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8fee73c525
* Implement/match LegoPathStruct * Rename some nums * Consistent naming * Naming * relax regex * Name some functions * Improve naming * Rename
21 lines
819 B
Text
21 lines
819 B
Text
ClassName: '^[A-Z][a-zA-Z0-9]+$'
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CppMethod: '^operator|^FUN_[a-f0-9]{8}$|^VTable0x[a-f0-9]{1,8}$|^(?!VTable)[A-Z][a-zA-Z0-9]+$'
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EnumName: '^\(unnamed|^[A-Z][a-zA-Z0-9]+$'
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EnumConstantName: '^(c_|e_)[a-z][a-zA-Z0-9]*$'
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FunctionName: '^operator|^FUN_[a-f0-9]{8}$|^VTable0x[a-f0-9]{1,8}$|^(?!VTable)[A-Z][a-zA-Z0-9]+$'
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ParameterName: '^p_(unk0x[a-f0-9]{1,8}$|(?!unk)[a-z][a-zA-Z0-9]*)$|^$'
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StructName: '^\(anon|^\(unnamed|^[A-Z][a-zA-Z0-9]+$'
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TypedefName: '^[A-Z][a-zA-Z0-9]+$'
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UnionName: '^\(anon|^[A-Z][a-zA-Z0-9]+$'
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VariableName:
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ScopePrefix:
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Global: 'g_'
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Static: 'g_'
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ClassMember: 'm_'
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StructMember: 'm_'
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DataTypePrefix:
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String: ''
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Integer: ''
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Bool: ''
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Pointer: ''
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Pattern: '^(unk0x[a-f0-9]{1,8}$|(?!unk)[a-z][a-zA-Z0-9]*|str[a-zA-Z0-9_]*)$'
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