mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 23:48:12 -05:00
ce686705f2
* LegoWorldList * Refactor list cursors * Add decomp markers for list cursors * Fix decomp markers * MxRegionListCursor edit to prevent accuracy drop * Better fix for MxRegionListCursor
71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
#ifndef MXREGIONLIST_H
|
|
#define MXREGIONLIST_H
|
|
|
|
#include "mxlist.h"
|
|
|
|
struct MxRegionTopBottom;
|
|
struct MxRegionLeftRight;
|
|
|
|
// VTABLE: LEGO1 0x100dcb10
|
|
// class MxCollection<MxRegionTopBottom *>
|
|
|
|
// VTABLE: LEGO1 0x100dcb28
|
|
// class MxList<MxRegionTopBottom *>
|
|
|
|
// VTABLE: LEGO1 0x100dcb40
|
|
// class MxPtrList<MxRegionTopBottom>
|
|
|
|
// VTABLE: LEGO1 0x100dcb58
|
|
// SIZE 0x18
|
|
class MxRegionList : public MxPtrList<MxRegionTopBottom> {
|
|
public:
|
|
MxRegionList() : MxPtrList<MxRegionTopBottom>(Destroy) {}
|
|
static void Destroy(MxRegionTopBottom*);
|
|
};
|
|
|
|
// VTABLE: LEGO1 0x100dcb70
|
|
// class MxPtrListCursor<MxRegionTopBottom>
|
|
|
|
// VTABLE: LEGO1 0x100dcba0
|
|
// class MxListCursor<MxRegionTopBottom *>
|
|
|
|
// TODO: The initialize list param type should be MxRegionList, but doing that
|
|
// drastically reduced the match percentage for MxRegion::vtable18.
|
|
// It also works with MxPtrList, so we'll do that until we figure this out.
|
|
|
|
// VTABLE: LEGO1 0x100dcb88
|
|
class MxRegionListCursor : public MxPtrListCursor<MxRegionTopBottom> {
|
|
public:
|
|
MxRegionListCursor(MxPtrList<MxRegionTopBottom>* p_list) : MxPtrListCursor<MxRegionTopBottom>(p_list){};
|
|
};
|
|
|
|
// VTABLE: LEGO1 0x100dcc40
|
|
// class MxCollection<MxRegionLeftRight *>
|
|
|
|
// VTABLE: LEGO1 0x100dcc58
|
|
// class MxList<MxRegionLeftRight *>
|
|
|
|
// VTABLE: LEGO1 0x100dcc70
|
|
// class MxPtrList<MxRegionLeftRight>
|
|
|
|
// VTABLE: LEGO1 0x100dcc88
|
|
// SIZE 0x18
|
|
class MxRegionLeftRightList : public MxPtrList<MxRegionLeftRight> {
|
|
public:
|
|
MxRegionLeftRightList() : MxPtrList<MxRegionLeftRight>(Destroy) {}
|
|
static void Destroy(MxRegionLeftRight*);
|
|
};
|
|
|
|
// VTABLE: LEGO1 0x100dcbf8
|
|
// class MxPtrListCursor<MxRegionLeftRight>
|
|
|
|
// VTABLE: LEGO1 0x100dcc28
|
|
// class MxListCursor<MxRegionLeftRight *>
|
|
|
|
// VTABLE: LEGO1 0x100dcc10
|
|
class MxRegionLeftRightListCursor : public MxPtrListCursor<MxRegionLeftRight> {
|
|
public:
|
|
MxRegionLeftRightListCursor(MxRegionLeftRightList* p_list) : MxPtrListCursor<MxRegionLeftRight>(p_list){};
|
|
};
|
|
|
|
#endif // MXREGIONLIST_H
|