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22ac0b9296
* Add missing ClassName's and IsA's Exceptions: LegoAnimActor as it does something weird with a call to another private/inlined function(?) and RaceStandsEntity which seems to have two vtables * clang-format --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
26 lines
539 B
C++
26 lines
539 B
C++
#ifndef PIZZERIASTATE_H
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#define PIZZERIASTATE_H
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#include "legostate.h"
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// VTABLE 0x100d5ee8
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// SIZE 0xb4
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class PizzeriaState : public LegoState {
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public:
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PizzeriaState();
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// OFFSET: LEGO1 0x10017c20
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x100f0370
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return "PizzeriaState";
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}
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// OFFSET: LEGO1 0x10017c30
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, PizzeriaState::ClassName()) || LegoState::IsA(name);
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}
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};
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#endif // PIZZERIASTATE_H
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