mirror of
https://github.com/isledecomp/isle-portable.git
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494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
93 lines
2.2 KiB
C++
93 lines
2.2 KiB
C++
#ifndef LEGONAVCONTROLLER_H
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#define LEGONAVCONTROLLER_H
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#include "mxcore.h"
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#include "mxtimer.h"
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#include "mxtypes.h"
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// VTABLE: LEGO1 0x100d85b8
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// SIZE 0x70
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class LegoNavController : public MxCore {
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public:
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__declspec(dllexport) static void GetDefaults(
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int* p_mouseDeadzone,
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float* p_movementMaxSpeed,
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float* p_turnMaxSpeed,
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float* p_movementMaxAccel,
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float* p_turnMaxAccel,
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float* p_movementDecel,
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float* p_turnDecel,
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float* p_movementMinAccel,
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float* p_turnMinAccel,
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float* p_rotationSensitivity,
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MxBool* p_turnUseVelocity
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);
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__declspec(dllexport) static void SetDefaults(
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int p_mouseDeadzone,
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float p_movementMaxSpeed,
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float p_turnMaxSpeed,
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float p_movementMaxAccel,
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float p_turnMaxAccel,
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float p_movementDecel,
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float p_turnDecel,
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float p_movementMinAccel,
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float p_turnMinAccel,
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float p_rotationSensitivity,
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MxBool p_turnUseVelocity
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);
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LegoNavController();
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virtual ~LegoNavController() override; // vtable+0x0
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// FUNCTION: LEGO1 0x10054b80
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inline const char* ClassName() const override // vtable+0xc
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{
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// GLOBAL: LEGO1 0x100f66d8
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return "LegoNavController";
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}
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// FUNCTION: LEGO1 0x10054b90
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inline MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, ClassName()) || MxCore::IsA(name);
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}
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void SetControlMax(int p_hMax, int p_vMax);
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void ResetToDefault();
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void SetTargets(int p_hPos, int p_vPos, MxBool p_accel);
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float CalculateNewTargetSpeed(int p_pos, int p_center, float p_maxSpeed);
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float CalculateNewAccel(int p_pos, int p_center, float p_maxAccel, int p_minAccel);
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float CalculateNewVel(float p_targetVel, float p_currentVel, float p_accel, float p_time);
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private:
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int m_hMax;
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int m_vMax;
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int m_mouseDeadzone;
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float m_zeroThreshold;
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float unk_18;
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float unk_1C;
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float m_targetMovementSpeed;
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float m_targetTurnSpeed;
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float m_movementMaxSpeed;
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float m_turnMaxSpeed;
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float m_movementAccel;
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float m_turnAccel;
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float m_movementMaxAccel;
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float m_turnMaxAccel;
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float m_movementMinAccel;
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float m_turnMinAccel;
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float m_movementDecel;
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float m_turnDecel;
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float m_turnSensitivity;
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MxBool m_turnUseVelocity;
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int m_time;
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MxBool m_trackDefault;
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MxBool m_unk5D;
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char m_unk5E[2];
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int m_unk60;
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int m_unk64;
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int m_unk68;
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MxBool m_unk6C;
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};
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#endif // LEGONAVCONTROLLER_H
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