isle-portable/LEGO1/mxstring.cpp
Christian Semmler bc5ca621a4
(Proposal) Introduction of naming convention checker (ncc) (#322)
* Add ncc tool

* Add symlink

* Fixes

* Try this

* Try this

* Try this

* Try this

* Add include path

* Update style

* Update style

* Add more rules

* Fix style

* Update styles

* Fix name parameter

* Fix MxParam p

* Fix m_unk0x pattern

* Allow 4 digits for relative hex

* Add missing offset

* Fix some parameters

* Fix some vtables

* Fix more vtables

* Update rules, fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* More fixes

* Fix last issue

* Update readme

* Update readme

* Update CONTRIBUTING.md

* Fix annotations

* Rename

* Update CONTRIBUTING.md

* Update README.md
2023-12-13 11:48:14 +01:00

118 lines
2.4 KiB
C++

#include "mxstring.h"
#include "decomp.h"
#include <stdlib.h>
#include <string.h>
DECOMP_SIZE_ASSERT(MxString, 0x10)
// FUNCTION: LEGO1 0x100ae200
MxString::MxString()
{
// Set string to one char in length and set that char to null terminator
this->m_data = new char[1];
this->m_data[0] = 0;
this->m_length = 0;
}
// FUNCTION: LEGO1 0x100ae2a0
MxString::MxString(const MxString& p_str)
{
this->m_length = p_str.m_length;
this->m_data = new char[this->m_length + 1];
strcpy(this->m_data, p_str.m_data);
}
// FUNCTION: LEGO1 0x100ae350
MxString::MxString(const char* p_str)
{
if (p_str) {
this->m_length = strlen(p_str);
this->m_data = new char[this->m_length + 1];
strcpy(this->m_data, p_str);
}
else {
this->m_data = new char[1];
this->m_data[0] = 0;
this->m_length = 0;
}
}
// FUNCTION: LEGO1 0x100ae420
MxString::~MxString()
{
delete[] this->m_data;
}
// FUNCTION: LEGO1 0x100ae490
void MxString::ToUpperCase()
{
strupr(this->m_data);
}
// FUNCTION: LEGO1 0x100ae4a0
void MxString::ToLowerCase()
{
strlwr(this->m_data);
}
// FUNCTION: LEGO1 0x100ae4b0
MxString& MxString::operator=(const MxString& p_str)
{
if (this->m_data != p_str.m_data) {
delete[] this->m_data;
this->m_length = p_str.m_length;
this->m_data = new char[this->m_length + 1];
strcpy(this->m_data, p_str.m_data);
}
return *this;
}
// FUNCTION: LEGO1 0x100ae510
const MxString& MxString::operator=(const char* p_data)
{
if (this->m_data != p_data) {
delete[] this->m_data;
this->m_length = strlen(p_data);
this->m_data = new char[this->m_length + 1];
strcpy(this->m_data, p_data);
}
return *this;
}
// Return type is intentionally just MxString, not MxString&.
// This forces MSVC to add $ReturnUdt$ to the stack for 100% match.
// FUNCTION: LEGO1 0x100ae580
MxString MxString::operator+(const char* p_str)
{
// MxString constructor allocates 1 byte for m_data, so free that first
MxString tmp;
delete[] tmp.m_data;
tmp.m_length = strlen(p_str) + this->m_length;
tmp.m_data = new char[tmp.m_length + 1];
strcpy(tmp.m_data, this->m_data);
strcpy(tmp.m_data + this->m_length, p_str);
return MxString(tmp);
}
// FUNCTION: LEGO1 0x100ae690
MxString& MxString::operator+=(const char* p_str)
{
int newlen = this->m_length + strlen(p_str);
char* tmp = new char[newlen + 1];
strcpy(tmp, this->m_data);
strcpy(tmp + this->m_length, p_str);
delete[] this->m_data;
this->m_length = newlen;
this->m_data = tmp;
return *this;
}