isle-portable/LEGO1/lego/legoomni/src/worlds/elevatorbottom.cpp
Christian Semmler 51adf75b9b
(Refactor) Use more forward declarations (#881)
* Use more forward declarations

* Use more forward declarations

* Add more forward declarations

* Fix
2024-05-03 18:19:12 +02:00

141 lines
3.4 KiB
C++

#include "elevatorbottom.h"
#include "act1state.h"
#include "elevbott_actions.h"
#include "jukebox.h"
#include "jukebox_actions.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoomni.h"
#include "legovariables.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxtransitionmanager.h"
#include "mxvariabletable.h"
DECOMP_SIZE_ASSERT(ElevatorBottom, 0xfc)
// FUNCTION: LEGO1 0x10017e90
ElevatorBottom::ElevatorBottom()
{
NotificationManager()->Register(this);
m_destLocation = LegoGameState::e_undefined;
}
// FUNCTION: LEGO1 0x10018060
ElevatorBottom::~ElevatorBottom()
{
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
ControlManager()->Unregister(this);
NotificationManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x100180f0
MxResult ElevatorBottom::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) {
InputManager()->SetWorld(this);
ControlManager()->Register(this);
}
SetIsWorldActive(FALSE);
GameState()->SetCurrentArea(LegoGameState::e_elevbott);
GameState()->StopArea(LegoGameState::e_previousArea);
return result;
}
// FUNCTION: LEGO1 0x10018150
MxLong ElevatorBottom::Notify(MxParam& p_param)
{
MxLong ret = 0;
LegoWorld::Notify(p_param);
if (m_worldStarted) {
switch (((MxNotificationParam&) p_param).GetType()) {
case c_notificationClick:
ret = HandleClick((LegoControlManagerEvent&) p_param);
break;
case c_notificationTransitioned:
GameState()->SwitchArea(m_destLocation);
break;
}
}
return ret;
}
// FUNCTION: LEGO1 0x100181b0
void ElevatorBottom::ReadyWorld()
{
LegoWorld::ReadyWorld();
PlayMusic(JukeboxScript::c_InformationCenter_Music);
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
// FUNCTION: LEGO1 0x100181d0
MxLong ElevatorBottom::HandleClick(LegoControlManagerEvent& p_param)
{
MxLong result = 0;
if (p_param.GetUnknown0x28() == 1) {
switch (p_param.GetClickedObjectId()) {
case ElevbottScript::c_LeftArrow_Ctl:
m_destLocation = LegoGameState::e_infodoor;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
result = 1;
break;
case ElevbottScript::c_RightArrow_Ctl:
m_destLocation = LegoGameState::e_infomain;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
result = 1;
break;
case ElevbottScript::c_ElevBott_Elevator_Ctl:
LegoGameState* gs = GameState();
Act1State* state = (Act1State*) gs->GetState("Act1State");
if (state == NULL) {
state = (Act1State*) gs->CreateState("Act1State");
}
state->SetElevatorFloor(Act1State::c_floor1);
m_destLocation = LegoGameState::e_elevride;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
VariableTable()->SetVariable(g_varCAMERALOCATION, "LCAMZI1,90");
result = 1;
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x100182c0
void ElevatorBottom::Enable(MxBool p_enable)
{
LegoWorld::Enable(p_enable);
if (p_enable) {
InputManager()->SetWorld(this);
SetIsWorldActive(FALSE);
}
else {
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
}
}
// FUNCTION: LEGO1 0x10018310
MxBool ElevatorBottom::VTable0x64()
{
DeleteObjects(&m_atom, 500, 999);
m_destLocation = LegoGameState::e_infomain;
return TRUE;
}