mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-26 17:36:12 -05:00
346 lines
6.4 KiB
C++
346 lines
6.4 KiB
C++
#include "legoomni.h"
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#include "mxbackgroundaudiomanager.h"
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#include "mxdsfile.h"
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#include "legogamestate.h"
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#include "legoutil.h"
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// 0x100f4588
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MxAtomId *g_nocdSourceName = NULL;
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// 0x101020e8
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void (*g_omniUserMessage)(const char *,int);
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// OFFSET: LEGO1 0x10058a00
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LegoOmni::LegoOmni()
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{
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Init();
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}
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// OFFSET: LEGO1 0x10058b50
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LegoOmni::~LegoOmni()
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{
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Destroy();
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}
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// OFFSET: LEGO1 0x1005b560 STUB
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void LegoOmni::CreateBackgroundAudio()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x1005af10 STUB
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void LegoOmni::RemoveWorld(const MxAtomId &p1, MxLong p2)
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{
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// TODO
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}
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// OFFSET: LEGO1 0x1005b400 STUB
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int LegoOmni::GetCurrPathInfo(LegoPathBoundary **,int &)
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{
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// TODO
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return 0;
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}
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// OFFSET: LEGO1 0x100b6ff0
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void MakeSourceName(char *p_output, const char *p_input)
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{
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const char *cln = strchr(p_input, ':');
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if (cln) {
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p_input = cln + 1;
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}
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strcpy(p_output, p_input);
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strlwr(p_output);
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char *extLoc = strstr(p_output, ".si");
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if (extLoc) {
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*extLoc = 0;
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}
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}
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// OFFSET: LEGO1 0x100b7050
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MxBool KeyValueStringParse(char *p_outputValue, const char *p_key, const char *p_source)
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{
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MxBool didMatch = FALSE;
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MxS16 len = strlen(p_source);
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char *temp = new char[len + 1];
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strcpy(temp, p_source);
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char *token = strtok(temp, ", \t\r\n:");
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while (token) {
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len -= (strlen(token) + 1);
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if (strcmpi(token, p_key) == 0) {
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if (p_outputValue && len > 0) {
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char *cur = &token[strlen(p_key)];
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cur++;
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while (*cur != ',') {
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if (*cur == ' ' || *cur == '\0' || *cur == '\t' || *cur == '\n' || *cur == '\r')
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break;
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*p_outputValue++ = *cur++;
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}
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*p_outputValue = '\0';
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}
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didMatch = TRUE;
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break;
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}
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token = strtok(NULL, ", \t\r\n:");
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}
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delete[] temp;
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return didMatch;
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}
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// OFFSET: LEGO1 0x100b7210
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void SetOmniUserMessage(void (*p_userMsg)(const char *,int))
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{
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g_omniUserMessage = p_userMsg;
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}
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// OFFSET: LEGO1 0x100acf50
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MxResult Start(MxDSAction* p_dsAction)
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{
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return MxOmni::GetInstance()->Start(p_dsAction);
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}
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// OFFSET: LEGO1 0x1005ad10
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LegoOmni *LegoOmni::GetInstance()
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{
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return (LegoOmni *)MxOmni::GetInstance();
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}
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// OFFSET: LEGO1 0x1005ac90
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void LegoOmni::CreateInstance()
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{
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MxOmni::DestroyInstance();
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MxOmni::SetInstance(new LegoOmni());
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}
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// OFFSET: LEGO1 0x10015700
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LegoOmni *Lego()
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{
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return (LegoOmni *)MxOmni::GetInstance();
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}
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// OFFSET: LEGO1 0x10015710
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LegoSoundManager *SoundManager()
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{
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return LegoOmni::GetInstance()->GetSoundManager();
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}
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// OFFSET: LEGO1 0x10015720
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LegoVideoManager *VideoManager()
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{
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return LegoOmni::GetInstance()->GetVideoManager();
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}
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// OFFSET: LEGO1 0x100157f0
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LegoBuildingManager *BuildingManager()
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{
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return LegoOmni::GetInstance()->GetLegoBuildingManager();
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}
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// OFFSET: LEGO1 0x10015790
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Isle *GetIsle()
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{
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return LegoOmni::GetInstance()->GetIsle();
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}
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// OFFSET: LEGO1 0x100157e0
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LegoPlantManager *PlantManager()
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{
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return LegoOmni::GetInstance()->GetLegoPlantManager();
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}
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// OFFSET: LEGO1 0x10015730
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MxBackgroundAudioManager *BackgroundAudioManager()
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{
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return LegoOmni::GetInstance()->GetBackgroundAudioManager();
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}
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// OFFSET: LEGO1 0x100c0280
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MxDSObject *CreateStreamObject(MxDSFile *p_file, MxS16 p_ofs)
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{
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char *buf;
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_MMCKINFO tmp_chunk;
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if (p_file->Seek(((MxLong*)p_file->GetBuffer())[p_ofs], 0)) {
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return NULL;
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}
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if (p_file->Read((MxU8*)&tmp_chunk.ckid, 8) == 0 && tmp_chunk.ckid == FOURCC('M', 'x', 'S', 't')) {
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if (p_file->Read((MxU8*)&tmp_chunk.ckid, 8) == 0 && tmp_chunk.ckid == FOURCC('M', 'x', 'O', 'b')) {
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buf = new char[tmp_chunk.cksize];
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if (!buf) {
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return NULL;
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}
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if (p_file->Read((MxU8*)buf, tmp_chunk.cksize) != 0) {
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return NULL;
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}
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// Save a copy so we can clean up properly, because
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// this function will alter the pointer value.
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char *copy = buf;
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MxDSObject *obj = DeserializeDSObjectDispatch(&buf, -1);
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delete[] copy;
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return obj;
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}
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return NULL;
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}
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return NULL;
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}
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// OFFSET: LEGO1 0x10015740
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LegoInputManager *InputManager()
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{
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return LegoOmni::GetInstance()->GetInputManager();
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}
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// OFFSET: LEGO1 0x10015760
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LegoGameState *GameState()
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{
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return LegoOmni::GetInstance()->GetGameState();
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}
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// OFFSET: LEGO1 0x10015780
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LegoNavController *NavController()
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{
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return LegoOmni::GetInstance()->GetNavController();
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}
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// OFFSET: LEGO1 0x10015900
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MxTransitionManager *TransitionManager()
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{
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return LegoOmni::GetInstance()->GetTransitionManager();
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}
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// OFFSET: LEGO1 0x10053430
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const char *GetNoCD_SourceName()
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{
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return g_nocdSourceName->GetInternal();
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}
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// OFFSET: LEGO1 0x1005b5f0
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MxLong LegoOmni::Notify(MxParam &p)
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{
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// FIXME: Stub
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return 0;
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}
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// OFFSET: LEGO1 0x1003dd70 STUB
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LegoROI *PickROI(MxLong,MxLong)
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{
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// TODO
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return NULL;
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}
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// OFFSET: LEGO1 0x1003ddc0 STUB
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LegoEntity *PickEntity(MxLong,MxLong)
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{
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// TODO
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return NULL;
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}
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// OFFSET: LEGO1 0x10058bd0
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void LegoOmni::Init()
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{
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MxOmni::Init();
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m_unk68 = 0;
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m_inputMgr = NULL;
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m_unk6c = 0;
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m_unk74 = 0;
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m_unk78 = 0;
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m_currentWorld = NULL;
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m_unk80 = FALSE;
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m_isle = NULL;
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m_unk8c = 0;
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m_plantManager = NULL;
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m_gameState = NULL;
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m_animationManager = NULL;
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m_buildingManager = NULL;
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m_bkgAudioManager = NULL;
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m_unk13c = TRUE;
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m_transitionManager = NULL;
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}
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// OFFSET: LEGO1 0x10058e70
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MxResult LegoOmni::Create(COMPAT_CONST MxOmniCreateParam &p)
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{
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// FIXME: Stub
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MxOmni::Create(p);
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m_gameState = new LegoGameState();
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m_bkgAudioManager = new MxBackgroundAudioManager();
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x10058c30 STUB
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void LegoOmni::Destroy()
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{
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// FIXME: Stub
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}
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// OFFSET: LEGO1 0x1005b580
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MxResult LegoOmni::Start(MxDSAction* action)
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{
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MxResult result = MxOmni::Start(action);
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this->m_action.SetAtomId(action->GetAtomId());
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this->m_action.SetObjectId(action->GetObjectId());
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this->m_action.SetUnknown24(action->GetUnknown24());
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return result;
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}
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void LegoOmni::DeleteObject(MxDSAction &ds)
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{
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// FIXME: Stub
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}
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MxBool LegoOmni::DoesEntityExist(MxDSAction &ds)
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{
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// FIXME: Stub
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return TRUE;
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}
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void LegoOmni::vtable0x2c()
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{
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// FIXME: Stub
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}
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int LegoOmni::vtable0x30(char*, int, MxCore*)
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{
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// FIXME: Stub
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return 0;
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}
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void LegoOmni::NotifyCurrentEntity()
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{
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// FIXME: Stub
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}
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// OFFSET: LEGO1 0x1005b640
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void LegoOmni::StartTimer()
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{
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MxOmni::StartTimer();
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SetAppCursor(2);
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}
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// OFFSET: LEGO1 0x1005b650
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void LegoOmni::StopTimer()
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{
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MxOmni::StopTimer();
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SetAppCursor(0);
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}
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// OFFSET: LEGO1 0x100157a0
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LegoWorld *GetCurrentWorld()
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{
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return LegoOmni::GetInstance()->GetCurrentWorld();
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}
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