isle-portable/LEGO1/legobackgroundcolor.cpp
MS 0dc8dd641a
MxVariable subclass for fsmovie setting (#147)
* LegoFullScreenMovie variable and related

* Changes after review
- Reduce scope on global strings
- Size assert for LegoGameState (based on the constructor references only)
- 1 -> TRUE for EnableFullScreenMovie
2023-09-29 16:38:08 -04:00

56 lines
1.7 KiB
C++

#include "legobackgroundcolor.h"
#include "legoomni.h"
#include "legoutil.h"
#include "legovideomanager.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(LegoBackgroundColor, 0x30)
const char *g_delimiter = "\t";
const char *g_set = "set";
const char *g_reset = "reset";
// OFFSET: LEGO1 0x1003bfb0
LegoBackgroundColor::LegoBackgroundColor(const char *p_key, const char *p_value)
{
m_key = p_key;
m_key.ToUpperCase();
SetValue(p_value);
}
// OFFSET: LEGO1 0x1003c070
void LegoBackgroundColor::SetValue(const char *p_colorString)
{
m_value = p_colorString;
m_value.ToLowerCase();
LegoVideoManager *videomanager = VideoManager();
if (!videomanager || !p_colorString)
return;
float converted_r, converted_g, converted_b;
char *colorStringCopy = strcpy(new char[strlen(p_colorString) + 1], p_colorString);
char *colorStringSplit = strtok(colorStringCopy, g_delimiter);
if (!strcmp(colorStringSplit, g_set)) {
colorStringSplit = strtok(0, g_delimiter);
if (colorStringSplit)
h = (float) (atoi(colorStringSplit) * 0.01);
colorStringSplit = strtok(0, g_delimiter);
if (colorStringSplit)
s = (float) (atoi(colorStringSplit) * 0.01);
colorStringSplit = strtok(0, g_delimiter);
if (colorStringSplit)
v = (float) (atoi(colorStringSplit) * 0.01);
ConvertHSVToRGB(this->h, this->s, this->v, &converted_r, &converted_g, &converted_b);
videomanager->SetSkyColor(converted_r, converted_g, converted_b);
}
else if (!strcmp(colorStringSplit, g_reset)) {
ConvertHSVToRGB(this->h, this->s, this->v, &converted_r, &converted_g, &converted_b);
videomanager->SetSkyColor(converted_r, converted_g, converted_b);
}
delete[] colorStringCopy;
}