isle-portable/LEGO1/mxdisplaysurface.cpp
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

260 lines
6.2 KiB
C++

#include "mxdisplaysurface.h"
#include "mxomni.h"
#include "mxvideomanager.h"
DECOMP_SIZE_ASSERT(MxDisplaySurface, 0xac);
// FUNCTION: LEGO1 0x100ba500
MxDisplaySurface::MxDisplaySurface()
{
this->Reset();
}
// FUNCTION: LEGO1 0x100ba5a0
MxDisplaySurface::~MxDisplaySurface()
{
this->Clear();
}
// FUNCTION: LEGO1 0x100ba610
void MxDisplaySurface::Reset()
{
this->m_ddSurface1 = NULL;
this->m_ddSurface2 = NULL;
this->m_ddClipper = NULL;
this->m_16bitPal = NULL;
this->m_initialized = FALSE;
memset(&this->m_surfaceDesc, 0, sizeof(this->m_surfaceDesc));
}
// STUB: LEGO1 0x100ba640
void MxDisplaySurface::FUN_100ba640()
{
// TODO
}
// FUNCTION: LEGO1 0x100ba790
MxResult MxDisplaySurface::Init(
MxVideoParam& p_videoParam,
LPDIRECTDRAWSURFACE p_ddSurface1,
LPDIRECTDRAWSURFACE p_ddSurface2,
LPDIRECTDRAWCLIPPER p_ddClipper
)
{
MxResult result = SUCCESS;
this->m_videoParam = p_videoParam;
this->m_ddSurface1 = p_ddSurface1;
this->m_ddSurface2 = p_ddSurface2;
this->m_ddClipper = p_ddClipper;
this->m_initialized = FALSE;
memset(&this->m_surfaceDesc, 0, sizeof(this->m_surfaceDesc));
this->m_surfaceDesc.dwSize = sizeof(this->m_surfaceDesc);
if (this->m_ddSurface2->GetSurfaceDesc(&this->m_surfaceDesc))
result = FAILURE;
return result;
}
// FUNCTION: LEGO1 0x100ba7f0
MxResult MxDisplaySurface::Create(MxVideoParam& p_videoParam)
{
DDSURFACEDESC ddsd;
MxResult result = FAILURE;
LPDIRECTDRAW lpDirectDraw = MVideoManager()->GetDirectDraw();
HWND hWnd = MxOmni::GetInstance()->GetWindowHandle();
this->m_initialized = TRUE;
this->m_videoParam = p_videoParam;
if (!this->m_videoParam.flags().GetFullScreen())
this->m_videoParam.flags().SetFlipSurfaces(FALSE);
if (!this->m_videoParam.flags().GetFlipSurfaces()) {
this->m_videoParam.SetBackBuffers(1);
}
else {
MxU32 backBuffers = this->m_videoParam.GetBackBuffers();
if (backBuffers < 1)
this->m_videoParam.SetBackBuffers(1);
else if (backBuffers > 2)
this->m_videoParam.SetBackBuffers(2);
this->m_videoParam.flags().SetBackBuffers(TRUE);
}
if (this->m_videoParam.flags().GetFullScreen()) {
MxS32 width = this->m_videoParam.GetRect().GetWidth();
MxS32 height = this->m_videoParam.GetRect().GetHeight();
if (lpDirectDraw->SetCooperativeLevel(hWnd, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN))
goto done;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
if (lpDirectDraw->GetDisplayMode(&ddsd))
goto done;
MxS32 bitdepth = !this->m_videoParam.flags().Get16Bit() ? 8 : 16;
if (ddsd.dwWidth != width || ddsd.dwHeight != height || ddsd.ddpfPixelFormat.dwRGBBitCount != bitdepth) {
if (lpDirectDraw->SetDisplayMode(width, height, bitdepth))
goto done;
}
}
if (this->m_videoParam.flags().GetFlipSurfaces()) {
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwBackBufferCount = this->m_videoParam.GetBackBuffers();
ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
ddsd.ddsCaps.dwCaps = DDSCAPS_3DDEVICE | DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
if (lpDirectDraw->CreateSurface(&ddsd, &this->m_ddSurface1, NULL))
goto done;
ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
if (this->m_ddSurface1->GetAttachedSurface(&ddsd.ddsCaps, &this->m_ddSurface2))
goto done;
}
else {
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
if (lpDirectDraw->CreateSurface(&ddsd, &this->m_ddSurface1, NULL))
goto done;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_HEIGHT | DDSD_WIDTH | DDSD_CAPS;
ddsd.dwWidth = this->m_videoParam.GetRect().GetWidth();
ddsd.dwHeight = this->m_videoParam.GetRect().GetHeight();
ddsd.ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY | DDSCAPS_3DDEVICE | DDSCAPS_OFFSCREENPLAIN;
if (!this->m_videoParam.flags().GetBackBuffers())
ddsd.ddsCaps.dwCaps = DDSCAPS_3DDEVICE | DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
if (lpDirectDraw->CreateSurface(&ddsd, &this->m_ddSurface2, NULL))
goto done;
}
memset(&this->m_surfaceDesc, 0, sizeof(this->m_surfaceDesc));
this->m_surfaceDesc.dwSize = sizeof(this->m_surfaceDesc);
if (!this->m_ddSurface2->GetSurfaceDesc(&this->m_surfaceDesc)) {
if (!lpDirectDraw->CreateClipper(0, &this->m_ddClipper, NULL) && !this->m_ddClipper->SetHWnd(0, hWnd) &&
!this->m_ddSurface1->SetClipper(this->m_ddClipper))
result = SUCCESS;
}
done:
return result;
}
// FUNCTION: LEGO1 0x100baa90
void MxDisplaySurface::Clear()
{
if (this->m_initialized) {
if (this->m_ddSurface2)
this->m_ddSurface2->Release();
if (this->m_ddSurface1)
this->m_ddSurface1->Release();
if (this->m_ddClipper)
this->m_ddClipper->Release();
}
if (this->m_16bitPal)
delete this->m_16bitPal;
this->Reset();
}
// STUB: LEGO1 0x100baae0
void MxDisplaySurface::SetPalette(MxPalette* p_palette)
{
}
// STUB: LEGO1 0x100bacc0
MxBool MxDisplaySurface::vtable28(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4)
{
return 0;
}
// STUB: LEGO1 0x100bb1d0
MxBool MxDisplaySurface::vtable30(
undefined4,
undefined4,
undefined4,
undefined4,
undefined4,
undefined4,
undefined4,
MxBool
)
{
return 0;
}
// STUB: LEGO1 0x100bb850
undefined4 MxDisplaySurface::vtable34(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4)
{
return 0;
}
// STUB: LEGO1 0x100bba50
void MxDisplaySurface::Display(undefined4, undefined4, undefined4, undefined4, undefined4, undefined4)
{
}
// FUNCTION: LEGO1 0x100bbc10
void MxDisplaySurface::GetDC(HDC* p_hdc)
{
if (this->m_ddSurface2 && !this->m_ddSurface2->GetDC(p_hdc))
return;
*p_hdc = NULL;
}
// FUNCTION: LEGO1 0x100bbc40
void MxDisplaySurface::ReleaseDC(HDC p_hdc)
{
if (this->m_ddSurface2 && p_hdc)
this->m_ddSurface2->ReleaseDC(p_hdc);
}
// STUB: LEGO1 0x100bbc60
LPDIRECTDRAWSURFACE MxDisplaySurface::vtable44(MxBitmap*, undefined4*, undefined4, undefined4)
{
return NULL;
}
// STUB: LEGO1 0x100bc200
void MxDisplaySurface::vtable24(
LPDDSURFACEDESC,
MxBitmap*,
undefined4,
undefined4,
undefined4,
undefined4,
undefined4,
undefined4
)
{
}
// STUB: LEGO1 0x100bc630
MxBool MxDisplaySurface::
vtable2c(LPDDSURFACEDESC, MxBitmap*, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4, MxBool)
{
return 0;
}