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b5a3c5feea
* vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
#ifndef ACT3_H
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#define ACT3_H
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#include "legoworld.h"
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// VTABLE: LEGO1 0x100d9628
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// SIZE 0x4274
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class Act3 : public LegoWorld {
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public:
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Act3();
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virtual ~Act3() override; // vtable+00
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virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
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virtual MxResult Tickle() override; // vtable+0x8
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// FUNCTION: LEGO1 0x10072510
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f013c
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return "Act3";
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}
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// FUNCTION: LEGO1 0x10072520
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Act3::ClassName()) || LegoWorld::IsA(p_name);
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}
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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virtual void VTable0x50() override; // vtable+0x50
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virtual MxBool VTable0x5c() override; // vtable+0x5c
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virtual void VTable0x60() override; // vtable+0x60
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virtual MxBool VTable0x64() override; // vtable+0x64
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virtual void VTable0x68(MxBool p_add) override; // vtable+0x68
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inline void SetUnkown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
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inline void SetUnkown4270(MxU32 p_unk0x4270) { m_unk0x4270 = p_unk0x4270; }
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// SYNTHETIC: LEGO1 0x10072630
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// Act3::`scalar deleting destructor'
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protected:
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undefined m_unk0xf8[0x4114]; // 0xf8
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MxEntity* m_unk0x420c; // 0x420c
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undefined m_unk0x4210[0x60]; // 0x4210
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MxU32 m_unk0x4270; // 0x4270
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};
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#endif // ACT3_H
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