isle-portable/LEGO1/lego/legoomni/include/hospitalentity.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

24 lines
572 B
C++

#ifndef HOSPITALENTITY_H
#define HOSPITALENTITY_H
#include "buildingentity.h"
// VTABLE: LEGO1 0x100d5068
// SIZE 0x68
class HospitalEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000ec40
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0338
return "HospitalEntity";
}
// FUNCTION: LEGO1 0x1000ec50
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, HospitalEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
};
#endif // HOSPITALENTITY_H