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https://github.com/isledecomp/isle-portable.git
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5f413165cc
* cmake: use imported targets for 3rd party libs * Fix casing of skateboard.h include * cmake: tglrl realtime viewmanager mxgeometry * cmake: spin off some source in static libraries * dx5 for everyone * ci: bump actions/checkout to v4 * move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols * add misc library * Add omni library * Return of the .def's * Remove COMPAT_CONST in MxVideoParam::MxVideoParam * Run clang-format * move LEGO1/realtime/realtimeview.cpp to realtime lib * Add 3dmanager library * Rename .def files * Remove incorrect deps to Omni * Remove DLL expor decls * Remove unnecessary library dep from ROI * Remove COMPAT_CONST * Move 3dmanager lib before Omni * Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet) * viewmanager has a dependency on realtime + fix mingw's def * Remove Smacker::Smacker from lego1 link libraries --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
#ifndef MXVIDEOPARAM_H
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#define MXVIDEOPARAM_H
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#include "compat.h"
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#include "mxpalette.h"
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#include "mxrect32.h"
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#include "mxtypes.h"
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#include "mxvariabletable.h"
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#include "mxvideoparamflags.h"
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#include <ddraw.h>
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// SIZE 0x24
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class MxVideoParam {
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public:
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MxVideoParam();
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MxVideoParam(MxVideoParam& p_videoParam);
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__declspec(dllexport)
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MxVideoParam(MxRect32& p_rect, MxPalette* p_palette, MxULong p_backBuffers, MxVideoParamFlags& p_flags);
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MxVideoParam& operator=(const MxVideoParam& p_videoParam);
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~MxVideoParam();
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void SetDeviceName(char* p_deviceId);
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inline MxVideoParamFlags& Flags() { return m_flags; }
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inline void SetPalette(MxPalette* p_palette) { this->m_palette = p_palette; }
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inline void SetBackBuffers(MxU32 p_backBuffers) { this->m_backBuffers = p_backBuffers; }
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inline MxRect32& GetRect() { return this->m_rect; }
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inline MxPalette* GetPalette() { return this->m_palette; }
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inline MxU32 GetBackBuffers() { return this->m_backBuffers; }
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inline char* GetDeviceName() { return this->m_deviceId; }
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private:
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MxRect32 m_rect; // 0x00
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MxPalette* m_palette; // 0x10
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MxU32 m_backBuffers; // 0x14
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MxVideoParamFlags m_flags; // 0x18
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int m_unk0x1c; // 0x1c
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char* m_deviceId; // 0x20
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};
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#endif // MXVIDEOPARAM_H
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