mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-27 01:45:37 -05:00
7fc1f8019f
* Implement ViewROI and base classes * Clean up Orientable header * Move tgl to tgl subdirectory, and use target_include_directories * Move classes to submodules * Fix some missed references * Fix/match UpdateWorldData * Renaming / removing MxTypes / refactoring * Consistent naming for Matrix * Adjust format action * Add Vector3/Vector4 to Data vector * Add TGL comment * Add a comment about Matrix4Impl * Add ROI comment --------- Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com> Co-authored-by: Christian Semmler <mail@csemmler.com>
49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
#ifndef ORIENTABLEROI_H
|
|
#define ORIENTABLEROI_H
|
|
|
|
#include "matrix.h"
|
|
#include "roi.h"
|
|
|
|
class OrientableROI : public ROI {
|
|
public:
|
|
// OFFSET: LEGO1 0x100a4420
|
|
OrientableROI()
|
|
{
|
|
FILLVEC3(m_world_bounding_box.Min(), 888888.8);
|
|
FILLVEC3(m_world_bounding_box.Max(), -888888.8);
|
|
ZEROVEC3(m_world_bounding_sphere.Center());
|
|
m_world_bounding_sphere.Radius() = 0.0;
|
|
ZEROVEC3(m_world_velocity);
|
|
IDENTMAT4(m_local2world.GetMatrix());
|
|
}
|
|
// OFFSET: LEGO1 0x100a4630 TEMPLATE
|
|
// OrientableROI::`scalar deleting destructor'
|
|
|
|
virtual const Vector3& GetWorldVelocity() const;
|
|
virtual const BoundingBox& GetWorldBoundingBox() const;
|
|
virtual const BoundingSphere& GetWorldBoundingSphere() const;
|
|
|
|
protected:
|
|
// vtable + 0x14
|
|
virtual void VTable0x14() { VTable0x1c(); }
|
|
virtual void UpdateWorldBoundingVolumes() = 0;
|
|
|
|
public:
|
|
virtual void VTable0x1c();
|
|
// vtable + 0x20
|
|
virtual void SetLocalTransform(const Matrix4Impl& p_transform);
|
|
virtual void VTable0x24(const Matrix4Data& p_transform);
|
|
virtual void UpdateWorldData(const Matrix4Data& p_transform);
|
|
virtual void UpdateWorldVelocity();
|
|
|
|
protected:
|
|
char m_unkc;
|
|
Matrix4Data m_local2world; // 0x10
|
|
BoundingBox m_world_bounding_box; // 0x58
|
|
BoundingSphere m_world_bounding_sphere; // 0xa8
|
|
Vector3Data m_world_velocity; // 0xc0
|
|
unsigned int m_unkd4;
|
|
unsigned int m_unkd8;
|
|
};
|
|
|
|
#endif // ORIENTABLEROI_H
|