isle-portable/LEGO1/lego/legoomni/src/worlds/historybook.cpp
Christian Semmler 5b8f515968
Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd

* Rename enums

* Forward declare enum for C++11+

* Add underlying storage to action headers

* Fix missing define
2024-03-17 18:01:47 +01:00

155 lines
4 KiB
C++

#include "historybook.h"
#include "jukebox.h"
#include "jukebox_actions.h"
#include "legocontrolmanager.h"
#include "legoinputmanager.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(HistoryBook, 0x3e4)
// FUNCTION: LEGO1 0x100822f0
HistoryBook::HistoryBook()
{
memset(m_alphabet, NULL, sizeof(m_alphabet));
memset(m_names, NULL, sizeof(m_names));
memset(m_scores, NULL, sizeof(m_scores));
NotificationManager()->Register(this);
}
// STUB: LEGO1 0x100824d0
HistoryBook::~HistoryBook()
{
// TODO
}
// FUNCTION: LEGO1 0x10082610
MxResult HistoryBook::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) {
InputManager()->SetWorld(this);
ControlManager()->Register(this);
}
InputManager()->SetCamera(NULL);
InputManager()->Register(this);
GameState()->SetCurrentArea(LegoGameState::Area::e_histbook);
GameState()->StopArea(LegoGameState::Area::e_previousArea);
return result;
}
// FUNCTION: LEGO1 0x10082680
MxLong HistoryBook::Notify(MxParam& p_param)
{
LegoWorld::Notify(p_param);
if (m_worldStarted) {
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationButtonUp:
m_destLocation = LegoGameState::Area::e_infoscor;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
break;
case c_notificationTransitioned:
GameState()->SwitchArea(m_destLocation);
break;
}
}
return 0;
}
inline void SetColor(MxStillPresenter* p_presenter, MxU8 p_color, MxU8* p_colors, MxS32 p_x, MxS32 p_y)
{
if (p_color) {
for (MxS32 lax = 0; lax < 4; lax++) {
if (p_presenter->GetAlphaMask() != NULL) {
memset(NULL, p_colors[p_color - 1], 4);
}
else {
memset(p_presenter->GetBitmap()->GetStart(p_x, p_y + lax), p_colors[p_color - 1], 4);
}
}
}
}
// FUNCTION: LEGO1 0x100826f0
void HistoryBook::ReadyWorld()
{
LegoWorld::ReadyWorld();
GameState()->GetHistory()->WriteScoreHistory();
char bitmap[] = "A_Bitmap";
for (MxS16 i = 0; i < 26; i++) {
m_alphabet[i] = (MxStillPresenter*) Find("MxStillPresenter", bitmap);
bitmap[0]++;
}
MxStillPresenter* scoreboxMaster = (MxStillPresenter*) Find("MxStillPresenter", "ScoreBox");
MxU8 scoreColors[3] =
{0x76, 0x4c, 0x38}; // yellow - #FFB900, blue - #00548C, red - #CB1220, background - #CECECE, border - #74818B
MxS32 scoreY = 0x79;
for (MxS16 scoreIndex = 0; scoreIndex < GameState()->GetHistory()->m_count; scoreIndex++) {
LegoGameState::ScoreItem* score = GameState()->GetHistory()->GetScore(scoreIndex);
MxStillPresenter** scorebox = &m_scores[scoreIndex];
*scorebox = scoreboxMaster->Clone();
MxS32 scoreX = 0x90;
if (scoreIndex >= 10) {
if (scoreIndex == 10) {
scoreY = 0x79;
}
scoreX = 0x158;
}
MxS32 scoreboxX = 1;
MxS32 scoreboxRow = 5;
MxS32 scoreState = 0;
for (; scoreboxRow > 0; scoreboxRow--) {
for (MxS32 scoreBoxColumn = 0, scoreboxY = 1; scoreBoxColumn < 5; scoreBoxColumn++, scoreboxY += 5) {
SetColor(*scorebox, score->m_state[scoreState][scoreBoxColumn], scoreColors, scoreboxX, scoreboxY);
}
scoreState++;
scoreboxX += 5;
}
(*scorebox)->Enable(TRUE);
(*scorebox)->SetTickleState(MxPresenter::e_repeating);
(*scorebox)->SetPosition(scoreX + 0xa1, scoreY);
for (MxS16 letterIndex = 0; letterIndex < (MxS16) _countof(m_names[0]);) {
MxS16 letter = score->m_name.m_letters[letterIndex];
if (letter == -1) {
break;
}
MxS16 nameIndex = letterIndex++;
m_names[scoreIndex][nameIndex] = m_alphabet[letter]->Clone();
m_names[scoreIndex][nameIndex]->Enable(TRUE);
m_names[scoreIndex][nameIndex]->SetTickleState(MxPresenter::e_repeating);
m_names[scoreIndex][nameIndex]->SetPosition(scoreX, scoreY);
scoreX += 0x17;
}
scoreY += 0x1b;
}
PlayMusic(JukeboxScript::c_InformationCenter_Music);
}
// FUNCTION: LEGO1 0x10082a10
MxBool HistoryBook::VTable0x64()
{
m_destLocation = LegoGameState::Area::e_infomain;
return TRUE;
}