isle-portable/LEGO1/lego/legoomni/include/historybook.h
Joshua Peisach 4a7ab43b45
Main HistoryBook function implementations (#575)
* Main HistoryBook function implementations

* fix names
2024-02-17 20:04:48 +01:00

44 lines
1.2 KiB
C++

#ifndef HISTORYBOOK_H
#define HISTORYBOOK_H
#include "decomp.h"
#include "legogamestate.h"
#include "legoworld.h"
// VTABLE: LEGO1 0x100da328
// SIZE 0x3e4
class HistoryBook : public LegoWorld {
public:
HistoryBook();
~HistoryBook() override; // vtable+0x00
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10082390
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f04bc
return "HistoryBook";
}
// FUNCTION: LEGO1 0x100823a0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, HistoryBook::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x64() override; // vtable+0x64
// SYNTHETIC: LEGO1 0x100824b0
// HistoryBook::`scalar deleting destructor'
private:
LegoGameState::Area m_transitionDestination; // 0xf8
undefined m_unk0xfc[104]; // 0xfc
undefined m_unk0x164[560]; // 0x164
undefined m_unk0x394[80]; // 0x394
};
#endif // HISTORYBOOK_H