown0x0c() == 1) {
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DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, PoliceScript::c_nps002la_RunAnim);
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m_policeState->SetUnknown0x0c(0);
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return 1;
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}
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return 0;
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}
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// FUNCTION: LEGO1 0x1005e740
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void Police::Enable(MxBool p_enable)
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{
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LegoWorld::Enable(p_enable);
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if (p_enable) {
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InputManager()->SetWorld(this);
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SetIsWorldActive(FALSE);
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}
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else {
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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}
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}
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// FUNCTION: LEGO1 0x1005e790
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MxBool Police::VTable0x64()
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{
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DeleteObjects(&m_atom, PoliceScript::c_nps001ni_RunAnim, 510);
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m_transitionDestination = LegoGameState::e_infomain;
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return TRUE;
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}
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