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https://github.com/isledecomp/isle-portable.git
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d5dd8db46e
* Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo * use NULL
107 lines
3.6 KiB
C++
107 lines
3.6 KiB
C++
#ifndef MXDSACTION_H
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#define MXDSACTION_H
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#include "mxdsobject.h"
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#include "mxgeometry/mxgeometry3d.h"
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#include "mxtypes.h"
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class MxOmni;
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// VTABLE: LEGO1 0x100dc098
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// SIZE 0x94
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class MxDSAction : public MxDSObject {
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public:
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enum {
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c_looping = 0x01,
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c_bit3 = 0x04,
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c_bit4 = 0x08,
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c_bit5 = 0x10,
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c_enabled = 0x20,
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c_bit7 = 0x40,
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c_world = 0x80,
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c_bit9 = 0x100,
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c_bit10 = 0x200,
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c_bit11 = 0x400,
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};
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MxDSAction();
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~MxDSAction() override;
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void CopyFrom(MxDSAction& p_dsAction);
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MxDSAction& operator=(MxDSAction& p_dsAction);
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// FUNCTION: LEGO1 0x100ad980
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x101013f4
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return "MxDSAction";
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}
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// FUNCTION: LEGO1 0x100ad990
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, MxDSAction::ClassName()) || MxDSObject::IsA(p_name);
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}
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undefined4 VTable0x14() override; // vtable+14;
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MxU32 GetSizeOnDisk() override; // vtable+18;
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void Deserialize(MxU8*& p_source, MxS16 p_unk0x24) override; // vtable+1c;
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virtual MxLong GetDuration(); // vtable+24;
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virtual void SetDuration(MxLong p_duration); // vtable+28;
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virtual MxDSAction* Clone(); // vtable+2c;
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virtual void MergeFrom(MxDSAction& p_dsAction); // vtable+30;
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virtual MxBool HasId(MxU32 p_objectId); // vtable+34;
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virtual void SetUnknown90(MxLong p_unk0x90); // vtable+38;
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virtual MxLong GetUnknown90(); // vtable+3c;
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virtual MxLong GetElapsedTime(); // vtable+40;
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void AppendExtra(MxU16 p_extraLength, const char* p_extraData);
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inline void GetExtra(MxU16& p_extraLength, char*& p_extraData)
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{
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p_extraLength = m_extraLength;
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p_extraData = m_extraData;
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}
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inline MxU32 GetFlags() { return m_flags; }
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inline void SetFlags(MxU32 p_flags) { m_flags = p_flags; }
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inline char* GetExtraData() { return m_extraData; }
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inline MxU16 GetExtraLength() const { return m_extraLength; }
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inline MxLong GetStartTime() const { return m_startTime; }
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inline MxS32 GetLoopCount() { return m_loopCount; }
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inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
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inline Mx3DPointFloat& GetLocation() { return m_location; }
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inline Mx3DPointFloat& GetDirection() { return m_direction; }
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inline Mx3DPointFloat& GetUp() { return m_up; }
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inline void SetLocation(const Vector3& p_location) { m_location = p_location; }
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inline void SetDirection(const Vector3& p_direction) { m_direction = p_direction; }
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inline void SetUp(const Vector3& p_up) { m_up = p_up; }
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inline MxCore* GetUnknown84() { return m_unk0x84; }
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inline void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
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inline MxCore* GetOrigin() { return m_origin; }
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inline void SetOrigin(MxCore* p_origin) { m_origin = p_origin; }
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inline MxBool IsLooping() const { return m_flags & c_looping; }
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inline MxBool IsBit3() const { return m_flags & c_bit3; }
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// SYNTHETIC: LEGO1 0x100ada60
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// MxDSAction::`scalar deleting destructor'
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protected:
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MxU32 m_sizeOnDisk; // 0x2c
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MxU32 m_flags; // 0x30
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MxLong m_startTime; // 0x34
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MxLong m_duration; // 0x38
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MxS32 m_loopCount; // 0x3c
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Mx3DPointFloat m_location; // 0x40
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Mx3DPointFloat m_direction; // 0x54
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Mx3DPointFloat m_up; // 0x68
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char* m_extraData; // 0x7c
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MxU16 m_extraLength; // 0x80
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MxCore* m_unk0x84; // 0x84
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undefined4 m_unk0x88; // 0x88
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MxCore* m_origin; // 0x8c
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MxLong m_unk0x90; // 0x90
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};
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#endif // MXDSACTION_H
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