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https://github.com/isledecomp/isle-portable.git
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10062d2b28
* Return type of PutData is MxResult * Remove out.html
375 lines
8.9 KiB
C++
375 lines
8.9 KiB
C++
#include "mxwavepresenter.h"
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#include "decomp.h"
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#include "define.h"
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#include "legoomni.h"
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#include "mxautolocker.h"
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#include "mxdssound.h"
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#include "mxomni.h"
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#include "mxsoundmanager.h"
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DECOMP_SIZE_ASSERT(MxWavePresenter, 0x6c);
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DECOMP_SIZE_ASSERT(MxWavePresenter::WaveFormat, 0x1c);
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// OFFSET: LEGO1 0x1000d640
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MxWavePresenter::~MxWavePresenter()
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{
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Destroy(TRUE);
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}
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// OFFSET: LEGO1 0x1000d6a0
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void MxWavePresenter::Destroy()
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{
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Destroy(FALSE);
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}
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// OFFSET: LEGO1 0x1000d6b0
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MxBool MxWavePresenter::IsPaused()
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{
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return m_paused;
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}
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// OFFSET: LEGO1 0x100b1ad0
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void MxWavePresenter::Init()
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{
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m_waveFormat = NULL;
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m_dsBuffer = NULL;
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m_chunkLength = 0;
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m_lockSize = 0;
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m_writtenChunks = 0;
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m_started = FALSE;
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m_unk66 = FALSE;
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m_paused = FALSE;
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}
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// OFFSET: LEGO1 0x100b1af0
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MxResult MxWavePresenter::AddToManager()
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{
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MxResult result = MxSoundPresenter::AddToManager();
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Init();
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return result;
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}
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// OFFSET: LEGO1 0x100b1b10
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void MxWavePresenter::Destroy(MxBool p_fromDestructor)
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{
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if (m_dsBuffer) {
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m_dsBuffer->Stop();
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m_dsBuffer->Release();
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}
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if (m_waveFormat)
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delete[] ((MxU8*) m_waveFormat);
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Init();
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if (!p_fromDestructor)
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MxSoundPresenter::Destroy(FALSE);
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}
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// OFFSET: LEGO1 0x100b1b60
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MxS8 MxWavePresenter::GetPlayedChunks()
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{
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DWORD dwCurrentPlayCursor, dwCurrentWriteCursor;
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MxS8 playedChunks = -1;
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if (m_dsBuffer->GetCurrentPosition(&dwCurrentPlayCursor, &dwCurrentWriteCursor) == DS_OK)
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playedChunks = dwCurrentPlayCursor / m_chunkLength;
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return playedChunks;
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}
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// OFFSET: LEGO1 0x100b1ba0
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MxBool MxWavePresenter::FUN_100b1ba0()
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{
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return !m_started || GetPlayedChunks() != m_writtenChunks;
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}
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// OFFSET: LEGO1 0x100b1bd0
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void MxWavePresenter::WriteToSoundBuffer(void* p_audioPtr, MxU32 p_length)
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{
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DWORD dwStatus;
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LPVOID pvAudioPtr1;
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DWORD dwOffset;
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LPVOID pvAudioPtr2;
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DWORD dwAudioBytes1;
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DWORD dwAudioBytes2;
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dwOffset = m_chunkLength * m_writtenChunks;
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m_dsBuffer->GetStatus(&dwStatus);
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if (dwStatus == DSBSTATUS_BUFFERLOST) {
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m_dsBuffer->Restore();
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m_dsBuffer->GetStatus(&dwStatus);
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}
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if (dwStatus != DSBSTATUS_BUFFERLOST) {
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if (m_action->GetFlags() & MxDSAction::Flag_Looping) {
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m_writtenChunks++;
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m_lockSize = p_length;
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}
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else {
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m_writtenChunks = 1 - m_writtenChunks;
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m_lockSize = m_chunkLength;
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}
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if (m_dsBuffer->Lock(dwOffset, m_lockSize, &pvAudioPtr1, &dwAudioBytes1, &pvAudioPtr2, &dwAudioBytes2, 0) ==
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DS_OK) {
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memcpy(pvAudioPtr1, p_audioPtr, p_length);
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if (m_lockSize > p_length && !(m_action->GetFlags() & MxDSAction::Flag_Looping)) {
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memset((MxU8*) pvAudioPtr1 + p_length, m_silenceData, m_lockSize - p_length);
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}
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m_dsBuffer->Unlock(pvAudioPtr1, m_lockSize, pvAudioPtr2, 0);
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}
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}
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}
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// OFFSET: LEGO1 0x100b1cf0
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void MxWavePresenter::ReadyTickle()
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{
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MxStreamChunk* chunk = NextChunk();
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if (chunk) {
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m_waveFormat = (WaveFormat*) new MxU8[chunk->GetLength()];
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memcpy(m_waveFormat, chunk->GetData(), chunk->GetLength());
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m_subscriber->FUN_100b8390(chunk);
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ParseExtra();
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = TickleState_Starting;
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}
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}
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// OFFSET: LEGO1 0x100b1d50
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void MxWavePresenter::StartingTickle()
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{
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MxStreamChunk* chunk = NextChunk();
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if (chunk && m_action->GetElapsedTime() >= chunk->GetTime()) {
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MxU32 length = chunk->GetLength();
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WAVEFORMATEX waveFormatEx;
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m_chunkLength = length;
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memset(&waveFormatEx, 0, sizeof(waveFormatEx));
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waveFormatEx.wFormatTag = m_waveFormat->m_waveFormatEx.wFormatTag;
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waveFormatEx.nChannels = m_waveFormat->m_waveFormatEx.nChannels;
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waveFormatEx.nSamplesPerSec = m_waveFormat->m_waveFormatEx.nSamplesPerSec;
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waveFormatEx.nAvgBytesPerSec = m_waveFormat->m_waveFormatEx.nAvgBytesPerSec;
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waveFormatEx.nBlockAlign = m_waveFormat->m_waveFormatEx.nBlockAlign;
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waveFormatEx.wBitsPerSample = m_waveFormat->m_waveFormatEx.wBitsPerSample;
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if (waveFormatEx.wBitsPerSample == 8)
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m_silenceData = 0x7F;
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if (waveFormatEx.wBitsPerSample == 16)
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m_silenceData = 0;
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DSBUFFERDESC desc;
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memset(&desc, 0, sizeof(desc));
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desc.dwSize = sizeof(desc);
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if (m_unk66)
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desc.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRL3D | DSBCAPS_CTRLVOLUME;
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else
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desc.dwFlags = DSBCAPS_CTRLFREQUENCY | DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME;
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if (m_action->GetFlags() & MxDSAction::Flag_Looping)
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desc.dwBufferBytes = m_waveFormat->m_waveFormatEx.nAvgBytesPerSec *
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(m_action->GetDuration() / m_action->GetLoopCount()) / 1000;
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else
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desc.dwBufferBytes = 2 * length;
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desc.lpwfxFormat = &waveFormatEx;
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if (MSoundManager()->GetDirectSound()->CreateSoundBuffer(&desc, &m_dsBuffer, NULL) != DS_OK) {
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EndAction();
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}
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else {
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SetVolume(((MxDSSound*) m_action)->GetVolume());
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = TickleState_Streaming;
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}
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}
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}
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// OFFSET: LEGO1 0x100b1ea0
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void MxWavePresenter::StreamingTickle()
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{
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if (!m_currentChunk) {
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if (!(m_action->GetFlags() & MxDSAction::Flag_Looping)) {
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MxStreamChunk* chunk = FUN_100b5650();
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if (chunk && chunk->GetFlags() & MxDSChunk::Flag_Bit2 && !(chunk->GetFlags() & MxDSChunk::Flag_Bit16)) {
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chunk->SetFlags(chunk->GetFlags() | MxDSChunk::Flag_Bit16);
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m_currentChunk = new MxStreamChunk;
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MxU8* data = new MxU8[m_chunkLength];
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memset(data, m_silenceData, m_chunkLength);
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m_currentChunk->SetLength(m_chunkLength);
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m_currentChunk->SetData(data);
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m_currentChunk->SetTime(chunk->GetTime() + 1000);
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m_currentChunk->SetFlags(MxDSChunk::Flag_Bit1);
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}
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}
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MxMediaPresenter::StreamingTickle();
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}
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}
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// OFFSET: LEGO1 0x100b20c0
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void MxWavePresenter::DoneTickle()
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{
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if (m_dsBuffer) {
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DWORD dwCurrentPlayCursor, dwCurrentWriteCursor;
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m_dsBuffer->GetCurrentPosition(&dwCurrentPlayCursor, &dwCurrentWriteCursor);
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MxS8 playedChunks = dwCurrentPlayCursor / m_chunkLength;
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if (m_action->GetFlags() & MxDSAction::Flag_Bit7 || m_action->GetFlags() & MxDSAction::Flag_Looping ||
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m_writtenChunks != playedChunks || m_lockSize + (m_chunkLength * playedChunks) <= dwCurrentPlayCursor)
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MxMediaPresenter::DoneTickle();
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}
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else
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MxMediaPresenter::DoneTickle();
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}
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// OFFSET: LEGO1 0x100b2130
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void MxWavePresenter::AppendChunk(MxStreamChunk* p_chunk)
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{
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WriteToSoundBuffer(p_chunk->GetData(), p_chunk->GetLength());
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if (IsEnabled())
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m_subscriber->FUN_100b8390(p_chunk);
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}
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// OFFSET: LEGO1 0x100b2160
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MxResult MxWavePresenter::PutData()
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{
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MxAutoLocker lock(&m_criticalSection);
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if (IsEnabled()) {
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switch (m_currentTickleState) {
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case TickleState_Streaming:
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if (m_currentChunk && FUN_100b1ba0()) {
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WriteToSoundBuffer(m_currentChunk->GetData(), m_currentChunk->GetLength());
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m_subscriber->FUN_100b8390(m_currentChunk);
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m_currentChunk = NULL;
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}
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if (!m_started) {
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m_dsBuffer->SetCurrentPosition(0);
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if (m_dsBuffer->Play(0, 0, DSBPLAY_LOOPING) == DS_OK)
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m_started = TRUE;
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}
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break;
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case TickleState_Repeating:
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if (m_started)
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break;
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m_dsBuffer->SetCurrentPosition(0);
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if (m_dsBuffer->Play(0, 0, m_action->GetLoopCount() > 1) == DS_OK)
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m_started = TRUE;
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}
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}
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100b2280
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void MxWavePresenter::EndAction()
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{
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if (m_action) {
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MxAutoLocker lock(&m_criticalSection);
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MxMediaPresenter::EndAction();
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if (m_dsBuffer)
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m_dsBuffer->Stop();
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}
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}
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// OFFSET: LEGO1 0x100b2300
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void MxWavePresenter::SetVolume(MxS32 p_volume)
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{
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m_criticalSection.Enter();
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m_volume = p_volume;
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if (m_dsBuffer != NULL) {
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MxS32 volume = p_volume * MxOmni::GetInstance()->GetSoundManager()->GetVolume() / 100;
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MxS32 otherVolume = MxOmni::GetInstance()->GetSoundManager()->FUN_100aecf0(volume);
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m_dsBuffer->SetVolume(otherVolume);
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}
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m_criticalSection.Leave();
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}
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// OFFSET: LEGO1 0x100b2360
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void MxWavePresenter::Enable(MxBool p_enable)
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{
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if (IsEnabled() != p_enable) {
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MxSoundPresenter::Enable(p_enable);
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if (p_enable) {
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m_writtenChunks = 0;
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m_started = FALSE;
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}
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else if (m_dsBuffer)
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m_dsBuffer->Stop();
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}
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}
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// OFFSET: LEGO1 0x100b23a0
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void MxWavePresenter::ParseExtra()
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{
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char extraCopy[512];
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MxSoundPresenter::ParseExtra();
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*((MxU16*) &extraCopy[0]) = m_action->GetExtraLength();
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char* extraData = m_action->GetExtraData();
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if (*((MxU16*) &extraCopy[0])) {
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MxU16 len = *((MxU16*) &extraCopy[0]);
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memcpy(extraCopy, extraData, len);
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extraCopy[len] = '\0';
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char t_soundValue[512];
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if (KeyValueStringParse(t_soundValue, g_strSOUND, extraCopy)) {
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if (!strcmpi(t_soundValue, "FALSE"))
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Enable(FALSE);
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}
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}
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}
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// OFFSET: LEGO1 0x100b2440
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void MxWavePresenter::Pause()
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{
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if (!m_paused && m_started) {
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if (m_dsBuffer)
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m_dsBuffer->Stop();
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m_paused = TRUE;
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}
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}
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// OFFSET: LEGO1 0x100b2470
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void MxWavePresenter::Resume()
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{
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if (m_paused) {
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if (m_dsBuffer && m_started) {
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switch (m_currentTickleState) {
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case TickleState_Streaming:
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m_dsBuffer->Play(0, 0, DSBPLAY_LOOPING);
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break;
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case TickleState_Repeating:
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m_dsBuffer->Play(0, 0, m_action->GetLoopCount() > 1);
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break;
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case TickleState_Done:
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m_dsBuffer->Play(0, 0, 0);
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}
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}
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m_paused = FALSE;
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}
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}
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