isle-portable/LEGO1
Misha 3f35302e76
begin LegoLocomotionAnimPresenter (#474)
* LegoLocomotionAnimPresenter

* Fix game startup

* Fixes

* Add size assert

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-21 15:58:15 +01:00
..
lego begin LegoLocomotionAnimPresenter (#474) 2024-01-21 15:58:15 +01:00
mxdirectx reccmp: vtable comparison (#452) 2024-01-18 14:34:14 +01:00
mxgeometry Enforce vtable match (#464) 2024-01-20 18:04:46 -05:00
mxstl Fixes for building isle with mingw on Linux (#410) 2024-01-06 18:56:15 +01:00
omni Implement MxDisplaySurface::CreateCursorSurface (#471) 2024-01-20 22:12:35 +01:00
realtime reccmp: vtable comparison (#452) 2024-01-18 14:34:14 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Enforce vtable match (#464) 2024-01-20 18:04:46 -05:00
viewmanager Enforce vtable match (#464) 2024-01-20 18:04:46 -05:00
define.cpp Decomp parser: indirect globals and string markers (#446) 2024-01-17 12:56:34 +01:00
define.h Fixes for building isle with mingw on Linux (#410) 2024-01-06 18:56:15 +01:00
library_flic.h Make all functions public symbols in FLIC library (#472) 2024-01-20 20:23:23 -05:00
library_msvc.h reccmp: vtable comparison (#452) 2024-01-18 14:34:14 +01:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Further clean up Omni/LegoOmni separation (#423) 2024-01-11 16:02:55 +01:00