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* Add ncc tool * Add symlink * Fixes * Try this * Try this * Try this * Try this * Add include path * Update style * Update style * Add more rules * Fix style * Update styles * Fix name parameter * Fix MxParam p * Fix m_unk0x pattern * Allow 4 digits for relative hex * Add missing offset * Fix some parameters * Fix some vtables * Fix more vtables * Update rules, fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * Fix last issue * Update readme * Update readme * Update CONTRIBUTING.md * Fix annotations * Rename * Update CONTRIBUTING.md * Update README.md
59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
#ifndef MXVARIABLETABLE_H
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#define MXVARIABLETABLE_H
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#include "mxhashtable.h"
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#include "mxtypes.h"
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#include "mxvariable.h"
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// VTABLE: LEGO1 0x100dc1c8
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// SIZE 0x28
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class MxVariableTable : public MxHashTable<MxVariable*> {
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public:
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MxVariableTable() { m_customDestructor = Destroy; }
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__declspec(dllexport) void SetVariable(const char* p_key, const char* p_value);
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__declspec(dllexport) void SetVariable(MxVariable* p_var);
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__declspec(dllexport) const char* GetVariable(const char* p_key);
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static void Destroy(MxVariable* p_obj) { p_obj->Destroy(); }
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virtual MxS8 Compare(MxVariable*, MxVariable*) override; // vtable+0x14
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virtual MxU32 Hash(MxVariable*) override; // vtable+0x18
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};
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// VTABLE: LEGO1 0x100dc1b0
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// class MxCollection<MxVariable *>
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// VTABLE: LEGO1 0x100dc1e8
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// class MxHashTable<MxVariable *>
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// TEMPLATE: LEGO1 0x100afcd0
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// MxCollection<MxVariable *>::Compare
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// TEMPLATE: LEGO1 0x100afce0
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// MxCollection<MxVariable *>::~MxCollection<MxVariable *>
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// TEMPLATE: LEGO1 0x100afd30
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// MxCollection<MxVariable *>::Destroy
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// SYNTHETIC: LEGO1 0x100afd40
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// MxCollection<MxVariable *>::`scalar deleting destructor'
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// TEMPLATE: LEGO1 0x100afdb0
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// MxVariableTable::Destroy
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// TEMPLATE: LEGO1 0x100afdc0
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// MxHashTable<MxVariable *>::Hash
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// TEMPLATE: LEGO1 0x100b0bd0
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// MxHashTable<MxVariable *>::~MxHashTable<MxVariable *>
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// SYNTHETIC: LEGO1 0x100b0ca0
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// MxHashTable<MxVariable *>::`scalar deleting destructor'
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// TEMPLATE: LEGO1 0x100b7ab0
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// MxHashTable<MxVariable *>::Resize
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// TEMPLATE: LEGO1 0x100b7b80
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// MxHashTable<MxVariable *>::NodeInsert
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#endif // MXVARIABLETABLE_H
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