mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-23 07:58:21 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
65 lines
1.8 KiB
C++
65 lines
1.8 KiB
C++
#ifndef LEGOPATHACTOR_H
|
|
#define LEGOPATHACTOR_H
|
|
|
|
#include "legoactor.h"
|
|
#include "mxtypes.h"
|
|
|
|
// VTABLE: LEGO1 0x100d6e28
|
|
// SIZE 0x154 (from inlined construction at 0x1000a346)
|
|
class LegoPathActor : public LegoActor {
|
|
public:
|
|
LegoPathActor();
|
|
|
|
virtual ~LegoPathActor() override;
|
|
|
|
// FUNCTION: LEGO1 0x1000c430
|
|
inline const char* ClassName() const override // vtable+0xc
|
|
{
|
|
// GLOBAL: LEGO1 0x100f0114
|
|
return "LegoPathActor";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1000c440
|
|
inline MxBool IsA(const char* name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(name, LegoPathActor::ClassName()) || LegoActor::IsA(name);
|
|
}
|
|
|
|
virtual void VTable0x68(); // vtable+0x68
|
|
virtual void VTable0x6c(); // vtable+0x6c
|
|
virtual void VTable0x70(); // vtable+0x70
|
|
virtual void VTable0x74(); // vtable+0x74
|
|
virtual void VTable0x78(); // vtable+0x78
|
|
virtual void VTable0x7c(); // vtable+0x7c
|
|
virtual void VTable0x80(); // vtable+0x80
|
|
virtual void VTable0x84(); // vtable+0x84
|
|
virtual void VTable0x88(); // vtable+0x88
|
|
virtual void VTable0x8c(); // vtable+0x8c
|
|
virtual void VTable0x90(); // vtable+0x90
|
|
virtual void VTable0x94(); // vtable+0x94
|
|
virtual void VTable0x98(); // vtable+0x98
|
|
virtual void VTable0x9c(); // vtable+0x9c
|
|
virtual void VTable0xa0(); // vtable+0xa0
|
|
virtual void VTable0xa4(); // vtable+0xa4
|
|
virtual void VTable0xa8(); // vtable+0xa8
|
|
virtual void VTable0xac(); // vtable+0xac
|
|
virtual void VTable0xb0(); // vtable+0xb0
|
|
virtual void VTable0xb4(); // vtable+0xb4
|
|
virtual void VTable0xb8(); // vtable+0xb8
|
|
virtual void VTable0xbc(); // vtable+0xbc
|
|
virtual void VTable0xc0(); // vtable+0xc0
|
|
virtual void VTable0xc4(); // vtable+0xc4
|
|
virtual void VTable0xc8(); // vtable+0xc8
|
|
|
|
protected:
|
|
// TODO: the types
|
|
undefined unk78[0xc4];
|
|
MxFloat m_unk13c;
|
|
MxS32 m_unk140;
|
|
MxS32 m_unk144;
|
|
undefined m_unk148;
|
|
MxS32 m_unk14c;
|
|
MxFloat m_unk150;
|
|
};
|
|
|
|
#endif // LEGOPATHACTOR_H
|