mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-23 07:58:21 -05:00
c47206617d
* Reorganize sources * Refactor * Remove relative paths * Renames * Fix gitignore * Remove stuff * Try fixing format script * Fix format * Fix format * Fix naming script * Test format * Fix format
30 lines
730 B
C++
30 lines
730 B
C++
#ifndef ACT2BRICK_H
|
|
#define ACT2BRICK_H
|
|
|
|
#include "legopathactor.h"
|
|
|
|
// VTABLE: LEGO1 0x100d9b60
|
|
// SIZE 0x194
|
|
class Act2Brick : public LegoPathActor {
|
|
public:
|
|
Act2Brick();
|
|
virtual ~Act2Brick() override; // vtable+0x0
|
|
|
|
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
|
|
virtual MxResult Tickle() override; // vtable+0x08
|
|
|
|
// FUNCTION: LEGO1 0x1007a360
|
|
inline virtual const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f0438
|
|
return "Act2Brick";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1007a370
|
|
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, Act2Brick::ClassName()) || LegoEntity::IsA(p_name);
|
|
}
|
|
};
|
|
|
|
#endif // ACT2BRICK_H
|