mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-02 12:17:16 -05:00
330 lines
8.1 KiB
C++
330 lines
8.1 KiB
C++
#include "legomodelpresenter.h"
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#include "3dmanager/lego3dmanager.h"
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#include "anim/legoanim.h"
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#include "define.h"
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#include "legocharactermanager.h"
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#include "legoentity.h"
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#include "legoentitypresenter.h"
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#include "legovideomanager.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "misc/legocontainer.h"
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#include "misc/legotexture.h"
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#include "misc/version.h"
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#include "mxcompositepresenter.h"
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#include "mxdirectx/mxdirect3d.h"
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#include "mxdssubscriber.h"
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#include "mxutilities.h"
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#include "realtime/realtime.h"
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#include "roi/legoroi.h"
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DECOMP_SIZE_ASSERT(LegoModelPresenter, 0x6c)
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// GLOBAL: LEGO1 0x100f7ae0
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MxS32 g_modelPresenterConfig = 1;
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// FUNCTION: LEGO1 0x1000cca0
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void LegoModelPresenter::Destroy()
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{
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Destroy(FALSE);
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}
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// FUNCTION: LEGO1 0x1007f660
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void LegoModelPresenter::configureLegoModelPresenter(MxS32 p_modelPresenterConfig)
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{
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g_modelPresenterConfig = p_modelPresenterConfig;
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}
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// FUNCTION: LEGO1 0x1007f670
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void LegoModelPresenter::Destroy(MxBool p_fromDestructor)
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{
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m_criticalSection.Enter();
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m_roi = NULL;
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m_addedToView = FALSE;
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m_criticalSection.Leave();
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if (!p_fromDestructor) {
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MxVideoPresenter::Destroy(FALSE);
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}
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}
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// FUNCTION: LEGO1 0x1007f6b0
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MxResult LegoModelPresenter::CreateROI(MxDSChunk* p_chunk)
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{
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MxResult result = FAILURE;
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LegoU32 numROIs;
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Mx3DPointFloat vect;
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LegoMemory storage(p_chunk->GetData());
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LegoAnim anim;
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LegoU32 version, textureInfoOffset, i, numTextures, skipTextures;
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MxMatrix mat;
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LegoChar* textureName = NULL;
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LegoTexture* texture = NULL;
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LegoTextureInfo* textureInfo = NULL;
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LegoS32 hardwareMode = VideoManager()->GetDirect3D()->AssignedDevice()->GetHardwareMode();
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if (m_roi) {
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delete m_roi;
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}
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if (!(m_roi = new LegoROI(VideoManager()->GetRenderer()))) {
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goto done;
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}
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if (storage.Read(&version, sizeof(version)) != SUCCESS) {
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goto done;
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}
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if (version != MODEL_VERSION) {
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goto done;
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}
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if (storage.Read(&textureInfoOffset, sizeof(textureInfoOffset)) != SUCCESS) {
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goto done;
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}
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storage.SetPosition(textureInfoOffset);
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if (storage.Read(&numTextures, sizeof(numTextures)) != SUCCESS) {
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goto done;
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}
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if (storage.Read(&skipTextures, sizeof(skipTextures)) != SUCCESS) {
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goto done;
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}
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for (i = 0; i < numTextures; i++) {
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LegoU32 textureNameLength;
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storage.Read(&textureNameLength, sizeof(textureNameLength));
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textureName = new LegoChar[textureNameLength + 1];
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storage.Read(textureName, textureNameLength);
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textureName[textureNameLength] = '\0';
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strlwr(textureName);
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if (textureName[0] == '^') {
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strcpy(textureName, textureName + 1);
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if (g_modelPresenterConfig) {
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texture = new LegoTexture();
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if (texture->Read(&storage, hardwareMode) != SUCCESS) {
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goto done;
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}
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LegoTexture* discardTexture = new LegoTexture();
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if (discardTexture->Read(&storage, FALSE) != SUCCESS) {
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goto done;
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}
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delete discardTexture;
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}
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else {
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LegoTexture* discardTexture = new LegoTexture();
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if (discardTexture->Read(&storage, FALSE) != SUCCESS) {
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goto done;
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}
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delete discardTexture;
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texture = new LegoTexture();
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if (texture->Read(&storage, hardwareMode) != SUCCESS) {
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goto done;
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}
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}
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}
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else {
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texture = new LegoTexture();
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if (texture->Read(&storage, hardwareMode) != SUCCESS) {
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goto done;
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}
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}
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if (!skipTextures) {
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if (TextureContainer()->Get(textureName) == NULL) {
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textureInfo = LegoTextureInfo::Create(textureName, texture);
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if (textureInfo == NULL) {
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goto done;
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}
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TextureContainer()->Add(textureName, textureInfo);
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}
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delete[] textureName;
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textureName = NULL;
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delete texture;
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texture = NULL;
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}
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}
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storage.SetPosition(8);
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if (storage.Read(&numROIs, sizeof(numROIs)) != SUCCESS) {
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goto done;
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}
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if (anim.Read(&storage, FALSE) != SUCCESS) {
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goto done;
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}
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if (m_roi->Read(NULL, VideoManager()->GetRenderer(), GetViewLODListManager(), TextureContainer(), &storage) !=
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SUCCESS) {
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goto done;
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}
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if (m_roi->SetFrame(&anim, 0) != SUCCESS) {
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goto done;
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}
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// Get scripted location, direction and up vectors
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CalcLocalTransform(
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Mx3DPointFloat(m_action->GetLocation().GetX(), m_action->GetLocation().GetY(), m_action->GetLocation().GetZ()),
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Mx3DPointFloat(
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m_action->GetDirection().GetX(),
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m_action->GetDirection().GetY(),
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m_action->GetDirection().GetZ()
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),
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Mx3DPointFloat(m_action->GetUp().GetX(), m_action->GetUp().GetY(), m_action->GetUp().GetZ()),
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mat
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);
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m_roi->FUN_100a46b0(mat);
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result = SUCCESS;
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done:
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if (textureName != NULL) {
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delete[] textureName;
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}
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if (texture != NULL) {
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delete texture;
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}
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if (result != SUCCESS) {
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if (m_roi) {
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delete m_roi;
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m_roi = NULL;
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x1007ff70
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MxResult LegoModelPresenter::FUN_1007ff70(
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MxDSChunk& p_chunk,
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LegoEntity* p_entity,
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MxBool p_roiVisible,
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LegoWorld* p_world
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)
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{
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MxResult result = SUCCESS;
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ParseExtra();
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if (m_roi == NULL && (result = CreateROI(&p_chunk)) == SUCCESS && p_entity != NULL) {
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VideoManager()->Get3DManager()->GetLego3DView()->Add(*m_roi);
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VideoManager()->Get3DManager()->GetLego3DView()->Moved(*m_roi);
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}
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if (m_roi != NULL) {
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m_roi->SetVisibility(p_roiVisible);
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}
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if (p_entity != NULL) {
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p_entity->SetROI(m_roi, TRUE, TRUE);
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p_entity->ClearFlag(LegoEntity::c_bit2);
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}
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else {
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p_world->GetROIList().push_back(m_roi);
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}
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return result;
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}
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// FUNCTION: LEGO1 0x10080050
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void LegoModelPresenter::ReadyTickle()
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{
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if (m_compositePresenter != NULL && m_compositePresenter->IsA("LegoEntityPresenter") &&
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m_compositePresenter->GetCurrentTickleState() <= e_ready) {
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return;
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}
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ParseExtra();
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if (m_roi != NULL) {
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if (m_compositePresenter && m_compositePresenter->IsA("LegoEntityPresenter")) {
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((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->SetROI(m_roi, m_addedToView, TRUE);
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((LegoEntityPresenter*) m_compositePresenter)
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->GetInternalEntity()
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->SetFlags(
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((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->GetFlags() & ~LegoEntity::c_bit2
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);
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((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->SetType(LegoEntity::e_character);
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}
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ParseExtra();
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ProgressTickleState(e_starting);
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EndAction();
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}
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else {
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MxStreamChunk* chunk = m_subscriber->PeekData();
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if (chunk != NULL && chunk->GetTime() <= m_action->GetElapsedTime()) {
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chunk = m_subscriber->PopData();
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MxResult result = CreateROI(chunk);
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m_subscriber->FreeDataChunk(chunk);
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if (result == SUCCESS) {
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VideoManager()->Get3DManager()->GetLego3DView()->Add(*m_roi);
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VideoManager()->Get3DManager()->GetLego3DView()->Moved(*m_roi);
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if (m_compositePresenter != NULL && m_compositePresenter->IsA("LegoEntityPresenter")) {
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((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->SetROI(m_roi, TRUE, TRUE);
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((LegoEntityPresenter*) m_compositePresenter)
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->GetInternalEntity()
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->SetFlags(
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((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->GetFlags() &
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~LegoEntity::c_bit2
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);
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}
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ParseExtra();
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ProgressTickleState(e_starting);
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}
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EndAction();
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}
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}
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}
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// FUNCTION: LEGO1 0x100801b0
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void LegoModelPresenter::ParseExtra()
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{
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MxU16 extraLength;
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char* extraData;
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m_action->GetExtra(extraLength, extraData);
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if (extraLength & MAXWORD) {
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char extraCopy[1024], output[1024];
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output[0] = '\0';
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memcpy(extraCopy, extraData, extraLength & MAXWORD);
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extraCopy[extraLength & MAXWORD] = '\0';
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if (KeyValueStringParse(output, g_strAUTO_CREATE, extraCopy) != 0) {
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char* token = strtok(output, g_parseExtraTokens);
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if (m_roi == NULL) {
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m_roi = CharacterManager()->GetROI(token, FALSE);
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m_addedToView = FALSE;
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}
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}
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else if (KeyValueStringParse(output, g_strDB_CREATE, extraCopy) != 0 && m_roi == NULL) {
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LegoWorld* currentWorld = CurrentWorld();
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list<LegoROI*>& roiList = currentWorld->GetROIList();
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for (list<LegoROI*>::iterator it = roiList.begin(); it != roiList.end(); it++) {
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if (!strcmpi((*it)->GetName(), output)) {
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m_roi = *it;
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roiList.erase(it);
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m_addedToView = TRUE;
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VideoManager()->Get3DManager()->GetLego3DView()->Add(*m_roi);
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VideoManager()->Get3DManager()->GetLego3DView()->Moved(*m_roi);
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break;
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}
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}
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}
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}
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}
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