isle-portable/LEGO1/omni/include/mxwavepresenter.h
2024-02-03 07:38:57 -05:00

81 lines
2.4 KiB
C++

#ifndef MXWAVEPRESENTER_H
#define MXWAVEPRESENTER_H
#include "decomp.h"
#include "mxsoundpresenter.h"
#include <dsound.h>
// VTABLE: LEGO1 0x100d49a8
// SIZE 0x6c
class MxWavePresenter : public MxSoundPresenter {
public:
MxWavePresenter() { Init(); }
// FUNCTION: LEGO1 0x1000d640
~MxWavePresenter() override { Destroy(TRUE); } // vtable+0x00
// FUNCTION: LEGO1 0x1000d6c0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f07b4
return "MxWavePresenter";
}
// FUNCTION: LEGO1 0x1000d6d0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxWavePresenter::ClassName()) || MxSoundPresenter::IsA(p_name);
}
void ReadyTickle() override; // vtable+0x18
void StartingTickle() override; // vtable+0x1c
void StreamingTickle() override; // vtable+0x20
void DoneTickle() override; // vtable+0x2c
void ParseExtra() override; // vtable+0x30
MxResult AddToManager() override; // vtable+0x34
// FUNCTION: LEGO1 0x1000d6a0
void Destroy() override { Destroy(FALSE); } // vtable+0x38
void EndAction() override; // vtable+0x40
MxResult PutData() override; // vtable+0x4c
void Enable(MxBool p_enable) override; // vtable+0x54
void LoopChunk(MxStreamChunk* p_chunk) override; // vtable+0x58
void SetVolume(MxS32 p_volume) override; // vtable+0x60
virtual void Pause(); // vtable+0x64
virtual void Resume(); // vtable+0x68
// FUNCTION: LEGO1 0x1000d6b0
virtual MxBool IsPaused() { return m_paused; } // vtable+0x6c
// SIZE 0x18
struct WaveFormat {
PCMWAVEFORMAT m_pcmWaveFormat; // 0x00
MxU32 m_dataSize; // 0x10
MxU32 m_flags; // 0x14
};
// SYNTHETIC: LEGO1 0x1000d810
// MxWavePresenter::`scalar deleting destructor'
protected:
void Init();
void Destroy(MxBool p_fromDestructor);
MxS8 GetPlayedChunks();
MxBool FUN_100b1ba0();
void WriteToSoundBuffer(void* p_audioPtr, MxU32 p_length);
WaveFormat* m_waveFormat; // 0x54
LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x58
MxU32 m_chunkLength; // 0x5c
MxU32 m_lockSize; // 0x60
MxU8 m_writtenChunks; // 0x64
MxBool m_started; // 0x65
MxBool m_is3d; // 0x66
MxS8 m_silenceData; // 0x67
MxBool m_paused; // 0x68
};
#endif // MXWAVEPRESENTER_H