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96c98cec3d
* Implement LegoAnimPresenter::FUN_100692b0 * Match
162 lines
3.9 KiB
C++
162 lines
3.9 KiB
C++
#ifndef __LEGOANIM_H
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#define __LEGOANIM_H
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#include "decomp.h"
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#include "misc/legostorage.h"
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#include "misc/legotree.h"
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// SIZE 0x08
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class LegoAnimKey {
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public:
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enum Flags {
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c_bit1 = 0x01
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};
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LegoAnimKey();
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LegoResult Read(LegoStorage* p_storage);
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protected:
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undefined m_unk0x00; // 0x00
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float m_unk0x04; // 0x04
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};
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// SIZE 0x14
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class LegoTranslationKey : public LegoAnimKey {
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public:
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LegoTranslationKey();
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LegoResult Read(LegoStorage* p_storage);
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protected:
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LegoFloat m_x; // 0x08
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LegoFloat m_y; // 0x0c
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LegoFloat m_z; // 0x10
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};
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// SIZE 0x18
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class LegoRotationKey : public LegoAnimKey {
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public:
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LegoRotationKey();
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LegoResult Read(LegoStorage* p_storage);
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protected:
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LegoFloat m_angle; // 0x08
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LegoFloat m_x; // 0x0c
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LegoFloat m_y; // 0x10
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LegoFloat m_z; // 0x14
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};
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// SIZE 0x14
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class LegoScaleKey : public LegoAnimKey {
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public:
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LegoScaleKey();
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LegoResult Read(LegoStorage* p_storage);
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protected:
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LegoFloat m_x; // 0x08
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LegoFloat m_y; // 0x0c
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LegoFloat m_z; // 0x10
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};
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// SIZE 0x0c
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class LegoMorphKey : public LegoAnimKey {
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public:
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LegoMorphKey();
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LegoResult Read(LegoStorage* p_storage);
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protected:
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undefined m_unk0x08; // 0x08
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};
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// SIZE 0x0c
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class LegoUnknownKey : public LegoAnimKey {
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public:
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LegoUnknownKey();
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LegoResult Read(LegoStorage* p_storage);
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protected:
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undefined4 m_unk0x08; // 0x08
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};
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// VTABLE: LEGO1 0x100db8c8
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// SIZE 0x34
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class LegoAnimNodeData : public LegoTreeNodeData {
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public:
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LegoAnimNodeData();
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~LegoAnimNodeData() override;
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LegoResult Read(LegoStorage* p_storage) override; // vtable+0x04
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LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
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// SYNTHETIC: LEGO1 0x1009fd80
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// LegoAnimNodeData::`scalar deleting destructor'
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protected:
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LegoChar* m_name; // 0x04
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LegoU16 m_numTranslationKeys; // 0x08
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LegoU16 m_numRotationKeys; // 0x0a
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LegoU16 m_numScaleKeys; // 0x0c
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LegoU16 m_numMorphKeys; // 0x0e
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LegoTranslationKey* m_translationKeys; // 0x10
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LegoRotationKey* m_rotationKeys; // 0x14
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LegoScaleKey* m_scaleKeys; // 0x18
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LegoMorphKey* m_morphKeys; // 0x1c
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undefined2 m_unk0x20; // 0x20
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undefined2 m_unk0x22; // 0x22
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undefined4 m_unk0x24; // 0x24
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undefined4 m_unk0x28; // 0x28
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undefined4 m_unk0x2c; // 0x2c
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undefined4 m_unk0x30; // 0x30
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};
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// SIZE 0x08
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struct LegoAnimActorEntry {
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LegoChar* m_name; // 0x00
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undefined4 m_unk0x04; // 0x04
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};
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// SIZE 0x24
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class LegoAnimScene {
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public:
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LegoAnimScene();
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~LegoAnimScene();
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LegoResult Read(LegoStorage* p_storage);
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private:
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LegoU16 m_unk0x00; // 0x00
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LegoTranslationKey* m_unk0x04; // 0x04
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LegoU16 m_unk0x08; // 0x08
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LegoTranslationKey* m_unk0x0c; // 0x0c
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LegoU16 m_unk0x10; // 0x10
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LegoUnknownKey* m_unk0x14; // 0x14
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undefined4 m_unk0x18; // 0x18
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undefined4 m_unk0x1c; // 0x1c
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undefined4 m_unk0x20; // 0x20
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};
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// VTABLE: LEGO1 0x100db8d8
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// SIZE 0x18
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class LegoAnim : public LegoTree {
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public:
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LegoAnim();
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~LegoAnim() override;
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LegoTime GetDuration() { return m_duration; }
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LegoU32 GetNumActors() { return m_numActors; }
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LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
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virtual LegoResult Read(LegoStorage* p_storage, LegoS32 p_parseScene); // vtable+0x10
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const LegoChar* GetActorName(LegoU32 p_index);
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undefined4 GetActorUnknown0x04(LegoU32 p_index);
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// SYNTHETIC: LEGO1 0x100a0ba0
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// LegoAnim::`scalar deleting destructor'
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protected:
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LegoTime m_duration; // 0x08
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LegoAnimActorEntry* m_actors; // 0x0c
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LegoU32 m_numActors; // 0x10
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LegoAnimScene* m_scene; // 0x14
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// FUNCTION: LEGO1 0x100a1040
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LegoTreeNodeData* CreateData() override { return new LegoAnimNodeData(); } // vtable+0x0c
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};
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#endif // __LEGOANIM_H
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