mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 23:48:12 -05:00
f8b1995a83
* MxPalette - add missing member variables, Detach function * mb * MxPalette: give bob the builder his constructor * push progress, gn * avoid hexadecimal Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * fix MxPalette::GetDefaultPalette Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * aaaaaaaaaaaaaa * Revert "fix MxPalette::GetDefaultPalette" This reverts commit 63f2215737d3bcd286f67dcf1a04fdf8a234d41b. * Implement MxPalette::Clone (doesn't match) * fix MxPalette structure and match ctor/dtor * Matching progress for MxPalette::GetDefaultPalette * Implement ApplySystemEntriesToPalette except the memcpy calls * implement SetSkyColor (doesn't match) * Use MxTypes instead of generics * prefer decimal values than hex for m_entries * Update mxpalette.cpp * Push MxPalette progress - read comments in code. * improved MxPalette::operator==, will be 100% when MSVC feels like making it so * improved MxPalette::SetSkyColor, will be 100% when MSVC feels like making it so * improved MxPalette::Clone, will be 100% when MSVC feels like making it so * Fixes - reordered the functions in order of where they are in the hex because recmp.py sometimes kept saying it couldn't find the symbol (??) - clone returns a pointer, not a ref - worked a bit on setpalette/applysysentriestopalette * Match GetDefaultPalette a bit more * fix: MxPalette::GetDefaultPalette is now 100% matching * fix: MxPalette::ApplySystemEntriesToPalette is now 100% matching * tidy: rename `DC` var in GetDefaultPalette to `hdc` * fix: MxPalette::SetPalette is now functionally matching Not assembly matching yet because of MSVC weirdness. At some point it will probably start matching, because the structure seems to be accurate. * fix: MxPalette rgbquad ctor functionally matches Not quite ASM matching yet because of weird register allocation mismatches. * fix: I forgot to commit mxpalette.h... * tidy: use Mx* primitives instead of builtins * refactor: remove MxPalette::FromBitmapPalette * fix: call ApplySystemEntriesToPalette from MxPalette(const RGBQUAD *) * rename MxPalette::SetPalette to MxPalette::SetEntries * fix: I once again forgot to commit mxpalette.h... * feat: add/match MxPalette::Reset [0x100BF490] * fix: add MVideoManager() to mxomni header * refactor: change unk50 in MxVideoManager to LPDIRECTDRAW * feat: add/match MxPalette::CreateNativePalette [0x100BF000] * fix: MxPalette::SetSkyColor is 100% matching * Annotate MxPalette members' offsets * Annotate the global default aplette * use hex size * remove unnecessary variable offset listing * Update LEGO1/mxpalette.cpp --------- Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: ktkaufman03 <ktkaufman@wpi.edu> Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
36 lines
896 B
C++
36 lines
896 B
C++
#ifndef MXPALETTE_H
|
|
#define MXPALETTE_H
|
|
|
|
#include <ddraw.h>
|
|
|
|
#include "mxcore.h"
|
|
#include "mxtypes.h"
|
|
|
|
// VTABLE 0x100dc848
|
|
// SIZE 0x414
|
|
class MxPalette : public MxCore
|
|
{
|
|
public:
|
|
__declspec(dllexport) MxBool operator==(MxPalette &);
|
|
__declspec(dllexport) void Detach();
|
|
|
|
MxPalette();
|
|
MxPalette(const RGBQUAD *);
|
|
virtual ~MxPalette();
|
|
|
|
void ApplySystemEntriesToPalette(LPPALETTEENTRY p_entries);
|
|
MxPalette* Clone();
|
|
void GetDefaultPalette(LPPALETTEENTRY p_entries);
|
|
MxResult GetEntries(LPPALETTEENTRY p_entries);
|
|
MxResult SetEntries(LPPALETTEENTRY p_palette);
|
|
MxResult SetSkyColor(LPPALETTEENTRY p_sky_color);
|
|
void Reset(MxBool p_ignoreSkyColor);
|
|
LPDIRECTDRAWPALETTE CreateNativePalette();
|
|
private:
|
|
LPDIRECTDRAWPALETTE m_palette;
|
|
PALETTEENTRY m_entries[256]; // 0xc
|
|
MxBool m_overrideSkyColor; // 0x40c
|
|
PALETTEENTRY m_skyColor; // 0x40d
|
|
};
|
|
|
|
#endif // MXPALETTE_H
|