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c66b6aa123
* Refine MxObjectFactory * Change interface of Destroy --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#ifndef MXOBJECTFACTORY_H
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#define MXOBJECTFACTORY_H
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#include "mxcore.h"
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#include "mxatomid.h"
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#define FOR_MXOBJECTFACTORY_OBJECTS(X) \
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X(MxPresenter) \
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X(MxCompositePresenter) \
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X(MxVideoPresenter) \
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X(MxFlcPresenter) \
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X(MxSmkPresenter) \
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X(MxStillPresenter) \
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X(MxWavePresenter) \
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X(MxMIDIPresenter) \
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X(MxEventPresenter) \
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X(MxLoopingFlcPresenter) \
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X(MxLoopingSmkPresenter) \
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X(MxLoopingMIDIPresenter)
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// VTABLE 0x100dc220
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class MxObjectFactory : public MxCore
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{
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public:
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MxObjectFactory();
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// OFFSET: LEGO1 0x10008f70
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inline virtual const char *ClassName() const override // vtable+0xc
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{
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// 0x100f0730
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return "MxObjectFactory";
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}
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// OFFSET: LEGO1 0x10008f80
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, MxObjectFactory::ClassName()) || MxCore::IsA(name);
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}
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virtual MxCore *Create(const char *p_name); // vtable 0x14
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virtual void Destroy(MxCore *p_object); // vtable 0x18
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private:
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#define X(V) MxAtomId m_id##V;
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FOR_MXOBJECTFACTORY_OBJECTS(X)
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#undef X
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};
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#endif // MXOBJECTFACTORY_H
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